Player Matchup

Fenrir
Fenrir
DoctorFlahs11
Fenrir
Level 6
God Stats
7W - 5L
1,378 SR
Queue Stats
18W - 22L
1,300 Elo+
Party 1
Ares
Ares
Fangkiller505
Ares
Level 2
God Stats
4W - 2L
1,267 SR
Queue Stats
38W - 37L
1,406 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VapeLordBord
Cu Chulainn
Level 109
God Stats
3W - 3L
1,332 SR
Queue Stats
15W - 20L
1,295 Elo+
Party 1
Ra
Ra
Zaxpier
Ra
Level 29
God Stats
2W - 4L
1,464 SR
Queue Stats
11W - 13L
1,300 Elo+
Party 1
Geb
Geb
kaggles69
Geb
Level 2
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 1
Team Averages
Level 30
1,348 SR
1,308 Elo+

VS

Team Averages
Level 25
1,560 SR
1,504 Elo+
Nu Wa
Nu Wa
Cleovatraxx
Nu Wa
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 102L
1,553 Elo+
Solo
Bellona
Bellona
Dr_Deeznutz3
Bellona
Level 33
God Stats
9W - 1L
1,575 SR
Queue Stats
703W - 762L
1,522 Elo+
Party 2
Heimdallr
Heimdallr
NLE_jokes
Heimdallr
Level 16
God Stats
8W - 4L
1,741 SR
Queue Stats
84W - 72L
1,468 Elo+
Party 2
Kali
Kali
Zumoku San
Kali
Level 29
God Stats
20W - 17L
1,501 SR
Queue Stats
144W - 152L
1,504 Elo+
Solo
Tiamat
Tiamat
yimplu
Tiamat
Level 21
God Stats
7W - 3L
1,483 SR
Queue Stats
131W - 121L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
7,073
442
2,699
8,420
3,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 8 / 3
6,786
424
5,231
15,539
11,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
VapeLordBord
Cu Chulainn
14
6 / 2 / 3
8,452
528
9,449
11,459
9,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 4 / 4
7,977
499
8,975
12,282
4,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 3 / 2
5,531
346
680
5,137
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 3
7,506
469
6,062
10,166
4,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
Dr_Deeznutz3
Bellona
18
5 / 0 / 0
10,687
668
7,456
8,938
9,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
NLE_jokes
Heimdallr
14
9 / 2 / 1
9,750
609
12,116
10,624
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 5
8,987
562
5,203
12,515
4,701
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
yimplu
Tiamat
13
3 / 2 / 1
8,470
529
8,071
6,465
4,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
14
Kills
20
20
Deaths
14
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
9
3
0.17
L
3
3
1
1.17
W
Bellona
Dr_Deeznutz3
Bellona
5
0
0
5
L
1
8
3
0.31
W
Heimdallr
NLE_jokes
Heimdallr
9
2
1
4.75
L
Cu Chulainn
VapeLordBord
Cu Chulainn
6
2
3
3.75
L
3
4
4
1.25
W
3
1
5
5.5
L
1
3
2
0.67
W
Tiamat
yimplu
Tiamat
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,034
Damage
38,908
52,837
Taken
48,708
32,091
Mitigated
27,185
12,577
Healing
16,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,062
1,717
0
804
10,166
4,582
3,132
4,125
5,674
38,714
0
L
2,699
899
0
916
8,420
3,318
0
1,247
7,165
0
34,248
W
Bellona
Dr_Deeznutz3
Bellona
7,456
4,692
0
2,852
8,938
9,363
1,858
1,089
7,475
0
77,157
L
5,231
763
222
1,299
15,539
11,710
0
2,251
13,222
21,897
0
W
Heimdallr
NLE_jokes
Heimdallr
12,116
5,344
317
5,003
10,624
4,083
1,750
6,051
4,457
0
48,631
L
Cu Chulainn
VapeLordBord
Cu Chulainn
9,449
1,441
0
3,671
11,459
9,261
0
2,378
9,035
8,752
32,169
L
8,975
854
807
5,398
12,282
4,368
102
6,749
5,040
53,633
0
W
5,203
4,019
0
7,057
12,515
4,701
871
2,468
9,992
0
43,262
L
680
202
0
264
5,137
3,434
0
895
4,242
6,152
0
W
Tiamat
yimplu
Tiamat
8,071
752
0
734
6,465
4,456
1,059
3,436
2,823
34,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,819
Gold Earned
45,400
318
Minions Killed
433
0
Camps Cleared
0
1,310,244
Distance Traveled
1,389,300
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,506
469
50
3
0
206,619
0
L
Fenrir
7,073
442
70
4
0
277,205
0
W
Bellona
10,687
668
167
10
0
295,762
2
L
Ares
6,786
424
30
2
0
301,839
2
W
Heimdallr
9,750
609
75
5
0
253,419
1
L
Cu Chulainn
8,452
528
79
5
0
310,911
1
L
Ra
7,977
499
130
8
0
273,732
0
W
Kali
8,987
562
61
4
0
293,442
0
L
Geb
5,531
346
9
1
0
146,557
0
W
Tiamat
8,470
529
80
5
0
340,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role