Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
K1ll3Rzin
Sobek
Level 80
God Stats
9W - 3L
1,455 SR
Queue Stats
102W - 90L
1,503 Elo+
Party 2
Awilix
Awilix
Nókea
Awilix
Level 60
God Stats
7W - 10L
1,437 SR
Queue Stats
118W - 141L
1,429 Elo+
Solo
Tiamat
Tiamat
Veloci_Jose
Tiamat
Level 127
God Stats
9W - 4L
1,529 SR
Queue Stats
302W - 239L
1,504 Elo+
Party 2
Cernunnos
Cernunnos
rafael_gm_
Cernunnos
Level 119
God Stats
8W - 3L
1,500 SR
Queue Stats
717W - 554L
1,469 Elo+
Party 2
Team Averages
Level 97
1,484 SR
1,481 Elo+

VS

Team Averages
Level 81
1,477 SR
1,433 Elo+
Hachiman
Hachiman
BrunoDX1
Hachiman
Level 96
God Stats
7W - 11L
1,489 SR
Queue Stats
553W - 570L
1,296 Elo+
Solo
He Bo
He Bo
Nakazi
He Bo
Level 85
God Stats
0W - 1L
1,706 SR
Queue Stats
27W - 27L
1,481 Elo+
Solo
Yemoja
Yemoja
Palpawalker_Skyt
Yemoja
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
18W - 28L
1,458 Elo+
Party 1
Tiamat
Tiamat
Smaug_Gamer_Alb
Tiamat
Level 89
God Stats
5W - 18L
1,192 SR
Queue Stats
333W - 353L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
benjamenar1231
Sun Wukong
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 0 / 2
5,250
525
3,332
6,988
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
K1ll3Rzin
Sobek
9
4 / 0 / 4
6,037
604
3,150
4,357
2,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Nókea
Awilix
9
1 / 1 / 3
5,625
563
3,327
5,720
1,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
11
8 / 1 / 2
6,696
670
7,170
3,896
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
rafael_gm_
Cernunnos
10
2 / 0 / 1
5,808
581
3,158
3,997
941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrunoDX1
Hachiman
8
0 / 2 / 0
4,662
466
2,065
5,035
980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

He Bo
Nakazi
He Bo
6
0 / 7 / 1
4,294
429
2,172
5,949
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 3 / 1
5,244
524
1,087
5,023
2,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 3 / 0
4,927
493
2,058
5,450
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
benjamenar1231
Sun Wukong
10
0 / 1 / 1
5,518
552
3,528
5,626
2,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
16
Kills
2
2
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
0
2
2
L
Hachiman
BrunoDX1
Hachiman
0
2
0
0
W
Sobek
K1ll3Rzin
Sobek
4
0
4
6
L
He Bo
Nakazi
He Bo
0
7
1
0.07
W
Awilix
Nókea
Awilix
1
1
3
2.5
L
1
3
1
0.5
L
1
3
0
0.33
W
Tiamat
8
1
2
9
L
Sun Wukong
benjamenar1231
Sun Wukong
0
1
1
0.5
W
Cernunnos
rafael_gm_
Cernunnos
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,137
Damage
10,910
24,958
Taken
27,083
10,629
Mitigated
11,506
14,279
Healing
6,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,332
1,382
0
5,285
6,988
2,880
0
591
6,397
0
22,732
L
Hachiman
BrunoDX1
Hachiman
2,065
700
0
2,303
5,035
980
0
1,401
3,634
0
22,105
W
Sobek
K1ll3Rzin
Sobek
3,150
378
0
2,348
4,357
2,069
0
878
3,479
11,963
0
L
He Bo
Nakazi
He Bo
2,172
394
0
664
5,949
1,765
0
3,812
1,881
15,155
0
W
Awilix
Nókea
Awilix
3,327
1,787
0
2,485
5,720
1,723
617
1,433
4,287
0
28,786
L
1,087
397
490
625
5,023
2,023
0
1,695
3,254
8,608
0
L
2,058
801
0
1,607
5,450
4,367
0
2,418
2,947
18,144
3,798
W
Tiamat
7,170
756
0
1,842
3,896
3,016
240
1,998
1,898
30,210
0
L
Sun Wukong
benjamenar1231
Sun Wukong
3,528
1,313
0
924
5,626
2,371
0
527
5,047
0
30,263
W
Cernunnos
rafael_gm_
Cernunnos
3,158
1,624
0
2,319
3,997
941
360
227
3,770
0
34,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,416
Gold Earned
24,645
245
Minions Killed
200
0
Camps Cleared
0
908,216
Distance Traveled
868,077
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,250
525
48
5
0
183,952
1
L
Hachiman
4,662
466
49
5
0
174,513
1
W
Sobek
6,037
604
18
2
0
200,660
1
L
He Bo
4,294
429
26
3
0
168,970
1
W
Awilix
5,625
563
60
6
0
166,858
2
L
Yemoja
5,244
524
11
1
0
179,318
3
L
Tiamat
4,927
493
52
5
0
174,480
1
W
Tiamat
6,696
670
59
6
0
191,393
0
L
Sun Wukong
5,518
552
62
6
0
170,796
2
W
Cernunnos
5,808
581
60
6
0
165,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role