Player Matchup

Neith
Neith
AllyrionWW
Neith
Level 128
God Stats
3W - 5L
1,532 SR
Queue Stats
157W - 157L
1,531 Elo+
Party 2
Chaac
Chaac
Naunaud
Chaac
Level 87
God Stats
0W - 1L
1,741 SR
Queue Stats
13W - 12L
1,630 Elo+
Party 3
Tiamat
Tiamat
Omoigakezu
Tiamat
Level 84
God Stats
0W - 1L
1,741 SR
Queue Stats
21W - 12L
1,633 Elo+
Party 3
Pele
Pele
Soultama
Pele
Level 99
God Stats
9W - 4L
1,649 SR
Queue Stats
70W - 67L
1,617 Elo+
Party 2
Sobek
Sobek
fofotre
Sobek
Level 121
God Stats
5W - 10L
1,676 SR
Queue Stats
114W - 111L
1,592 Elo+
Party 3
Team Averages
Level 104
1,668 SR
1,601 Elo+

VS

Team Averages
Level 111
1,666 SR
1,536 Elo+
Tiamat
Tiamat
Arquas
Tiamat
Level 123
God Stats
13W - 15L
1,500 SR
Queue Stats
68W - 97L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
DangWilly
Baron Samedi
Level 61
God Stats
2W - 1L
1,908 SR
Queue Stats
17W - 13L
1,736 Elo+
Party 1
Mulan
Mulan
Ferretface12
Mulan
Level 89
God Stats
3W - 3L
1,716 SR
Queue Stats
49W - 37L
1,419 Elo+
Party 1
Erlang Shen
Erlang Shen
Sc00b
Erlang Shen
Level 156
God Stats
6W - 7L
1,655 SR
Queue Stats
87W - 82L
1,542 Elo+
Party 1
Skadi
Skadi
ayyB0ss
Skadi
Level 125
God Stats
2W - 2L
1,551 SR
Queue Stats
47W - 43L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 5 / 4
8,316
416
3,569
13,000
4,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
Naunaud
Chaac
14
0 / 5 / 3
8,700
435
10,798
17,101
13,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
Omoigakezu
Tiamat
12
1 / 5 / 2
8,209
410
7,771
8,335
5,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Pele
15
5 / 5 / 1
9,413
471
9,167
17,801
6,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
fofotre
Sobek
14
2 / 6 / 4
8,641
432
5,589
18,798
13,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arquas
Tiamat
20
8 / 0 / 8
13,117
656
12,566
8,704
8,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
DangWilly
Baron Samedi
14
2 / 4 / 8
9,949
497
5,271
15,689
10,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 1 / 5
12,101
605
11,174
14,433
10,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
Sc00b
Erlang Shen
19
10 / 1 / 9
12,403
620
16,383
19,939
11,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
ayyB0ss
Skadi
16
2 / 2 / 7
10,758
538
9,956
9,813
3,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
8
Kills
26
26
Deaths
8
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
0
5
4
0.4
W
Tiamat
Arquas
Tiamat
8
0
8
12
W
Baron Samedi
DangWilly
Baron Samedi
2
4
8
1.5
W
4
1
5
6.5
L
Chaac
Naunaud
Chaac
0
5
3
0.3
L
Tiamat
Omoigakezu
Tiamat
1
5
2
0.4
W
Erlang Shen
Sc00b
Erlang Shen
10
1
9
14.5
L
Pele
5
5
1
1.1
W
Skadi
ayyB0ss
Skadi
2
2
7
2.75
L
Sobek
fofotre
Sobek
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,894
Damage
55,350
75,035
Taken
68,578
42,714
Mitigated
44,346
18,851
Healing
30,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,569
833
0
1,891
13,000
4,230
0
2,948
9,994
0
57,273
W
Tiamat
Arquas
Tiamat
12,566
768
0
5,101
8,704
8,410
20
3,422
5,070
84,655
0
W
Baron Samedi
DangWilly
Baron Samedi
5,271
562
413
3,902
15,689
10,749
66
3,168
12,414
34,647
0
W
11,174
1,608
0
7,686
14,433
10,395
2,432
136
13,747
0
73,970
L
Chaac
Naunaud
Chaac
10,798
3,014
0
5,685
17,101
13,384
117
659
15,868
0
50,602
L
Tiamat
Omoigakezu
Tiamat
7,771
889
0
1,858
8,335
5,009
0
3,346
4,671
37,564
0
W
Erlang Shen
Sc00b
Erlang Shen
16,383
9,522
0
10,131
19,939
11,505
3,480
4,630
14,941
0
87,669
L
Pele
9,167
2,192
0
5,093
17,801
6,126
0
4,863
12,719
0
63,678
W
Skadi
ayyB0ss
Skadi
9,956
4,729
0
3,336
9,813
3,287
3,457
1,375
8,398
0
72,940
L
Sobek
fofotre
Sobek
5,589
288
0
4,324
18,798
13,965
0
5,167
13,368
30,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,279
Gold Earned
58,328
482
Minions Killed
583
0
Camps Cleared
0
1,661,954
Distance Traveled
1,869,370
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,316
416
118
6
0
325,466
1
W
Tiamat
13,117
656
174
9
0
407,459
1
W
Baron Samedi
9,949
497
28
1
0
335,679
2
W
Mulan
12,101
605
133
7
0
372,726
5
L
Chaac
8,700
435
121
6
0
338,920
0
L
Tiamat
8,209
410
96
5
0
232,465
4
W
Erlang Shen
12,403
620
112
6
0
402,587
5
L
Pele
9,413
471
108
5
0
360,496
2
W
Skadi
10,758
538
136
7
0
350,919
7
L
Sobek
8,641
432
39
2
0
404,607
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role