Player Matchup

Tiamat
Tiamat
IBSGod
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,740 Elo+
Solo
Nu Wa
Nu Wa
Ktehp
Nu Wa
Level 29
God Stats
20W - 19L
1,556 SR
Queue Stats
47W - 59L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
RapidlyBenched
Danzaburou
Level 63
God Stats
8W - 5L
1,628 SR
Queue Stats
59W - 78L
1,471 Elo+
Party 1
Team Averages
Level 33
1,561 SR
1,557 Elo+

VS

Team Averages
Level 42
1,587 SR
1,542 Elo+
Tiamat
Tiamat
ArtRatburn
Tiamat
Level 87
God Stats
2W - 0L
1,689 SR
Queue Stats
16W - 14L
1,593 Elo+
Party 2
Ymir
Ymir
TheFirefly2341
Ymir
Level 27
God Stats
6W - 1L
1,531 SR
Queue Stats
10W - 5L
1,536 Elo+
Party 2
Neith
Neith
lindapnguyen
Neith
Level 12
God Stats
14W - 18L
1,541 SR
Queue Stats
22W - 24L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IBSGod
Tiamat
7
0 / 4 / 1
6,198
563
2,504
3,699
1,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
Ktehp
Nu Wa
10
1 / 4 / 2
7,175
652
6,074
6,354
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RapidlyBenched
Danzaburou
11
2 / 2 / 0
7,485
680
7,165
7,999
2,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ArtRatburn
Tiamat
11
4 / 2 / 5
8,042
731
7,074
7,322
4,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 5
8,523
775
4,509
10,664
8,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 0 / 4
7,446
677
3,077
4,252
1,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
10
10
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ArtRatburn
Tiamat
4
2
5
3.25
L
Tiamat
IBSGod
Tiamat
0
4
1
0.13
L
Nu Wa
Ktehp
Nu Wa
1
4
2
0.5
L
Danzaburou
RapidlyBenched
Danzaburou
2
2
0
1
W
4
1
5
6.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,743
Damage
14,660
18,052
Taken
22,238
6,413
Mitigated
15,308
1,137
Healing
5,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ArtRatburn
Tiamat
7,074
1,046
0
1,992
7,322
4,943
7
2,481
4,705
23,337
0
L
Tiamat
IBSGod
Tiamat
2,504
214
0
167
3,699
1,857
52
1,766
1,838
7,456
0
L
Nu Wa
Ktehp
Nu Wa
6,074
1,571
0
364
6,354
1,997
270
4,466
1,780
27,320
0
L
Danzaburou
RapidlyBenched
Danzaburou
7,165
3,600
0
606
7,999
2,559
0
4,932
2,799
0
37,001
W
4,509
457
0
2,867
10,664
8,685
322
4,419
5,987
20,381
0
W
3,077
1,183
0
890
4,252
1,680
460
1,189
2,945
0
25,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,858
Gold Earned
24,011
116
Minions Killed
132
0
Camps Cleared
0
406,197
Distance Traveled
607,899
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,042
731
36
3
0
192,275
0
L
Tiamat
6,198
563
13
1
0
98,958
0
L
Nu Wa
7,175
652
49
4
0
142,785
0
L
Danzaburou
7,485
680
54
5
0
164,454
1
W
Ymir
8,523
775
31
3
0
224,053
0
W
Neith
7,446
677
65
6
0
191,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role