Player Matchup

Thoth
Thoth
MAU 3437
Thoth
Level 89
God Stats
23W - 27L
1,542 SR
Queue Stats
983W - 1,135L
1,454 Elo+
Solo
Tiamat
Tiamat
SirFoust
Tiamat
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
509W - 549L
1,447 Elo+
Party 3
Chaac
Chaac
WickedRusty
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 56L
1,401 Elo+
Party 3
Heimdallr
Heimdallr
cards2534
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 162L
1,360 Elo+
Solo
Ymir
Ymir
it_zackh
Ymir
Level 42
God Stats
8W - 9L
1,687 SR
Queue Stats
155W - 179L
1,380 Elo+
Solo
Team Averages
Level 87
1,546 SR
1,408 Elo+

VS

Team Averages
Level 86
1,498 SR
1,432 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
DRAGOONREBORN49
Osiris
Level 65
God Stats
5W - 2L
1,813 SR
Queue Stats
209W - 192L
1,438 Elo+
Solo
Tiamat
Tiamat
GhostLegionX
Tiamat
Level 128
God Stats
2W - 2L
1,276 SR
Queue Stats
274W - 296L
1,405 Elo+
Party 1
Ne Zha
Ne Zha
ThatHunterslife
Ne Zha
Level 106
God Stats
2W - 1L
1,380 SR
Queue Stats
339W - 367L
1,446 Elo+
Party 1
Cernunnos
Cernunnos
jtomaleri
Cernunnos
Level 44
God Stats
14W - 12L
1,519 SR
Queue Stats
496W - 508L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MAU 3437
Thoth
15
2 / 1 / 0
9,022
475
4,406
6,455
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
SirFoust
Tiamat
14
2 / 4 / 0
8,249
434
4,419
12,877
6,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 6 / 1
7,695
405
10,939
15,431
14,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
cards2534
Heimdallr
13
1 / 2 / 2
8,085
426
8,257
8,164
2,794
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
12
2 / 3 / 2
8,206
432
4,862
13,028
10,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
4 / 5 / 3
8,046
423
8,133
13,497
6,827
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

19
9 / 2 / 2
11,005
579
15,527
17,759
13,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
16
1 / 0 / 2
9,260
487
6,772
6,205
3,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
2 / 1 / 9
8,651
455
4,134
11,952
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
jtomaleri
Cernunnos
15
0 / 0 / 4
8,263
435
5,416
8,017
2,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
8
Kills
16
16
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
5
3
1.1
W
9
2
2
5
W
Tiamat
1
0
2
2
L
Thoth
MAU 3437
Thoth
2
1
0
2
L
Tiamat
SirFoust
Tiamat
2
4
0
0.5
W
2
1
9
6.5
L
1
6
1
0.25
L
Heimdallr
cards2534
Heimdallr
1
2
2
1
L
Ymir
2
3
2
1
W
Cernunnos
jtomaleri
Cernunnos
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,883
Damage
39,982
55,955
Taken
57,430
36,883
Mitigated
30,561
15,756
Healing
26,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,133
1,274
298
2,743
13,497
6,827
0
4,597
8,802
39,846
0
W
15,527
8,555
0
10,852
17,759
13,105
529
1,276
15,764
0
73,889
W
Tiamat
6,772
323
0
3,344
6,205
3,805
69
3,633
2,268
62,473
0
L
Thoth
MAU 3437
Thoth
4,406
270
0
1,166
6,455
2,535
0
4,199
2,256
58,090
0
L
Tiamat
SirFoust
Tiamat
4,419
741
0
5,769
12,877
6,430
128
2,152
10,725
46,354
0
W
4,134
1,097
0
5,419
11,952
3,870
0
1,982
9,932
0
46,679
L
10,939
2,690
0
4,647
15,431
14,613
91
329
15,102
0
39,488
L
Heimdallr
cards2534
Heimdallr
8,257
2,596
0
3,000
8,164
2,794
786
1,830
6,334
0
46,870
L
Ymir
4,862
919
0
1,174
13,028
10,511
0
6,395
6,633
22,604
0
W
Cernunnos
jtomaleri
Cernunnos
5,416
2,579
0
3,395
8,017
2,954
0
1,809
6,208
0
48,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,257
Gold Earned
45,225
446
Minions Killed
493
0
Camps Cleared
0
1,635,579
Distance Traveled
1,796,589
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,046
423
59
3
0
362,284
9
W
Osiris
11,005
579
137
7
0
345,339
4
W
Tiamat
9,260
487
126
7
0
347,633
0
L
Thoth
9,022
475
165
9
0
333,341
0
L
Tiamat
8,249
434
92
5
0
311,112
2
W
Ne Zha
8,651
455
73
4
0
372,760
0
L
Chaac
7,695
405
67
4
0
318,013
3
L
Heimdallr
8,085
426
91
5
0
327,127
2
L
Ymir
8,206
432
31
2
0
345,986
2
W
Cernunnos
8,263
435
98
5
0
368,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role