Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
FernandoNS05
Set
Level 28
God Stats
55W - 37L
1,533 SR
Queue Stats
589W - 552L
1,470 Elo+
Party 3
Tiamat
Tiamat
HornyRemolacha
Tiamat
Level 25
God Stats
8W - 7L
1,266 SR
Queue Stats
29W - 18L
1,380 Elo+
Party 1
Sun Wukong
Sun Wukong
REI SACANA
Sun Wukong
Level 27
God Stats
49W - 46L
1,530 SR
Queue Stats
580W - 553L
1,428 Elo+
Party 3
Danzaburou
Danzaburou
lKemonoNoCuchul
Danzaburou
Level 14
God Stats
3W - 1L
1,337 SR
Queue Stats
87W - 86L
1,463 Elo+
Party 1
Team Averages
Level 24
1,433 SR
1,448 Elo+

VS

Team Averages
Level 17
1,524 SR
1,441 Elo+
Ymir
Ymir
AIZENSOUZUKE
Ymir
Level 11
God Stats
3W - 3L
1,624 SR
Queue Stats
10W - 16L
1,431 Elo+
Solo
Medusa
Medusa
CamioneiroSoado
Medusa
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 10L
1,353 Elo+
Solo
Bellona
Bellona
MuitoCalmo
Bellona
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
RivetingJack645
Kali
Level 29
God Stats
7W - 15L
1,247 SR
Queue Stats
447W - 531L
1,476 Elo+
Party 2
Persephone
Persephone
darks0lus
Persephone
Level 29
God Stats
13W - 10L
1,749 SR
Queue Stats
248W - 292L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 3 / 1
4,865
487
3,045
5,518
1,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 2
6,287
629
2,054
4,740
1,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 0 / 0
6,516
652
4,106
3,966
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
REI SACANA
Sun Wukong
10
1 / 0 / 0
5,858
586
2,380
4,654
2,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
lKemonoNoCuchul
Danzaburou
10
5 / 1 / 1
6,460
646
7,348
6,668
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 3
4,791
479
2,884
8,036
3,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 4 / 1
5,112
511
4,748
7,088
1,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
MuitoCalmo
Bellona
5
0 / 2 / 0
3,991
399
1,133
2,911
1,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
1 / 0 / 1
4,611
461
1,734
4,661
1,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
darks0lus
Persephone
8
0 / 2 / 1
4,979
498
1,224
4,414
1,271
Shoes

Shoes

+6%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
10
Kills
5
5
Deaths
10
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
3
1
0.17
L
1
2
3
1.25
L
3
4
1
0.88
W
2
1
2
3
W
2
0
0
2
L
Bellona
MuitoCalmo
Bellona
0
2
0
0
W
Sun Wukong
REI SACANA
Sun Wukong
1
0
0
1
L
1
0
1
1.5
L
Persephone
darks0lus
Persephone
0
2
1
0.25
W
Danzaburou
lKemonoNoCuchul
Danzaburou
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,933
Damage
11,723
25,546
Taken
27,110
9,736
Mitigated
9,673
10,014
Healing
5,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,045
420
1,405
1,756
5,518
1,209
231
1,057
4,461
14,806
0
L
2,884
569
0
408
8,036
3,272
0
1,967
5,765
11,454
0
L
4,748
2,255
0
2,092
7,088
1,991
0
1,125
5,767
0
19,010
W
2,054
819
0
1,581
4,740
1,567
1,009
295
4,420
0
33,774
W
4,106
228
0
1,754
3,966
2,456
595
811
3,155
34,749
0
L
Bellona
MuitoCalmo
Bellona
1,133
196
0
192
2,911
1,628
0
0
2,661
0
4,666
W
Sun Wukong
REI SACANA
Sun Wukong
2,380
510
0
1,804
4,654
2,450
591
118
4,361
0
23,017
L
1,734
847
0
1,459
4,661
1,511
0
869
3,651
0
10,831
L
Persephone
darks0lus
Persephone
1,224
177
0
1,065
4,414
1,271
270
2,315
1,790
16,308
0
W
Danzaburou
lKemonoNoCuchul
Danzaburou
7,348
3,720
0
1,714
6,668
2,054
0
1,827
4,841
0
25,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,986
Gold Earned
23,484
272
Minions Killed
129
0
Camps Cleared
0
948,107
Distance Traveled
816,086
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
4,865
487
27
3
0
179,494
4
L
Ymir
4,791
479
13
1
0
204,362
3
L
Medusa
5,112
511
26
3
0
168,695
2
W
Set
6,287
629
73
7
0
202,115
0
W
Tiamat
6,516
652
79
8
0
198,611
2
L
Bellona
3,991
399
12
1
0
86,149
2
W
Sun Wukong
5,858
586
45
5
0
200,307
2
L
Kali
4,611
461
26
3
0
172,263
0
L
Persephone
4,979
498
52
5
0
184,617
2
W
Danzaburou
6,460
646
48
5
0
167,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role