Player Matchup

Bellona
Bellona
JOJOBrazzy
Bellona
Level 26
God Stats
5W - 5L
1,667 SR
Queue Stats
99W - 106L
1,327 Elo+
Solo
Fenrir
Fenrir
SLIMLAW
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,331 Elo+
Solo
Chang'e
Chang'e
W5R_39
Chang'e
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 26L
1,500 Elo+
Party 1
Tiamat
Tiamat
kvngwuu
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,355 Elo+
Solo
Ra
Ra
turkiturki33
Ra
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 60L
1,500 Elo+
Party 1
Team Averages
Level 15
1,533 SR
1,403 Elo+

VS

Team Averages
Level 18
1,546 SR
1,396 Elo+
Izanami
Izanami
AjarIsland59256
Izanami
Level 14
God Stats
2W - 5L
1,275 SR
Queue Stats
64W - 58L
1,194 Elo+
Solo
Cthulhu
Cthulhu
Monroegoat
Cthulhu
Level 5
God Stats
9W - 5L
1,695 SR
Queue Stats
27W - 43L
1,388 Elo+
Solo
Hel
Hel
SixRedShadows
Hel
Level 13
God Stats
4W - 1L
1,676 SR
Queue Stats
14W - 11L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
canabiswordss
Baron Samedi
Level 29
God Stats
191W - 144L
1,586 SR
Queue Stats
599W - 627L
1,426 Elo+
Solo
Discordia
Discordia
soy_remalo
Discordia
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 35L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JOJOBrazzy
Bellona
18
2 / 11 / 3
11,851
988
22,535
32,022
29,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
SLIMLAW
Fenrir
16
0 / 5 / 3
10,740
895
8,175
12,513
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
W5R_39
Chang'e
16
1 / 13 / 0
10,372
864
11,936
26,519
8,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
kvngwuu
Tiamat
16
0 / 9 / 1
10,153
846
6,357
15,103
7,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 12 / 2
11,725
977
11,865
18,909
7,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 28
15,300
1,275
34,134
19,885
7,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Monroegoat
Cthulhu
16
1 / 1 / 7
10,512
876
4,447
6,357
2,578
20
17 / 2 / 20
15,091
1,258
23,760
14,165
5,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
canabiswordss
Baron Samedi
20
11 / 2 / 16
13,381
1,115
18,713
16,275
7,764
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
soy_remalo
Discordia
20
5 / 0 / 26
12,889
1,074
14,336
9,687
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
147
5
Kills
50
50
Deaths
5
9
Assists
97
Player
Kills
Deaths
Assists
KDA
W
16
0
28
30
L
Bellona
JOJOBrazzy
Bellona
2
11
3
0.32
W
Cthulhu
Monroegoat
Cthulhu
1
1
7
4.5
L
Fenrir
SLIMLAW
Fenrir
0
5
3
0.3
W
17
2
20
13.5
L
Chang'e
W5R_39
Chang'e
1
13
0
0.08
W
Baron Samedi
canabiswordss
Baron Samedi
11
2
16
9.5
L
Tiamat
kvngwuu
Tiamat
0
9
1
0.06
W
Discordia
soy_remalo
Discordia
5
0
26
18
L
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,868
Damage
95,390
105,066
Taken
66,369
56,344
Mitigated
27,507
11,187
Healing
28,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,134
29,391
0
6,772
19,885
7,629
0
11,668
7,942
0
60,572
L
Bellona
JOJOBrazzy
Bellona
22,535
6,832
65
2,064
32,022
29,265
0
18,145
13,877
0
45,026
W
Cthulhu
Monroegoat
Cthulhu
4,447
164
51
0
6,357
2,578
0
3,443
2,844
11,749
0
L
Fenrir
SLIMLAW
Fenrir
8,175
2,959
0
1,340
12,513
4,455
0
7,740
4,687
0
23,717
W
23,760
2,198
6,281
7,320
14,165
5,993
0
5,270
8,720
36,586
0
L
Chang'e
W5R_39
Chang'e
11,936
3,571
3,030
2,328
26,519
8,056
0
15,343
11,176
30,171
0
W
Baron Samedi
canabiswordss
Baron Samedi
18,713
945
4,179
3,497
16,275
7,764
0
6,293
9,879
39,730
0
L
Tiamat
kvngwuu
Tiamat
6,357
1,178
0
1,804
15,103
7,058
0
9,612
5,491
22,665
0
W
Discordia
soy_remalo
Discordia
14,336
1,844
0
568
9,687
3,543
0
3,484
6,003
32,533
0
L
11,865
2,376
332
224
18,909
7,510
0
10,416
8,493
52,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,841
Gold Earned
67,173
221
Minions Killed
219
6
Camps Cleared
1
924,454
Distance Traveled
996,099
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,300
1,275
68
6
0
228,173
0
L
Bellona
11,851
988
46
4
0
243,885
0
W
Cthulhu
10,512
876
25
2
0
114,519
0
L
Fenrir
10,740
895
29
2
5
148,510
0
W
Hel
15,091
1,258
31
3
0
246,998
0
L
Chang'e
10,372
864
27
2
0
197,002
0
W
Baron Samedi
13,381
1,115
50
4
0
188,320
0
L
Tiamat
10,153
846
37
3
0
161,318
3
W
Discordia
12,889
1,074
45
4
1
218,089
0
L
Ra
11,725
977
82
7
1
173,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role