Player Matchup

Osiris
Osiris
Darkmoonboid
Osiris
Level 37
God Stats
3W - 2L
1,454 SR
Queue Stats
30W - 24L
1,535 Elo+
Party 1
Sol
Sol
Ferro et igni
Sol
Level 22
God Stats
107W - 99L
1,414 SR
Queue Stats
112W - 113L
1,299 Elo+
Solo
Ymir
Ymir
MrzGhost
Ymir
Level 29
God Stats
15W - 5L
1,850 SR
Queue Stats
133W - 129L
1,437 Elo+
Solo
Merlin
Merlin
NXS_Dago
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,242 Elo+
Solo
Loki
Loki
PeeweeThree
Loki
Level 16
God Stats
6W - 6L
1,535 SR
Queue Stats
34W - 37L
1,435 Elo+
Party 1
Team Averages
Level 24
1,551 SR
1,390 Elo+

VS

Team Averages
Level 19
1,445 SR
1,276 Elo+
Chaac
Chaac
DonVania
Chaac
Level 15
God Stats
5W - 17L
1,239 SR
Queue Stats
203W - 301L
1,286 Elo+
Solo
Tiamat
Tiamat
Hypnoticcomet23
Tiamat
Level 24
God Stats
4W - 7L
1,556 SR
Queue Stats
177W - 175L
1,270 Elo+
Solo
Mercury
Mercury
JurnyRoman
Mercury
Level 23
God Stats
5W - 8L
1,343 SR
Queue Stats
532W - 624L
1,312 Elo+
Party 2
Yemoja
Yemoja
aaarodell
Yemoja
Level 5
God Stats
0W - 1L
1,669 SR
Queue Stats
0W - 2L
1,182 Elo+
Solo
Neith
Neith
konrad8711
Neith
Level 27
God Stats
181W - 168L
1,420 SR
Queue Stats
491W - 561L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
9 / 3 / 7
12,330
536
17,577
16,986
16,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
4 / 1 / 5
12,156
529
6,127
16,730
6,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
18
11 / 0 / 12
12,967
564
12,776
17,169
17,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Merlin
NXS_Dago
Merlin
16
2 / 8 / 12
10,462
455
8,204
14,459
5,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
21 / 1 / 7
13,643
593
20,621
16,542
7,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DonVania
Chaac
15
2 / 14 / 2
9,587
417
13,179
29,916
17,034
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 9 / 3
9,916
431
12,201
15,116
9,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
JurnyRoman
Mercury
15
2 / 5 / 2
9,321
405
4,721
12,857
4,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
aaarodell
Yemoja
13
1 / 10 / 2
8,788
382
3,562
14,097
9,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
14
3 / 9 / 4
9,355
407
10,228
12,914
4,640
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
25
47
Kills
12
13
Deaths
47
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
9
3
7
4.17
L
Chaac
DonVania
Chaac
2
14
2
0.21
W
4
1
5
6.5
L
4
9
3
0.61
L
Mercury
JurnyRoman
Mercury
2
5
2
0.6
W
Ymir
11
0
12
17
W
Merlin
NXS_Dago
Merlin
2
8
12
1
W
21
1
7
24.5
L
Yemoja
aaarodell
Yemoja
1
10
2
0.2
L
Neith
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,305
Damage
43,891
81,886
Taken
84,900
53,343
Mitigated
45,438
20,654
Healing
15,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
17,577
7,573
0
1,496
16,986
16,089
2,703
1,646
15,340
0
66,021
L
Chaac
DonVania
Chaac
13,179
4,929
0
5,534
29,916
17,034
172
8,801
20,752
0
50,598
W
6,127
1,415
0
10,275
16,730
6,691
3,671
1,126
15,604
99,200
0
L
12,201
874
0
2,248
15,116
9,640
429
6,054
8,987
51,954
0
L
Mercury
JurnyRoman
Mercury
4,721
647
0
3,451
12,857
4,867
781
1,682
11,025
0
45,049
W
Ymir
12,776
2,641
267
2,377
17,169
17,529
626
5,320
11,849
50,865
0
W
Merlin
NXS_Dago
Merlin
8,204
1,097
0
1,021
14,459
5,425
1,206
4,958
9,501
44,857
0
W
20,621
9,147
0
5,218
16,542
7,609
1,003
2,713
13,829
0
88,686
L
Yemoja
aaarodell
Yemoja
3,562
985
801
483
14,097
9,257
211
6,683
7,339
21,296
0
L
Neith
10,228
5,782
378
2,431
12,914
4,640
460
3,887
8,752
0
46,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,558
Gold Earned
46,967
540
Minions Killed
346
0
Camps Cleared
0
2,036,788
Distance Traveled
1,795,311
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,330
536
114
5
0
431,170
1
L
Chaac
9,587
417
72
3
0
281,372
0
W
Sol
12,156
529
158
7
0
406,084
9
L
Tiamat
9,916
431
86
4
0
372,763
2
L
Mercury
9,321
405
79
3
0
483,368
1
W
Ymir
12,967
564
65
3
0
414,357
2
W
Merlin
10,462
455
76
3
0
323,057
1
W
Loki
13,643
593
127
6
0
462,120
0
L
Yemoja
8,788
382
24
1
0
331,676
5
L
Neith
9,355
407
85
4
0
326,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role