Player Matchup

Osiris
Osiris
CursedDemon
Osiris
Level 28
God Stats
1W - 4L
1,400 SR
Queue Stats
109W - 91L
1,635 Elo+
Party 2
Scylla
Scylla
Funpa
Scylla
Level 27
God Stats
1W - 0L
1,221 SR
Queue Stats
13W - 3L
1,863 Elo+
Party 1
Olorun
Olorun
Saℓℓy
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 52L
1,637 Elo+
Solo
Fenrir
Fenrir
VipBanDit
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
piotrekr1234
Erlang Shen
Level 32
God Stats
1W - 0L
1,583 SR
Queue Stats
99W - 108L
1,615 Elo+
Party 2
Team Averages
Level 28
1,441 SR
1,650 Elo+

VS

Team Averages
Level 14
1,543 SR
1,491 Elo+
Kukulkan
Kukulkan
AVEPUTIN
Kukulkan
Level 15
God Stats
1W - 1L
1,713 SR
Queue Stats
3W - 1L
1,840 Elo+
Party 4
Tiamat
Tiamat
BoyNextDооr
Tiamat
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Dapberr
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,313 Elo+
Party 3
Izanami
Izanami
NewtonEuler
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 63L
1,503 Elo+
Solo
Bakasura
Bakasura
NoahzzM
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
9 / 5 / 8
11,984
1,198
16,167
18,275
12,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
Funpa
Scylla
16
5 / 4 / 13
10,996
1,100
11,803
7,259
2,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Olorun
Saℓℓy
Olorun
17
7 / 2 / 12
11,321
1,132
12,254
12,085
4,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
VipBanDit
Fenrir
18
5 / 3 / 12
11,089
1,109
6,456
12,414
6,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
piotrekr1234
Erlang Shen
17
3 / 5 / 14
11,347
1,135
8,514
11,881
5,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

242

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AVEPUTIN
Kukulkan
17
1 / 4 / 13
10,612
1,061
18,211
11,438
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
10 / 7 / 8
13,410
1,341
21,773
17,202
11,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Dapberr
Ymir
14
1 / 6 / 3
8,842
884
1,234
8,065
3,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
NewtonEuler
Izanami
17
6 / 6 / 11
11,548
1,155
10,875
15,568
5,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
NoahzzM
Bakasura
13
1 / 6 / 2
8,401
840
1,061
6,495
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
56
29
Kills
19
19
Deaths
29
59
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AVEPUTIN
Kukulkan
1
4
13
1.88
L
10
7
8
2
W
Osiris
9
5
8
2.6
L
Ymir
Dapberr
Ymir
1
6
3
0.42
W
Scylla
Funpa
Scylla
5
4
13
2.88
L
Izanami
NewtonEuler
Izanami
6
6
11
1.92
L
Bakasura
NoahzzM
Bakasura
1
6
2
0.33
W
Olorun
Saℓℓy
Olorun
7
2
12
6.5
W
Fenrir
VipBanDit
Fenrir
5
3
12
3.67
W
Erlang Shen
piotrekr1234
Erlang Shen
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,194
Damage
53,154
61,914
Taken
58,768
31,774
Mitigated
26,913
14,064
Healing
3,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AVEPUTIN
Kukulkan
18,211
1,750
0
198
11,438
4,131
0
5,575
5,863
41,021
0
L
21,773
2,972
0
1,903
17,202
11,825
0
6,635
10,527
45,316
0
W
Osiris
16,167
8,700
0
5,816
18,275
12,209
0
9,760
8,216
0
38,492
L
Ymir
Dapberr
Ymir
1,234
686
0
304
8,065
3,676
0
3,035
5,030
4,407
0
W
Scylla
Funpa
Scylla
11,803
598
0
605
7,259
2,779
0
3,903
3,242
27,822
0
L
Izanami
NewtonEuler
Izanami
10,875
8,795
0
483
15,568
5,043
0
6,650
8,918
0
16,183
L
Bakasura
NoahzzM
Bakasura
1,061
713
0
172
6,495
2,238
0
2,122
4,373
0
2,717
W
Olorun
Saℓℓy
Olorun
12,254
6,629
722
4,116
12,085
4,656
0
7,728
4,183
36,303
0
W
Fenrir
VipBanDit
Fenrir
6,456
1,087
0
202
12,414
6,980
0
10,203
1,935
0
16,290
W
Erlang Shen
piotrekr1234
Erlang Shen
8,514
4,886
0
2,603
11,881
5,150
0
8,745
2,973
0
24,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,737
Gold Earned
52,813
193
Minions Killed
149
13
Camps Cleared
3
960,823
Distance Traveled
697,673
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,612
1,061
65
7
1
198,664
1
L
Tiamat
13,410
1,341
65
7
1
201,115
0
W
Osiris
11,984
1,198
43
4
2
198,053
0
L
Ymir
8,842
884
3
0
0
63,750
1
W
Scylla
10,996
1,100
38
4
0
200,145
0
L
Izanami
11,548
1,155
12
1
0
168,992
0
L
Bakasura
8,401
840
4
0
1
65,152
0
W
Olorun
11,321
1,132
50
5
0
176,002
0
W
Fenrir
11,089
1,109
32
3
0
203,287
0
W
Erlang Shen
11,347
1,135
30
3
11
183,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role