Player Matchup

Discordia
Discordia
Kanart
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 71L
1,609 Elo+
Solo
Sobek
Sobek
Walzafi
Sobek
Level 27
God Stats
10W - 5L
1,500 SR
Queue Stats
280W - 285L
1,512 Elo+
Solo
Bellona
Bellona
brancon9
Bellona
Level 6
God Stats
1W - 1L
1,716 SR
Queue Stats
14W - 15L
1,474 Elo+
Solo
Cernunnos
Cernunnos
humansaunxxx
Cernunnos
Level 19
God Stats
10W - 9L
1,411 SR
Queue Stats
47W - 56L
1,468 Elo+
Solo
Bastet
Bastet
yunnonnuy
Bastet
Level 28
God Stats
7W - 4L
1,720 SR
Queue Stats
149W - 180L
1,494 Elo+
Solo
Team Averages
Level 21
1,570 SR
1,511 Elo+

VS

Team Averages
Level 27
1,833 SR
1,825 Elo+
Danzaburou
Danzaburou
GOFASTO
Danzaburou
Level 27
God Stats
14W - 1L
1,933 SR
Queue Stats
163W - 59L
1,901 Elo+
Party 1
Tiamat
Tiamat
HandsomeJas
Tiamat
Level 27
God Stats
6W - 1L
1,772 SR
Queue Stats
94W - 19L
1,980 Elo+
Party 1
Ne Zha
Ne Zha
TUTANPOCK
Ne Zha
Level 24
God Stats
25W - 4L
1,981 SR
Queue Stats
152W - 53L
1,901 Elo+
Party 1
Ymir
Ymir
UNY0
Ymir
Level 28
God Stats
25W - 4L
1,979 SR
Queue Stats
125W - 41L
1,901 Elo+
Party 1
Tyr
Tyr
luanabolzani
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kanart
Discordia
16
8 / 5 / 6
10,652
561
15,732
10,085
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Walzafi
Sobek
14
4 / 3 / 3
9,551
503
7,676
14,059
10,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
brancon9
Bellona
12
0 / 5 / 5
7,522
396
4,073
15,080
10,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
humansaunxxx
Cernunnos
15
3 / 4 / 6
9,222
485
6,799
13,355
4,917
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
yunnonnuy
Bastet
15
3 / 5 / 3
9,450
497
8,734
14,600
6,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GOFASTO
Danzaburou
15
4 / 2 / 4
10,079
530
9,693
9,533
3,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
14
5 / 6 / 5
9,763
514
9,570
13,005
7,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
TUTANPOCK
Ne Zha
16
2 / 5 / 8
9,721
512
9,197
14,015
5,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
UNY0
Ymir
13
1 / 3 / 6
8,583
452
3,967
13,668
9,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
10 / 2 / 3
11,532
607
11,446
13,607
11,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
48
18
Kills
22
22
Deaths
18
23
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GOFASTO
Danzaburou
4
2
4
3
W
Tiamat
5
6
5
1.25
L
Discordia
Kanart
Discordia
8
5
6
2.2
W
Ne Zha
TUTANPOCK
Ne Zha
2
5
8
1.2
W
Ymir
UNY0
Ymir
1
3
6
1.33
L
Sobek
Walzafi
Sobek
4
3
3
1.83
L
Bellona
brancon9
Bellona
0
5
5
0.5
L
Cernunnos
humansaunxxx
Cernunnos
3
4
6
1.5
W
10
2
3
5.75
L
Bastet
yunnonnuy
Bastet
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,014
Damage
43,873
67,179
Taken
63,828
36,059
Mitigated
36,621
15,506
Healing
13,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GOFASTO
Danzaburou
9,693
3,336
0
2,233
9,533
3,191
1,771
3,389
6,019
0
53,923
W
Tiamat
9,570
230
0
2,537
13,005
7,208
257
6,019
6,496
42,925
0
L
Discordia
Kanart
Discordia
15,732
481
0
1,831
10,085
3,710
480
2,657
7,232
65,767
0
W
Ne Zha
TUTANPOCK
Ne Zha
9,197
4,372
0
1,902
14,015
5,499
0
4,072
9,679
0
66,814
W
Ymir
UNY0
Ymir
3,967
680
0
1,376
13,668
9,614
0
6,460
6,958
25,546
0
L
Sobek
Walzafi
Sobek
7,676
393
0
3,604
14,059
10,326
198
3,602
10,307
25,574
0
L
Bellona
brancon9
Bellona
4,073
1,070
0
1,135
15,080
10,954
0
3,143
11,845
4,692
31,219
L
Cernunnos
humansaunxxx
Cernunnos
6,799
2,557
0
5,337
13,355
4,917
915
2,825
10,407
0
61,911
W
11,446
1,467
0
5,592
13,607
11,109
526
3,258
10,105
447
62,076
L
Bastet
yunnonnuy
Bastet
8,734
2,885
0
3,599
14,600
6,152
36
1,152
13,404
0
58,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,397
Gold Earned
49,678
401
Minions Killed
464
0
Camps Cleared
0
1,740,942
Distance Traveled
1,865,726
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,079
530
103
5
0
362,140
9
W
Tiamat
9,763
514
88
5
0
363,168
4
L
Discordia
10,652
561
112
6
0
323,680
5
W
Ne Zha
9,721
512
97
5
0
388,756
4
W
Ymir
8,583
452
38
2
0
369,869
6
L
Sobek
9,551
503
33
2
0
361,437
6
L
Bellona
7,522
396
55
3
0
380,477
1
L
Cernunnos
9,222
485
100
5
0
306,748
4
W
Tyr
11,532
607
138
7
0
381,793
2
L
Bastet
9,450
497
101
5
0
368,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role