Player Matchup

Ganesha
Ganesha
ACHAIR3
Ganesha
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
CR1TIC4L3RR0R
Amaterasu
Level 44
God Stats
11W - 5L
1,706 SR
Queue Stats
76W - 83L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
Spanxky
Baron Samedi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
YourBabysitter
Tiamat
Level 50
God Stats
12W - 6L
1,621 SR
Queue Stats
46W - 60L
1,434 Elo+
Party 2
Mercury
Mercury
thelastboyscout
Mercury
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 18L
1,263 Elo+
Solo
Team Averages
Level 49
1,565 SR
1,432 Elo+

VS

Team Averages
Level 47
1,521 SR
1,493 Elo+
Set
Set
AFKayd
Set
Level 28
God Stats
0W - 4L
1,146 SR
Queue Stats
79W - 110L
1,408 Elo+
Party 3
Danzaburou
Danzaburou
Gar3bear1
Danzaburou
Level 39
God Stats
0W - 3L
1,317 SR
Queue Stats
39W - 36L
1,501 Elo+
Solo
Tiamat
Tiamat
Tucc20
Tiamat
Level 53
God Stats
3W - 8L
1,734 SR
Queue Stats
152W - 170L
1,485 Elo+
Party 4
Bellona
Bellona
YokaiArt
Bellona
Level 47
God Stats
7W - 3L
1,907 SR
Queue Stats
117W - 111L
1,571 Elo+
Party 4
Ymir
Ymir
soapeyillusion
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ACHAIR3
Ganesha
15
0 / 5 / 8
9,075
413
8,104
19,082
10,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
CR1TIC4L3RR0R
Amaterasu
17
1 / 1 / 5
10,154
462
3,398
14,686
9,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Spanxky
Baron Samedi
20
12 / 1 / 4
13,093
595
23,177
16,706
9,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 3 / 2
10,866
494
15,538
12,836
9,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 5 / 2
10,271
467
2,133
14,720
6,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
AFKayd
Set
16
3 / 7 / 4
10,330
470
6,352
16,699
6,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Gar3bear1
Danzaburou
16
3 / 2 / 7
11,107
505
15,105
15,248
4,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Tucc20
Tiamat
16
1 / 5 / 1
10,121
460
8,181
12,345
7,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
YokaiArt
Bellona
18
1 / 3 / 2
10,911
496
11,706
12,623
11,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 2 / 5
10,682
486
9,028
17,887
18,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
32
19
Kills
13
15
Deaths
19
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ACHAIR3
Ganesha
0
5
8
0.8
L
Set
AFKayd
Set
3
7
4
0.71
W
Amaterasu
CR1TIC4L3RR0R
Amaterasu
1
1
5
3.5
L
Danzaburou
Gar3bear1
Danzaburou
3
2
7
3.25
W
Baron Samedi
Spanxky
Baron Samedi
12
1
4
14
L
Tiamat
Tucc20
Tiamat
1
5
1
0.3
L
Bellona
YokaiArt
Bellona
1
3
2
0.67
W
6
3
2
2.33
L
5
2
5
3.75
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,350
Damage
50,372
78,030
Taken
74,802
45,799
Mitigated
48,360
29,764
Healing
18,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ACHAIR3
Ganesha
8,104
266
2,124
4,292
19,082
10,778
907
4,203
14,809
37,961
0
L
Set
AFKayd
Set
6,352
4,169
0
5,736
16,699
6,751
0
7,922
8,777
0
73,316
W
Amaterasu
CR1TIC4L3RR0R
Amaterasu
3,398
1,620
0
1,964
14,686
9,472
2,162
1,379
13,255
0
42,220
L
Danzaburou
Gar3bear1
Danzaburou
15,105
7,091
0
5,143
15,248
4,812
493
12,391
2,857
0
69,637
W
Baron Samedi
Spanxky
Baron Samedi
23,177
2,364
2,774
10,514
16,706
9,234
1,191
7,587
8,748
104,217
0
L
Tiamat
Tucc20
Tiamat
8,181
1,652
0
2,788
12,345
7,404
424
7,293
5,052
62,120
0
L
Bellona
YokaiArt
Bellona
11,706
1,942
0
2,325
12,623
11,347
851
7,420
5,203
0
66,301
W
15,538
1,478
1,377
5,066
12,836
9,688
691
2,142
10,686
55,597
0
L
9,028
1,136
0
2,230
17,887
18,046
105
11,793
6,094
53,663
0
W
2,133
354
0
1,653
14,720
6,627
2,739
1,338
13,323
0
71,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,459
Gold Earned
53,151
572
Minions Killed
565
0
Camps Cleared
0
2,058,362
Distance Traveled
1,980,720
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,075
413
23
1
0
396,312
1
L
Set
10,330
470
115
5
0
423,900
9
W
Amaterasu
10,154
462
113
5
0
428,737
4
L
Danzaburou
11,107
505
127
6
0
413,377
9
W
Baron Samedi
13,093
595
173
8
0
421,897
6
L
Tiamat
10,121
460
126
6
0
391,619
6
L
Bellona
10,911
496
125
6
0
399,589
3
W
Tiamat
10,866
494
125
6
0
408,923
0
L
Ymir
10,682
486
72
3
0
352,235
3
W
Mercury
10,271
467
138
6
0
402,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role