Player Matchup

Nemesis
Nemesis
DRTS21
Nemesis
Level 29
God Stats
2W - 2L
1,697 SR
Queue Stats
65W - 75L
1,440 Elo+
Solo
Ares
Ares
Djhechtech
Ares
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Solo
Tiamat
Tiamat
Kagebushin
Tiamat
Level 27
God Stats
23W - 12L
1,489 SR
Queue Stats
93W - 85L
1,387 Elo+
Solo
Bellona
Bellona
OJSimpson420
Bellona
Level 25
God Stats
26W - 28L
1,426 SR
Queue Stats
52W - 78L
1,327 Elo+
Solo
Cupid
Cupid
Odinkilllee
Cupid
Level 15
God Stats
0W - 2L
1,382 SR
Queue Stats
0W - 3L
1,217 Elo+
Solo
Team Averages
Level 19
1,499 SR
1,374 Elo+

VS

Team Averages
Level 14
1,435 SR
1,379 Elo+
Cupid
Cupid
BojangBoogami
Cupid
Level 4
God Stats
5W - 2L
1,524 SR
Queue Stats
13W - 7L
1,372 Elo+
Solo
Tyr
Tyr
CelestialForce08
Tyr
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 297L
1,434 Elo+
Solo
Anubis
Anubis
eliottheboss
Anubis
Level 15
God Stats
2W - 2L
1,150 SR
Queue Stats
5W - 6L
1,349 Elo+
Solo
Yemoja
Yemoja
iLnsiC
Yemoja
Level 8
God Stats
2W - 2L
1,498 SR
Queue Stats
4W - 9L
1,254 Elo+
Solo
Tiamat
Tiamat
ykkaor
Tiamat
Level 28
God Stats
24W - 18L
1,500 SR
Queue Stats
184W - 198L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DRTS21
Nemesis
3
0 / 0 / 1
3,194
532
460
887
128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
1 / 1 / 0
3,416
569
133
2,040
459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Kagebushin
Tiamat
6
0 / 2 / 0
3,479
580
515
2,305
1,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
OJSimpson420
Bellona
7
4 / 1 / 0
4,538
756
3,682
3,852
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

1
0 / 0 / 0
1,236
206
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
3,715
619
1,498
1,380
305
Boots

Boots

+6%
Movement Speed

5
0 / 3 / 0
3,448
575
1,304
4,695
1,346
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
7
1 / 0 / 1
4,010
668
1,834
1,700
562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
iLnsiC
Yemoja
6
0 / 0 / 1
3,875
646
576
1,885
704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
ykkaor
Tiamat
6
0 / 1 / 0
3,682
614
666
3,183
1,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
5
Kills
3
4
Deaths
5
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
0
3
0
0
L
Nemesis
DRTS21
Nemesis
0
0
1
0.5
L
1
1
0
1
L
Tiamat
Kagebushin
Tiamat
0
2
0
0
L
Bellona
OJSimpson420
Bellona
4
1
0
4
L
0
0
0
0
W
Anubis
1
0
1
1.5
W
Yemoja
iLnsiC
Yemoja
0
0
1
0.5
W
Tiamat
ykkaor
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,790
Damage
5,878
9,084
Taken
12,843
4,692
Mitigated
4,176
2,238
Healing
3,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,498
878
107
245
1,380
305
624
73
1,307
0
10,194
W
1,304
494
0
83
4,695
1,346
0
0
4,695
0
9,425
L
Nemesis
DRTS21
Nemesis
460
203
0
307
887
128
0
347
540
0
2,093
L
133
39
0
90
2,040
459
0
576
1,464
4,001
0
L
Tiamat
Kagebushin
Tiamat
515
232
0
373
2,305
1,093
0
1,527
778
11,869
0
L
Bellona
OJSimpson420
Bellona
3,682
1,817
0
1,468
3,852
3,012
450
626
3,226
0
13,147
L
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
1,834
201
0
456
1,700
562
244
515
1,185
15,513
0
W
Yemoja
iLnsiC
Yemoja
576
410
260
451
1,885
704
396
60
1,825
8,039
0
W
Tiamat
ykkaor
Tiamat
666
292
0
1,558
3,183
1,259
0
0
3,183
14,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,863
Gold Earned
18,730
65
Minions Killed
119
0
Camps Cleared
0
340,703
Distance Traveled
552,004
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
3,715
619
21
4
0
87,942
0
W
Tyr
3,448
575
21
4
0
115,599
0
L
Nemesis
3,194
532
9
2
0
42,172
0
L
Ares
3,416
569
8
1
0
78,261
0
L
Tiamat
3,479
580
18
3
0
115,667
0
L
Bellona
4,538
756
30
5
0
104,603
0
L
Cupid
1,236
206
0
0
0
0
0
W
Anubis
4,010
668
24
4
0
113,349
1
W
Yemoja
3,875
646
17
3
0
104,153
0
W
Tiamat
3,682
614
36
6
0
130,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role