Player Matchup

Chaac
Chaac
Beny73
Chaac
Level 18
God Stats
5W - 3L
1,489 SR
Queue Stats
27W - 39L
1,290 Elo+
Solo
Discordia
Discordia
Bozlak
Discordia
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dragonfireland
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Solo
Set
Set
Exodia1389
Set
Level 29
God Stats
10W - 8L
1,607 SR
Queue Stats
85W - 119L
1,420 Elo+
Solo
Artio
Artio
SourBounty
Artio
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,519 SR
1,442 Elo+

VS

Team Averages
Level 11
1,543 SR
1,333 Elo+
Tyr
Tyr
Ciresharu
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,194 Elo+
Solo
Chang'e
Chang'e
DaniRovira
Chang'e
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Ares
Ares
LonelyPineapple
Ares
Level 17
God Stats
6W - 8L
1,714 SR
Queue Stats
74W - 71L
1,353 Elo+
Solo
Tsukuyomi
Tsukuyomi
OwnKNimer
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Solo
Neith
Neith
Zekrone68
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Beny73
Chaac
12
0 / 2 / 1
7,029
502
3,923
9,454
5,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Bozlak
Discordia
12
2 / 2 / 1
7,052
504
7,538
6,513
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 1 / 0
7,429
531
5,472
4,419
1,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 2 / 2
6,546
468
3,024
8,141
2,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
10
1 / 1 / 1
6,719
480
2,939
9,272
5,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,695
407
2,328
6,005
4,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
DaniRovira
Chang'e
15
6 / 2 / 0
8,746
625
7,589
9,159
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 3
6,183
442
3,850
7,683
3,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
OwnKNimer
Tsukuyomi
10
2 / 2 / 2
6,441
460
5,202
9,044
2,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Zekrone68
Neith
9
0 / 2 / 0
5,514
394
3,133
5,567
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
8
Kills
8
8
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
Beny73
Chaac
0
2
1
0.25
W
Discordia
Bozlak
Discordia
2
2
1
1.25
L
0
1
1
0.5
L
Chang'e
DaniRovira
Chang'e
6
2
0
3
W
4
1
0
4
W
1
2
2
1
L
0
1
3
1.5
L
Tsukuyomi
OwnKNimer
Tsukuyomi
2
2
2
1.5
W
Artio
1
1
1
1.5
L
Neith
Zekrone68
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,896
Damage
22,102
37,799
Taken
37,458
16,754
Mitigated
15,683
13,660
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Beny73
Chaac
3,923
806
0
3,758
9,454
5,412
590
1,144
8,113
0
43,401
W
Discordia
Bozlak
Discordia
7,538
804
0
1,765
6,513
1,884
301
3,413
2,850
35,353
0
L
2,328
467
0
837
6,005
4,325
501
1,037
4,940
0
15,441
L
Chang'e
DaniRovira
Chang'e
7,589
947
219
3,810
9,159
3,271
330
3,295
5,430
54,798
0
W
5,472
1,992
0
1,052
4,419
1,487
2,967
1,452
2,955
0
33,259
W
3,024
1,122
0
4,038
8,141
2,788
0
1,990
6,035
0
29,290
L
3,850
351
0
1,102
7,683
3,811
186
2,571
4,984
7,304
0
L
Tsukuyomi
OwnKNimer
Tsukuyomi
5,202
1,319
0
2,493
9,044
2,648
598
1,664
7,158
0
28,679
W
Artio
2,939
403
322
2,725
9,272
5,183
0
2,968
6,232
16,063
0
L
Neith
Zekrone68
Neith
3,133
1,620
0
2,273
5,567
1,628
72
1,098
4,469
0
20,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,775
Gold Earned
32,579
307
Minions Killed
242
0
Camps Cleared
0
1,192,267
Distance Traveled
1,276,346
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,029
502
81
6
0
211,196
0
W
Discordia
7,052
504
73
5
0
228,765
6
L
Tyr
5,695
407
38
3
0
266,819
3
L
Chang'e
8,746
625
106
8
0
263,446
2
W
Neith
7,429
531
69
5
0
216,450
1
W
Set
6,546
468
64
5
0
263,064
0
L
Ares
6,183
442
9
1
0
267,767
2
L
Tsukuyomi
6,441
460
53
4
0
269,211
0
W
Artio
6,719
480
20
1
0
272,792
2
L
Neith
5,514
394
36
3
0
209,103
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role