Player Matchup

Osiris
Osiris
ALEX-ARMANDO69
Osiris
Level 83
God Stats
4W - 5L
1,515 SR
Queue Stats
271W - 252L
1,534 Elo+
Solo
Tiamat
Tiamat
DntBack
Tiamat
Level 60
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 130L
1,473 Elo+
Solo
Ganesha
Ganesha
Torres SB
Ganesha
Level 146
God Stats
48W - 36L
1,617 SR
Queue Stats
255W - 241L
1,553 Elo+
Solo
Ullr
Ullr
iLONEWOLF554
Ullr
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Olorun
Olorun
lordaji
Olorun
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 81L
1,459 Elo+
Solo
Team Averages
Level 93
1,527 SR
1,504 Elo+

VS

Team Averages
Level 106
1,580 SR
1,567 Elo+
Tiamat
Tiamat
AvestruzGamer
Tiamat
Level 106
God Stats
3W - 7L
1,500 SR
Queue Stats
35W - 22L
1,829 Elo+
Solo
Cerberus
Cerberus
Azraeliz
Cerberus
Level 84
God Stats
1W - 1L
1,756 SR
Queue Stats
114W - 88L
1,435 Elo+
Party 1
Mulan
Mulan
FeistyWaifu
Mulan
Level 109
God Stats
5W - 6L
1,500 SR
Queue Stats
206W - 148L
1,525 Elo+
Party 1
Ne Zha
Ne Zha
SchwarzTotenkopf
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
everythingisgray
Chernobog
Level 83
God Stats
40W - 29L
1,644 SR
Queue Stats
188W - 189L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 1
9,010
693
10,866
15,957
11,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
DntBack
Tiamat
15
1 / 4 / 2
8,379
645
8,817
11,911
7,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
Torres SB
Ganesha
16
0 / 6 / 6
8,627
664
5,140
15,188
12,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 6 / 4
9,207
708
7,624
14,445
4,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
lordaji
Olorun
15
3 / 6 / 4
9,275
713
8,168
12,949
5,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 11
12,000
923
14,325
6,836
5,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Azraeliz
Cerberus
15
0 / 3 / 13
9,879
760
5,962
12,752
11,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 2 / 20
11,161
859
13,023
16,962
16,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
8 / 2 / 9
11,817
909
16,786
12,557
7,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
18
8 / 0 / 12
11,724
902
13,310
7,806
4,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
95
8
Kills
30
30
Deaths
8
17
Assists
65
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
9
1
11
14.5
W
Cerberus
Azraeliz
Cerberus
0
3
13
2.17
L
Tiamat
DntBack
Tiamat
1
4
2
0.5
W
5
2
20
7.5
W
8
2
9
6.25
L
Ganesha
Torres SB
Ganesha
0
6
6
0.5
W
Chernobog
8
0
12
14
L
2
6
4
0.67
L
Olorun
lordaji
Olorun
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,615
Damage
63,406
70,450
Taken
56,913
40,897
Mitigated
45,432
11,182
Healing
16,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,866
4,134
0
2,086
15,957
11,094
0
4,640
11,009
0
23,332
W
14,325
924
0
2,915
6,836
5,384
891
2,316
4,366
42,374
0
W
Cerberus
Azraeliz
Cerberus
5,962
137
0
2,846
12,752
11,214
598
5,518
7,093
26,942
0
L
Tiamat
DntBack
Tiamat
8,817
372
0
1,666
11,911
7,199
1
3,854
7,766
28,405
0
W
13,023
2,466
0
2,871
16,962
16,616
1,568
7,035
9,549
0
28,637
W
16,786
3,216
0
6,656
12,557
7,866
798
3,883
8,529
0
39,736
L
Ganesha
Torres SB
Ganesha
5,140
483
709
1,633
15,188
12,653
0
4,838
9,861
28,918
0
W
Chernobog
13,310
7,316
0
1,280
7,806
4,352
3,333
2,886
4,871
0
48,936
L
7,624
4,120
995
1,312
14,445
4,875
0
2,487
11,622
0
28,360
L
Olorun
lordaji
Olorun
8,168
3,959
1,027
1,754
12,949
5,076
0
3,910
8,721
29,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,498
Gold Earned
56,581
265
Minions Killed
331
7
Camps Cleared
10
1,117,978
Distance Traveled
1,316,951
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,010
693
29
2
1
194,902
0
W
Tiamat
12,000
923
89
7
3
244,577
3
W
Cerberus
9,879
760
64
5
2
272,151
3
L
Tiamat
8,379
645
72
6
2
237,037
2
W
Mulan
11,161
859
33
3
2
252,045
3
W
Ne Zha
11,817
909
56
4
1
278,652
0
L
Ganesha
8,627
664
29
2
0
239,588
0
W
Chernobog
11,724
902
89
7
2
269,526
4
L
Ullr
9,207
708
71
5
1
237,961
0
L
Olorun
9,275
713
64
5
3
208,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role