Player Matchup

Tiamat
Tiamat
Father Icey
Tiamat
Level 139
God Stats
7W - 6L
1,500 SR
Queue Stats
84W - 84L
1,469 Elo+
Party 1
Mulan
Mulan
I do not gank
Mulan
Level 156
God Stats
5W - 7L
1,500 SR
Queue Stats
271W - 241L
1,463 Elo+
Party 1
Khepri
Khepri
iiFluffehii
Khepri
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 56L
1,518 Elo+
Party 1
Rama
Rama
joseQW
Rama
Level 131
God Stats
15W - 13L
1,552 SR
Queue Stats
79W - 78L
1,562 Elo+
Solo
Hel
Hel
six pesos
Hel
Level 141
God Stats
0W - 3L
1,809 SR
Queue Stats
109W - 115L
1,387 Elo+
Party 1
Team Averages
Level 145
1,572 SR
1,480 Elo+

VS

Team Averages
Level 108
1,559 SR
1,671 Elo+
Danzaburou
Danzaburou
Allunamoon
Danzaburou
Level 120
God Stats
2W - 1L
1,645 SR
Queue Stats
17W - 16L
1,620 Elo+
Party 2
Tiamat
Tiamat
KitKatKateKane
Tiamat
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,698 Elo+
Party 2
Ullr
Ullr
TatsumakiSenpukn
Ullr
Level 126
God Stats
38W - 41L
1,660 SR
Queue Stats
540W - 505L
1,478 Elo+
Solo
Mulan
Mulan
WiLdxKiLLeR
Mulan
Level 106
God Stats
3W - 3L
1,668 SR
Queue Stats
60W - 57L
1,696 Elo+
Party 2
Cthulhu
Cthulhu
wingcup
Cthulhu
Level 129
God Stats
1W - 0L
1,322 SR
Queue Stats
3W - 2L
1,863 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 3 / 1
8,416
765
6,377
8,530
7,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 5 / 3
7,837
712
10,878
12,926
6,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
14
0 / 2 / 2
7,546
686
3,991
12,258
10,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
joseQW
Rama
14
0 / 2 / 5
7,349
668
9,316
8,540
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 3
7,064
642
5,005
8,886
5,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Allunamoon
Danzaburou
15
3 / 1 / 7
9,070
825
10,586
9,098
3,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 0 / 6
8,372
761
8,781
4,045
4,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 1 / 6
9,650
877
8,318
6,900
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 3 / 7
7,744
704
5,666
12,150
9,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
wingcup
Cthulhu
15
2 / 1 / 9
8,270
752
12,269
12,887
8,590
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
6
Kills
15
15
Deaths
6
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Allunamoon
Danzaburou
3
1
7
6.5
L
Tiamat
3
3
1
1.17
L
3
5
3
0.9
W
2
0
6
5
W
7
1
6
10
W
1
3
7
1.5
L
Khepri
0
2
2
0.5
L
Rama
joseQW
Rama
0
2
5
1.25
L
0
3
3
0.5
W
Cthulhu
wingcup
Cthulhu
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,567
Damage
45,620
51,140
Taken
45,080
34,562
Mitigated
30,070
13,819
Healing
8,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Allunamoon
Danzaburou
10,586
3,253
0
2,058
9,098
3,830
622
4,384
4,580
0
38,396
L
Tiamat
6,377
229
0
1,364
8,530
7,778
0
3,879
4,447
20,964
0
L
10,878
1,304
0
2,085
12,926
6,626
0
5,252
7,440
0
23,085
W
8,781
1,032
0
1,402
4,045
4,747
0
1,711
2,290
29,248
0
W
8,318
3,555
0
1,641
6,900
3,102
661
1,068
5,726
0
28,763
W
5,666
1,053
0
794
12,150
9,801
0
4,389
7,547
0
18,215
L
Khepri
3,991
260
0
1,529
12,258
10,776
0
4,061
7,787
18,545
0
L
Rama
joseQW
Rama
9,316
5,530
0
1,969
8,540
3,719
1
3,173
5,243
0
33,893
L
5,005
410
3,271
3,601
8,886
5,663
0
4,160
4,609
29,760
0
W
Cthulhu
wingcup
Cthulhu
12,269
243
1,784
980
12,887
8,590
82
3,324
9,328
31,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,212
Gold Earned
43,106
245
Minions Killed
267
8
Camps Cleared
9
1,032,043
Distance Traveled
1,083,257
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,070
825
68
6
1
214,049
1
L
Tiamat
8,416
765
53
5
2
208,658
2
L
Mulan
7,837
712
35
3
3
187,780
0
W
Tiamat
8,372
761
62
6
5
227,434
1
W
Ullr
9,650
877
64
6
1
207,862
1
W
Mulan
7,744
704
38
3
2
211,374
0
L
Khepri
7,546
686
30
3
0
218,882
2
L
Rama
7,349
668
71
6
2
208,660
3
L
Hel
7,064
642
56
5
1
208,063
0
W
Cthulhu
8,270
752
35
3
0
222,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role