Player Matchup

Neith
Neith
ItzPehcs
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,537 Elo+
Solo
Ymir
Ymir
PapiLyan
Ymir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 23L
1,363 Elo+
Solo
Tiamat
Tiamat
SirKronnos
Tiamat
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Discordia
Discordia
diasryanid
Discordia
Level 13
God Stats
2W - 3L
1,709 SR
Queue Stats
30W - 44L
1,484 Elo+
Solo
Zeus
Zeus
fogassa94
Zeus
Level 8
God Stats
23W - 9L
1,831 SR
Queue Stats
219W - 142L
1,667 Elo+
Solo
Team Averages
Level 16
1,608 SR
1,510 Elo+

VS

Team Averages
Level 13
1,436 SR
1,405 Elo+
Tyr
Tyr
ArthurPyetroBR
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,312 Elo+
Party 1
Amaterasu
Amaterasu
DadiAugusto
Amaterasu
Level 7
God Stats
0W - 2L
1,323 SR
Queue Stats
0W - 8L
1,128 Elo+
Party 1
Discordia
Discordia
Kawashima
Discordia
Level 23
God Stats
6W - 8L
1,500 SR
Queue Stats
87W - 89L
1,514 Elo+
Solo
Ra
Ra
LuizGustavo0
Ra
Level 26
God Stats
1W - 4L
1,360 SR
Queue Stats
32W - 23L
1,569 Elo+
Solo
Ymir
Ymir
kaiky_estarmod
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ItzPehcs
Neith
20
11 / 0 / 29
12,878
1,171
24,804
6,327
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ymir
18
2 / 2 / 28
11,492
1,045
8,636
12,053
16,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
SirKronnos
Tiamat
17
5 / 3 / 23
10,856
987
10,696
8,402
5,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
diasryanid
Discordia
18
6 / 1 / 27
11,535
1,049
16,309
10,589
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
20
27 / 0 / 10
14,005
1,273
37,064
9,979
3,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

329

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 6
9,989
908
5,115
19,805
15,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amaterasu
DadiAugusto
Amaterasu
15
0 / 9 / 3
9,293
845
6,670
22,321
9,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
Kawashima
Discordia
16
6 / 6 / 0
11,354
1,032
18,152
17,054
6,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 13 / 0
8,955
814
3,860
14,583
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 16 / 3
9,582
871
7,597
32,150
26,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
18
51
Kills
6
6
Deaths
52
117
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
8
6
0.38
L
Amaterasu
DadiAugusto
Amaterasu
0
9
3
0.17
W
Neith
ItzPehcs
Neith
11
0
29
25.5
L
Discordia
Kawashima
Discordia
6
6
0
1
L
0
13
0
0
W
Ymir
2
2
28
8
W
Tiamat
SirKronnos
Tiamat
5
3
23
5.5
W
Discordia
diasryanid
Discordia
6
1
27
19.5
W
Zeus
27
0
10
32
L
0
16
3
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,509
Damage
41,394
47,350
Taken
105,913
32,791
Mitigated
64,354
13,747
Healing
3,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,115
1,060
0
521
19,805
15,709
0
15,033
4,772
0
14,559
L
Amaterasu
DadiAugusto
Amaterasu
6,670
2,704
108
2,448
22,321
9,757
0
15,841
6,480
0
13,715
W
Neith
ItzPehcs
Neith
24,804
16,130
0
4,091
6,327
2,580
0
4,190
2,087
0
42,077
L
Discordia
Kawashima
Discordia
18,152
1,534
0
0
17,054
6,212
0
9,599
7,455
48,578
0
L
3,860
737
104
362
14,583
5,822
0
7,489
7,094
12,457
0
W
Ymir
8,636
2,301
0
1,003
12,053
16,379
0
5,173
6,763
11,571
0
W
Tiamat
SirKronnos
Tiamat
10,696
2,921
0
1,779
8,402
5,922
0
5,718
2,649
15,231
0
W
Discordia
diasryanid
Discordia
16,309
3,759
0
1,452
10,589
4,099
0
7,823
2,691
28,381
0
W
Zeus
37,064
7,089
0
5,422
9,979
3,811
0
6,705
3,249
66,066
0
L
7,597
2,020
0
271
32,150
26,854
0
24,743
7,407
15,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,766
Gold Earned
49,173
165
Minions Killed
120
6
Camps Cleared
5
870,342
Distance Traveled
886,470
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,989
908
15
1
3
210,065
0
L
Amaterasu
9,293
845
12
1
0
212,056
1
W
Neith
12,878
1,171
50
5
4
183,362
0
L
Discordia
11,354
1,032
66
6
1
189,672
0
L
Ra
8,955
814
12
1
0
144,847
0
W
Ymir
11,492
1,045
9
1
0
145,772
0
W
Tiamat
10,856
987
8
1
1
163,003
2
W
Discordia
11,535
1,049
23
2
1
182,868
0
W
Zeus
14,005
1,273
75
7
0
195,337
0
L
Ymir
9,582
871
15
1
1
129,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role