Player Matchup

Tiamat
Tiamat
Chortz
Tiamat
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 77L
1,739 Elo+
Party 1
Achilles
Achilles
Chuscle
Achilles
Level 159
God Stats
9W - 4L
1,337 SR
Queue Stats
261W - 138L
1,646 Elo+
Party 1
Ymir
Ymir
FullySporked
Ymir
Level 125
God Stats
15W - 6L
1,891 SR
Queue Stats
89W - 64L
1,434 Elo+
Party 1
Team Averages
Level 143
1,576 SR
1,606 Elo+

VS

Team Averages
Level 76
1,335 SR
1,445 Elo+
Tiamat
Tiamat
Aluna24
Tiamat
Level 75
God Stats
5W - 10L
1,202 SR
Queue Stats
127W - 172L
1,421 Elo+
Party 2
Neith
Neith
RocolaSmoke
Neith
Level 66
God Stats
8W - 19L
1,301 SR
Queue Stats
103W - 114L
1,402 Elo+
Party 2
Zeus
Zeus
Venkmanologist
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chortz
Tiamat
14
6 / 0 / 17
10,023
835
9,933
6,517
6,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Chuscle
Achilles
13
12 / 2 / 11
10,235
853
9,792
11,098
12,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
8 / 3 / 14
9,910
826
5,797
10,374
9,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aluna24
Tiamat
11
0 / 7 / 2
7,320
610
2,279
9,420
4,576
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 6 / 1
8,594
716
7,480
8,595
2,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 13 / 0
8,233
686
4,443
11,395
3,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
8
26
Kills
5
5
Deaths
26
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aluna24
Tiamat
0
7
2
0.14
W
Tiamat
Chortz
Tiamat
6
0
17
14.5
W
Achilles
Chuscle
Achilles
12
2
11
8.75
W
8
3
14
5
L
3
6
1
0.58
L
2
13
0
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,522
Damage
14,202
27,989
Taken
29,410
28,963
Mitigated
10,694
5,970
Healing
2,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aluna24
Tiamat
2,279
115
393
1,064
9,420
4,576
0
5,595
3,422
16,563
0
W
Tiamat
Chortz
Tiamat
9,933
1,148
0
3,490
6,517
6,115
885
1,735
4,782
45,448
0
W
Achilles
Chuscle
Achilles
9,792
2,387
0
1,958
11,098
12,881
240
2,565
8,533
0
21,762
W
5,797
1,620
0
522
10,374
9,967
30
2,434
7,940
23,361
909
L
7,480
3,004
0
651
8,595
2,917
0
4,486
3,792
0
25,901
L
4,443
533
0
477
11,395
3,201
0
4,907
6,062
19,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,168
Gold Earned
24,147
137
Minions Killed
101
0
Camps Cleared
0
624,955
Distance Traveled
494,664
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,320
610
38
3
0
156,477
0
W
Tiamat
10,023
835
78
7
0
234,966
2
W
Achilles
10,235
853
24
2
0
211,412
1
W
Ymir
9,910
826
35
3
0
178,577
1
L
Neith
8,594
716
33
3
0
190,947
2
L
Zeus
8,233
686
30
3
0
147,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role