Player Matchup

Baron Samedi
Baron Samedi
ColonelBuster
Baron Samedi
Level 24
God Stats
2W - 5L
1,169 SR
Queue Stats
115W - 115L
1,445 Elo+
Party 1
Arachne
Arachne
HelloIAmNoodles
Arachne
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 34L
1,290 Elo+
Solo
Neith
Neith
MonclerJacket
Neith
Level 14
God Stats
2W - 5L
1,372 SR
Queue Stats
41W - 54L
1,285 Elo+
Party 1
Tiamat
Tiamat
NeRv3ouss
Tiamat
Level 28
God Stats
7W - 14L
1,500 SR
Queue Stats
56W - 61L
1,356 Elo+
Solo
Ares
Ares
makermatic
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,287 Elo+
Solo
Team Averages
Level 17
1,408 SR
1,333 Elo+

VS

Team Averages
Level 26
1,511 SR
1,406 Elo+
Anubis
Anubis
CyBrKaMeLeoN
Anubis
Level 29
God Stats
3W - 0L
1,246 SR
Queue Stats
66W - 69L
1,421 Elo+
Solo
Anhur
Anhur
Essence0736
Anhur
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
117W - 111L
1,435 Elo+
Solo
Tiamat
Tiamat
Fed-Ex_Baby
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,313 Elo+
Solo
Thanatos
Thanatos
Jdoobsie
Thanatos
Level 29
God Stats
3W - 3L
1,461 SR
Queue Stats
16W - 12L
1,427 Elo+
Solo
Cupid
Cupid
VivoDelPaco
Cupid
Level 26
God Stats
26W - 11L
1,851 SR
Queue Stats
50W - 54L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ColonelBuster
Baron Samedi
7
1 / 5 / 2
4,612
512
1,288
4,094
1,204
Shoes

Shoes

+6%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

8
3 / 0 / 0
5,019
558
2,040
4,876
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 3 / 1
4,662
518
1,144
3,541
574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
NeRv3ouss
Tiamat
8
0 / 4 / 0
4,801
533
1,948
5,965
2,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

1
0 / 1 / 0
3,403
378
255
860
260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
4 / 1 / 1
5,631
626
3,499
4,615
2,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 3 / 5
5,411
601
3,461
5,636
1,446
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
10
2 / 1 / 1
5,980
664
2,911
5,260
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Jdoobsie
Thanatos
10
2 / 0 / 3
5,924
658
3,041
5,716
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 0
6,710
746
1,790
3,595
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
13
13
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ColonelBuster
Baron Samedi
1
5
2
0.4
W
Anubis
4
1
1
4.5
W
2
3
5
1.5
W
Tiamat
2
1
1
2.5
L
3
0
0
3
W
Thanatos
Jdoobsie
Thanatos
2
0
3
3.5
L
1
3
1
0.5
L
Tiamat
NeRv3ouss
Tiamat
0
4
0
0
W
3
0
0
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,675
Damage
14,702
19,336
Taken
24,822
7,444
Mitigated
9,435
4,199
Healing
13,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ColonelBuster
Baron Samedi
1,288
63
57
461
4,094
1,204
252
1,781
2,313
7,546
0
W
Anubis
3,499
292
0
2,265
4,615
2,265
322
441
4,082
21,751
0
W
3,461
1,822
0
1,630
5,636
1,446
270
692
4,886
0
26,013
W
Tiamat
2,911
529
0
1,627
5,260
2,929
391
1,540
3,720
21,484
0
L
2,040
1,311
0
789
4,876
2,461
0
614
4,243
0
16,962
W
Thanatos
Jdoobsie
Thanatos
3,041
910
0
4,939
5,716
1,630
770
306
5,410
0
21,975
L
1,144
468
0
910
3,541
574
488
1,535
2,006
0
11,433
L
Tiamat
NeRv3ouss
Tiamat
1,948
592
0
1,934
5,965
2,945
280
2,205
3,504
18,943
0
W
1,790
1,065
0
3,014
3,595
1,165
2,159
352
3,233
0
39,351
L
255
255
0
48
860
260
0
0
860
1,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,497
Gold Earned
29,656
121
Minions Killed
290
0
Camps Cleared
0
630,043
Distance Traveled
816,409
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,612
512
13
1
0
120,896
0
W
Anubis
5,631
626
38
4
0
123,043
4
W
Anhur
5,411
601
44
5
0
151,582
2
W
Tiamat
5,980
664
51
6
0
170,535
2
L
Arachne
5,019
558
36
4
0
173,972
0
W
Thanatos
5,924
658
64
7
0
213,214
0
L
Neith
4,662
518
24
3
0
107,914
0
L
Tiamat
4,801
533
44
5
0
168,079
0
W
Cupid
6,710
746
93
10
0
158,035
0
L
Ares
3,403
378
4
0
0
59,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role