Player Matchup

Danzaburou
Danzaburou
FarligFiskeFisse
Danzaburou
Level 28
God Stats
67W - 60L
1,602 SR
Queue Stats
210W - 212L
1,484 Elo+
Party 1
Guan Yu
Guan Yu
Mampflord
Guan Yu
Level 28
God Stats
4W - 4L
1,734 SR
Queue Stats
81W - 88L
1,506 Elo+
Solo
Arachne
Arachne
MasterDuckFace
Arachne
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
119W - 98L
1,561 Elo+
Party 1
Scylla
Scylla
erehanathi
Scylla
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
yungO5471
Hachiman
Level 8
God Stats
4W - 5L
1,500 SR
Queue Stats
162W - 171L
1,415 Elo+
Party 1
Team Averages
Level 23
1,567 SR
1,493 Elo+

VS

Team Averages
Level 18
1,468 SR
1,443 Elo+
Ymir
Ymir
Bouchyvole
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,376 Elo+
Solo
Neith
Neith
Calyastra
Neith
Level 28
God Stats
1W - 1L
1,266 SR
Queue Stats
2W - 5L
1,219 Elo+
Solo
Bellona
Bellona
PraktikantNIKOV2
Bellona
Level 16
God Stats
5W - 7L
1,492 SR
Queue Stats
48W - 26L
1,584 Elo+
Party 2
Nemesis
Nemesis
aid0z
Nemesis
Level 25
God Stats
33W - 23L
1,582 SR
Queue Stats
51W - 50L
1,505 Elo+
Party 2
Agni
Agni
raze123
Agni
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
86W - 99L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FarligFiskeFisse
Danzaburou
18
12 / 4 / 10
12,651
602
21,881
13,385
4,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Mampflord
Guan Yu
18
2 / 2 / 4
10,457
498
5,512
17,130
13,893
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
11 / 4 / 5
12,580
599
16,946
18,142
12,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
erehanathi
Scylla
20
5 / 4 / 6
12,316
586
11,574
10,469
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
yungO5471
Hachiman
18
7 / 5 / 13
11,397
543
9,388
15,165
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 6
9,791
466
5,508
19,461
14,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Calyastra
Neith
13
1 / 12 / 1
8,433
402
4,798
14,333
3,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 3 / 0
12,989
619
18,619
19,452
16,063
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
aid0z
Nemesis
16
0 / 6 / 4
9,716
463
6,380
14,533
9,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
raze123
Agni
19
8 / 7 / 4
12,259
584
16,167
15,719
6,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
37
Kills
19
19
Deaths
37
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
9
6
0.56
L
Neith
Calyastra
Neith
1
12
1
0.13
W
Danzaburou
FarligFiskeFisse
Danzaburou
12
4
10
4.25
W
Guan Yu
Mampflord
Guan Yu
2
2
4
2
W
11
4
5
3.38
L
8
3
0
2.67
L
Nemesis
aid0z
Nemesis
0
6
4
0.33
W
Scylla
erehanathi
Scylla
5
4
6
2
L
Agni
raze123
Agni
8
7
4
1.43
W
Hachiman
yungO5471
Hachiman
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,301
Damage
51,472
74,291
Taken
83,498
40,635
Mitigated
50,355
17,854
Healing
18,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,508
838
0
915
19,461
14,213
0
4,760
14,701
26,949
0
L
Neith
Calyastra
Neith
4,798
1,716
0
1,314
14,333
3,837
1,294
1,013
13,320
0
37,097
W
Danzaburou
FarligFiskeFisse
Danzaburou
21,881
11,778
740
2,540
13,385
4,772
2,436
6,406
6,979
0
79,490
W
Guan Yu
Mampflord
Guan Yu
5,512
948
527
3,446
17,130
13,893
1,752
2,264
14,866
0
51,059
W
16,946
12,747
0
4,928
18,142
12,136
294
2,775
15,367
0
75,998
L
18,619
6,143
0
9,910
19,452
16,063
0
899
18,553
404
104,117
L
Nemesis
aid0z
Nemesis
6,380
2,815
0
1,773
14,533
9,596
0
1,138
13,395
0
69,084
W
Scylla
erehanathi
Scylla
11,574
1,579
0
631
10,469
4,432
859
4,449
6,020
90,765
0
L
Agni
raze123
Agni
16,167
833
267
4,260
15,719
6,646
382
3,764
11,955
74,486
0
W
Hachiman
yungO5471
Hachiman
9,388
4,620
0
5,042
15,165
5,402
1,238
6,149
9,016
0
41,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,401
Gold Earned
53,188
545
Minions Killed
555
0
Camps Cleared
0
1,939,611
Distance Traveled
1,803,055
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,791
466
45
2
0
375,290
1
L
Neith
8,433
402
75
4
0
278,143
0
W
Danzaburou
12,651
602
125
6
0
368,513
0
W
Guan Yu
10,457
498
83
4
0
403,494
0
W
Arachne
12,580
599
121
6
0
428,509
5
L
Bellona
12,989
619
204
10
0
382,600
2
L
Nemesis
9,716
463
102
5
0
408,184
0
W
Scylla
12,316
586
165
8
0
377,805
4
L
Agni
12,259
584
129
6
0
358,838
0
W
Hachiman
11,397
543
51
2
0
361,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role