Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bubusiek
Ah Muzen Cab
Level 147
God Stats
1W - 0L
1,737 SR
Queue Stats
45W - 25L
1,930 Elo+
Party 1
Tiamat
Tiamat
KoxUp
Tiamat
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 28L
1,889 Elo+
Party 1
Hercules
Hercules
SZ4JB4
Hercules
Level 146
God Stats
1W - 0L
1,255 SR
Queue Stats
18W - 7L
1,741 Elo+
Party 1
Baron Samedi
Baron Samedi
kOrz0n
Baron Samedi
Level 153
God Stats
1W - 0L
1,850 SR
Queue Stats
22W - 13L
1,741 Elo+
Party 1
Thanatos
Thanatos
stefanthemonster
Thanatos
Level 100
God Stats
2W - 2L
1,113 SR
Queue Stats
4W - 6L
1,210 Elo+
Solo
Team Averages
Level 139
1,491 SR
1,702 Elo+

VS

Team Averages
Level 105
1,511 SR
1,535 Elo+
Bellona
Bellona
AkaOndus
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GoncaloReis
Arachne
Level 79
God Stats
2W - 4L
1,555 SR
Queue Stats
9W - 14L
1,568 Elo+
Party 2
Tiamat
Tiamat
MrD1e
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ProudMuffin
Izanami
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 62L
1,606 Elo+
Party 2
Olorun
Olorun
woTTow
Olorun
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bubusiek
Ah Muzen Cab
20
9 / 2 / 8
13,671
911
21,718
22,578
10,196
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
KoxUp
Tiamat
18
5 / 2 / 6
11,542
769
13,299
13,390
9,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
SZ4JB4
Hercules
18
9 / 4 / 7
12,963
864
17,835
18,261
12,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
kOrz0n
Baron Samedi
18
5 / 3 / 6
11,697
780
13,968
14,848
7,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 5 / 9
11,582
772
6,664
11,356
4,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AkaOndus
Bellona
17
3 / 2 / 4
10,141
676
12,608
16,311
13,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
GoncaloReis
Arachne
15
1 / 9 / 2
8,969
598
8,079
14,775
5,663
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
MrD1e
Tiamat
18
8 / 6 / 2
11,978
799
21,163
17,208
13,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
ProudMuffin
Izanami
16
1 / 9 / 4
9,570
638
8,642
19,887
8,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
woTTow
Olorun
16
2 / 5 / 5
10,511
701
9,205
14,276
6,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
31
Kills
15
16
Deaths
31
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
AkaOndus
Bellona
3
2
4
2.5
W
Ah Muzen Cab
Bubusiek
Ah Muzen Cab
9
2
8
6.5
L
Arachne
GoncaloReis
Arachne
1
9
2
0.22
W
Tiamat
KoxUp
Tiamat
5
2
6
4
L
Tiamat
MrD1e
Tiamat
8
6
2
1.5
L
Izanami
ProudMuffin
Izanami
1
9
4
0.33
W
Hercules
SZ4JB4
Hercules
9
4
7
3.13
W
Baron Samedi
kOrz0n
Baron Samedi
5
3
6
2.67
W
3
5
9
1.5
L
Olorun
woTTow
Olorun
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,484
Damage
59,697
80,433
Taken
82,457
44,782
Mitigated
46,834
46,049
Healing
12,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AkaOndus
Bellona
12,608
3,153
0
1,398
16,311
13,548
1
7,504
8,493
0
30,482
W
Ah Muzen Cab
Bubusiek
Ah Muzen Cab
21,718
14,608
0
16,413
22,578
10,196
3,423
9,444
12,942
0
70,859
L
Arachne
GoncaloReis
Arachne
8,079
6,033
0
1,033
14,775
5,663
0
4,097
10,374
0
16,673
W
Tiamat
KoxUp
Tiamat
13,299
1,489
234
6,270
13,390
9,837
0
5,905
7,237
40,008
0
L
Tiamat
MrD1e
Tiamat
21,163
2,216
0
2,168
17,208
13,177
1
4,765
12,194
43,180
0
L
Izanami
ProudMuffin
Izanami
8,642
5,118
0
2,057
19,887
8,241
1
4,821
14,693
0
37,454
W
Hercules
SZ4JB4
Hercules
17,835
10,598
0
7,655
18,261
12,747
0
5,537
12,594
0
37,410
W
Baron Samedi
kOrz0n
Baron Samedi
13,968
763
1,967
7,700
14,848
7,540
1,618
5,249
9,375
50,226
0
W
6,664
1,408
0
5,810
11,356
4,462
990
3,462
7,652
0
27,436
L
Olorun
woTTow
Olorun
9,205
4,348
2,284
3,741
14,276
6,205
0
5,176
8,850
27,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,455
Gold Earned
51,169
412
Minions Killed
288
8
Camps Cleared
8
1,303,192
Distance Traveled
1,137,151
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,141
676
64
4
1
299,284
2
W
Ah Muzen Cab
13,671
911
143
10
1
288,634
0
L
Arachne
8,969
598
24
2
1
189,445
2
W
Tiamat
11,542
769
78
5
1
278,314
0
L
Tiamat
11,978
799
61
4
4
240,864
0
L
Izanami
9,570
638
83
6
0
195,978
1
W
Hercules
12,963
864
48
3
3
268,159
4
W
Baron Samedi
11,697
780
84
6
2
212,478
0
W
Thanatos
11,582
772
59
4
1
255,607
0
L
Olorun
10,511
701
56
4
2
211,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role