Player Matchup

Guan Yu
Guan Yu
HattrRJ
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 84L
1,549 Elo+
Party 3
Neith
Neith
LameAim
Neith
Level 16
God Stats
6W - 7L
1,474 SR
Queue Stats
12W - 17L
1,380 Elo+
Party 3
Nu Wa
Nu Wa
OvalCow042100
Nu Wa
Level 55
God Stats
4W - 4L
1,765 SR
Queue Stats
146W - 117L
1,438 Elo+
Party 3
Ymir
Ymir
TheRealCookie15
Ymir
Level 63
God Stats
5W - 0L
1,902 SR
Queue Stats
12W - 18L
1,365 Elo+
Party 3
Erlang Shen
Erlang Shen
TigerNotDay78
Erlang Shen
Level 9
God Stats
2W - 0L
1,724 SR
Queue Stats
3W - 5L
1,465 Elo+
Party 3
Team Averages
Level 31
1,673 SR
1,439 Elo+

VS

Team Averages
Level 26
1,489 SR
1,454 Elo+
Chiron
Chiron
CapnNaldi
Chiron
Level 27
God Stats
27W - 32L
1,650 SR
Queue Stats
238W - 321L
1,435 Elo+
Party 1
Hel
Hel
DollyMaligno
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
EmiiCapri
Kukulkan
Level 22
God Stats
30W - 26L
1,523 SR
Queue Stats
49W - 41L
1,420 Elo+
Party 2
Thanatos
Thanatos
HijoDeMacri
Thanatos
Level 29
God Stats
0W - 2L
1,304 SR
Queue Stats
65W - 60L
1,458 Elo+
Party 2
Fafnir
Fafnir
Raddo117
Fafnir
Level 25
God Stats
23W - 30L
1,467 SR
Queue Stats
235W - 321L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HattrRJ
Guan Yu
20
18 / 0 / 7
16,144
646
28,190
30,654
47,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
LameAim
Neith
16
4 / 5 / 6
11,343
454
8,210
13,453
4,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
8 / 1 / 7
13,492
540
19,859
12,093
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 11
11,626
465
10,814
25,159
24,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
TigerNotDay78
Erlang Shen
17
4 / 3 / 12
12,248
490
13,217
20,211
9,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CapnNaldi
Chiron
15
3 / 5 / 7
10,241
410
24,677
19,132
6,631
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 11 / 4
10,134
405
13,189
22,246
7,424
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
EmiiCapri
Kukulkan
16
2 / 8 / 3
10,995
440
9,648
16,147
5,230
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
HijoDeMacri
Thanatos
18
9 / 6 / 2
12,127
485
10,500
26,621
8,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Raddo117
Fafnir
14
0 / 5 / 7
10,944
438
6,216
24,344
30,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
35
Kills
15
15
Deaths
35
43
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chiron
CapnNaldi
Chiron
3
5
7
1.3
L
1
11
4
0.27
L
Kukulkan
EmiiCapri
Kukulkan
2
8
3
0.44
W
Guan Yu
HattrRJ
Guan Yu
18
0
7
21.5
L
Thanatos
HijoDeMacri
Thanatos
9
6
2
1.67
W
Neith
LameAim
Neith
4
5
6
1.4
W
8
1
7
11.5
L
Fafnir
Raddo117
Fafnir
0
5
7
0.7
W
1
6
11
1.08
W
Erlang Shen
TigerNotDay78
Erlang Shen
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,290
Damage
64,230
101,570
Taken
108,490
89,992
Mitigated
58,066
39,966
Healing
51,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CapnNaldi
Chiron
24,677
9,961
1,564
7,177
19,132
6,631
2,635
3,496
15,446
0
74,365
L
13,189
559
8,279
8,596
22,246
7,424
147
7,291
14,667
50,925
0
L
Kukulkan
EmiiCapri
Kukulkan
9,648
1,883
0
975
16,147
5,230
3,482
4,961
11,004
53,188
0
W
Guan Yu
HattrRJ
Guan Yu
28,190
3,753
6,451
15,375
30,654
47,363
1,091
7,676
22,725
0
112,058
L
Thanatos
HijoDeMacri
Thanatos
10,500
1,442
0
18,768
26,621
8,745
0
5,108
21,283
0
89,331
W
Neith
LameAim
Neith
8,210
3,920
0
4,672
13,453
4,680
2,126
2,749
10,668
0
42,382
W
19,859
6,763
176
4,746
12,093
4,552
3,142
4,752
7,191
89,264
0
L
Fafnir
Raddo117
Fafnir
6,216
1,522
0
6,345
24,344
30,036
720
8,609
15,373
39,904
0
W
10,814
1,576
0
4,088
25,159
24,375
340
9,455
15,533
38,739
0
W
Erlang Shen
TigerNotDay78
Erlang Shen
13,217
6,006
0
4,458
20,211
9,022
5,961
6,331
13,669
0
74,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,853
Gold Earned
54,441
488
Minions Killed
466
0
Camps Cleared
0
2,449,276
Distance Traveled
2,051,706
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,241
410
118
5
0
439,522
2
L
Hel
10,134
405
79
3
0
414,029
6
L
Kukulkan
10,995
440
97
4
0
373,798
1
W
Guan Yu
16,144
646
199
8
0
574,969
8
L
Thanatos
12,127
485
109
4
0
444,704
0
W
Neith
11,343
454
53
2
0
441,942
1
W
Nu Wa
13,492
540
110
4
0
451,959
2
L
Fafnir
10,944
438
63
3
0
379,653
0
W
Ymir
11,626
465
48
2
0
437,375
0
W
Erlang Shen
12,248
490
78
3
0
543,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role