Player Matchup

Heimdallr
Heimdallr
II Clarkbar II
Heimdallr
Level 141
God Stats
3W - 4L
1,299 SR
Queue Stats
159W - 143L
1,510 Elo+
Party 1
Arachne
Arachne
Mr Triller
Arachne
Level 103
God Stats
7W - 0L
1,500 SR
Queue Stats
69W - 61L
1,518 Elo+
Party 2
Geb
Geb
OpTic Crooked
Geb
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
170W - 152L
1,418 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Platinum201
Tsukuyomi
Level 155
God Stats
18W - 12L
1,597 SR
Queue Stats
708W - 666L
1,583 Elo+
Party 2
Tiamat
Tiamat
i_ixXChrisXxi_i
Tiamat
Level 160
God Stats
3W - 4L
1,538 SR
Queue Stats
89W - 93L
1,540 Elo+
Solo
Team Averages
Level 143
1,487 SR
1,514 Elo+

VS

Team Averages
Level 103
1,619 SR
1,550 Elo+
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Deiidalos_44
Raijin
Level 86
God Stats
0W - 1L
1,750 SR
Queue Stats
283W - 238L
1,557 Elo+
Solo
Tiamat
Tiamat
RoyalT2400
Tiamat
Level 120
God Stats
2W - 6L
1,564 SR
Queue Stats
330W - 317L
1,579 Elo+
Solo
Sylvanus
Sylvanus
T1 Banksy
Sylvanus
Level 65
God Stats
13W - 9L
1,579 SR
Queue Stats
67W - 59L
1,583 Elo+
Party 3
Mulan
Mulan
cocoamooo
Mulan
Level 85
God Stats
11W - 9L
1,701 SR
Queue Stats
111W - 127L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
II Clarkbar II
Heimdallr
11
2 / 1 / 0
6,507
542
4,732
8,248
2,328
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Mr Triller
Arachne
13
9 / 1 / 2
8,040
670
7,157
8,259
2,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 0 / 5
6,121
510
1,875
7,862
3,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Platinum201
Tsukuyomi
13
3 / 1 / 3
7,571
631
6,355
5,549
3,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 3 / 4
6,124
510
2,779
6,236
3,892
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 2 / 0
6,329
527
5,084
8,675
2,658
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
12
3 / 4 / 1
6,993
583
3,967
6,268
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
RoyalT2400
Tiamat
10
2 / 4 / 0
5,816
485
3,315
7,724
4,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
T1 Banksy
Sylvanus
10
0 / 1 / 1
5,183
432
3,589
4,874
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
cocoamooo
Mulan
12
0 / 3 / 2
6,739
562
2,635
9,008
4,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
6
6
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
2
0
0.5
L
Raijin
3
4
1
0.88
W
Heimdallr
II Clarkbar II
Heimdallr
2
1
0
2
W
Arachne
Mr Triller
Arachne
9
1
2
10
W
0
0
5
2.5
W
Tsukuyomi
Platinum201
Tsukuyomi
3
1
3
4.5
L
Tiamat
RoyalT2400
Tiamat
2
4
0
0.5
L
Sylvanus
T1 Banksy
Sylvanus
0
1
1
0.5
L
Mulan
cocoamooo
Mulan
0
3
2
0.33
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,898
Damage
18,590
36,154
Taken
36,549
16,149
Mitigated
16,398
14,795
Healing
10,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,084
2,206
0
3,871
8,675
2,658
0
813
7,862
0
43,443
L
Raijin
3,967
322
0
483
6,268
2,048
25
1,486
4,782
41,063
0
W
Heimdallr
II Clarkbar II
Heimdallr
4,732
2,174
0
5,261
8,248
2,328
0
431
7,817
0
38,905
W
Arachne
Mr Triller
Arachne
7,157
4,825
0
3,028
8,259
2,655
0
3,210
4,901
0
43,494
W
1,875
209
0
2,029
7,862
3,782
0
2,476
5,304
13,121
0
W
Tsukuyomi
Platinum201
Tsukuyomi
6,355
1,636
0
2,437
5,549
3,492
262
757
4,792
0
42,776
L
Tiamat
RoyalT2400
Tiamat
3,315
477
0
1,156
7,724
4,275
25
1,097
6,627
29,679
0
L
Sylvanus
T1 Banksy
Sylvanus
3,589
849
641
1,653
4,874
2,932
0
1,258
3,616
13,507
3,468
L
Mulan
cocoamooo
Mulan
2,635
142
0
2,708
9,008
4,485
0
0
9,008
0
37,464
W
2,779
174
0
2,040
6,236
3,892
351
3,349
2,717
36,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,363
Gold Earned
31,060
328
Minions Killed
338
0
Camps Cleared
0
1,143,870
Distance Traveled
1,101,080
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,329
527
78
7
0
247,120
3
L
Raijin
6,993
583
90
8
0
216,490
5
W
Heimdallr
6,507
542
73
6
0
212,786
0
W
Arachne
8,040
670
89
7
0
259,139
0
W
Geb
6,121
510
14
1
0
219,545
6
W
Tsukuyomi
7,571
631
83
7
0
252,543
1
L
Tiamat
5,816
485
57
5
0
205,021
3
L
Sylvanus
5,183
432
19
2
0
210,619
4
L
Mulan
6,739
562
94
8
0
221,830
4
W
Tiamat
6,124
510
69
6
0
199,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role