Player Matchup

Medusa
Medusa
FourthHokage663
Medusa
Level 29
God Stats
8W - 2L
1,573 SR
Queue Stats
13W - 13L
1,396 Elo+
Party 1
Khepri
Khepri
Fr0thyN00b
Khepri
Level 29
God Stats
11W - 7L
1,463 SR
Queue Stats
30W - 20L
1,443 Elo+
Party 1
Tiamat
Tiamat
GarroshWarchief
Tiamat
Level 41
God Stats
2W - 1L
1,321 SR
Queue Stats
6W - 8L
1,225 Elo+
Party 1
Team Averages
Level 33
1,452 SR
1,355 Elo+

VS

Team Averages
Level 46
1,372 SR
1,349 Elo+
Fenrir
Fenrir
Mrvgpizza123
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
OriginalSiren
Tiamat
Level 103
God Stats
17W - 11L
1,140 SR
Queue Stats
38W - 36L
1,342 Elo+
Party 2
Bellona
Bellona
Xx_CaArNaAgGe_xX
Bellona
Level 29
God Stats
1W - 2L
1,475 SR
Queue Stats
23W - 19L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 4
12,716
706
13,833
13,832
6,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Fr0thyN00b
Khepri
15
6 / 2 / 9
12,826
713
6,621
18,446
19,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 4 / 12
10,828
602
8,916
10,170
7,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 13 / 4
10,386
577
10,205
17,060
7,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 1 / 6
10,662
592
8,914
10,030
8,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
3 / 3 / 3
10,988
610
8,914
12,760
8,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
17
Kills
7
7
Deaths
17
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
10
1
4
12
W
Khepri
Fr0thyN00b
Khepri
6
2
9
5.25
W
1
4
12
1.75
L
Fenrir
3
13
4
0.38
L
1
1
6
4
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,370
Damage
28,033
42,448
Taken
39,850
33,205
Mitigated
23,891
13,113
Healing
8,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,833
7,287
828
5,528
13,832
6,226
1,910
3,446
10,386
0
71,448
W
Khepri
Fr0thyN00b
Khepri
6,621
932
821
3,623
18,446
19,791
364
3,458
14,073
23,818
0
W
8,916
782
0
2,313
10,170
7,188
806
2,474
7,696
41,595
0
L
Fenrir
10,205
3,919
0
1,082
17,060
7,191
93
4,748
12,312
0
20,109
L
8,914
702
0
3,291
10,030
8,233
6
5,680
4,350
51,042
0
L
8,914
3,851
0
4,157
12,760
8,467
0
5,199
7,561
0
54,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,370
Gold Earned
32,036
231
Minions Killed
191
0
Camps Cleared
0
882,900
Distance Traveled
905,483
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,716
706
107
6
0
282,578
1
W
Khepri
12,826
713
45
3
0
326,335
6
W
Tiamat
10,828
602
79
4
0
273,987
1
L
Fenrir
10,386
577
26
1
0
263,203
0
L
Tiamat
10,662
592
70
4
0
315,967
3
L
Bellona
10,988
610
95
5
0
326,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role