Player Matchup

Da Ji
Da Ji
GOLDENGOD247
Da Ji
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
297W - 284L
1,502 Elo+
Solo
Tiamat
Tiamat
KingDxvil
Tiamat
Level 80
God Stats
6W - 8L
1,710 SR
Queue Stats
17W - 18L
1,530 Elo+
Solo
Eset
Eset
MellifluousBeech
Eset
Level 113
God Stats
5W - 0L
1,719 SR
Queue Stats
43W - 24L
1,527 Elo+
Solo
Danzaburou
Danzaburou
StatsPsycho
Danzaburou
Level 102
God Stats
9W - 8L
1,328 SR
Queue Stats
271W - 262L
1,502 Elo+
Solo
Cthulhu
Cthulhu
jyseim
Cthulhu
Level 66
God Stats
64W - 50L
1,790 SR
Queue Stats
584W - 623L
1,691 Elo+
Solo
Team Averages
Level 93
1,610 SR
1,550 Elo+

VS

Team Averages
Level 88
1,534 SR
1,443 Elo+
Odin
Odin
GrimmKnux
Odin
Level 85
God Stats
16W - 26L
1,437 SR
Queue Stats
725W - 727L
1,423 Elo+
Party 1
Freya
Freya
H0odinni88
Freya
Level 56
God Stats
4W - 5L
1,734 SR
Queue Stats
652W - 667L
1,395 Elo+
Party 1
Medusa
Medusa
Herbie Husker
Medusa
Level 109
God Stats
52W - 37L
1,588 SR
Queue Stats
169W - 168L
1,457 Elo+
Solo
Tiamat
Tiamat
jArch0510
Tiamat
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
99W - 120L
1,586 Elo+
Solo
Cerberus
Cerberus
wastelander707
Cerberus
Level 122
God Stats
6W - 8L
1,410 SR
Queue Stats
269W - 296L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 24
14,825
1,235
20,758
17,561
9,459
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
KingDxvil
Tiamat
20
14 / 5 / 25
15,074
1,256
34,022
15,764
15,277
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
13 / 5 / 23
14,962
1,247
22,995
12,169
6,025
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
StatsPsycho
Danzaburou
20
4 / 2 / 26
13,108
1,092
13,196
13,155
6,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
jyseim
Cthulhu
20
6 / 4 / 22
13,319
1,110
16,024
15,735
8,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
1 / 4 / 14
11,859
988
13,322
21,716
19,401
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
18
8 / 10 / 8
13,391
1,116
11,512
24,015
8,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
9 / 15 / 9
14,692
1,224
24,431
28,212
10,568
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
jArch0510
Tiamat
20
3 / 13 / 9
12,879
1,073
11,348
26,350
17,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
16
0 / 6 / 10
10,533
878
5,573
13,129
9,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
71
48
Kills
21
22
Deaths
48
120
Assists
50
Player
Kills
Deaths
Assists
KDA
W
11
6
24
3.83
L
Odin
1
4
14
2
L
Freya
8
10
8
1.2
L
9
15
9
0.9
W
Tiamat
KingDxvil
Tiamat
14
5
25
5.3
W
13
5
23
4.9
W
Danzaburou
StatsPsycho
Danzaburou
4
2
26
8.5
L
Tiamat
jArch0510
Tiamat
3
13
9
0.58
W
Cthulhu
jyseim
Cthulhu
6
4
22
4.25
L
Cerberus
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,995
Damage
66,186
74,384
Taken
113,422
45,156
Mitigated
65,759
18,183
Healing
7,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,758
5,585
0
1,774
17,561
9,459
0
6,329
11,232
0
35,500
L
Odin
13,322
1,222
0
0
21,716
19,401
0
13,472
7,732
0
17,108
L
Freya
11,512
4,767
0
1,885
24,015
8,508
0
18,127
5,333
17,620
0
L
24,431
13,667
498
1,520
28,212
10,568
0
16,923
10,837
0
62,200
W
Tiamat
KingDxvil
Tiamat
34,022
2,993
465
4,676
15,764
15,277
0
6,334
9,430
50,508
0
W
22,995
1,265
1,534
1,529
12,169
6,025
0
5,199
6,970
35,570
0
W
Danzaburou
StatsPsycho
Danzaburou
13,196
6,302
330
3,422
13,155
6,066
0
4,317
8,838
0
38,411
L
Tiamat
jArch0510
Tiamat
11,348
1,052
0
2,208
26,350
17,790
0
14,174
11,746
39,376
0
W
Cthulhu
jyseim
Cthulhu
16,024
731
877
3,576
15,735
8,329
0
6,254
9,481
35,516
0
L
Cerberus
5,573
194
0
1,389
13,129
9,492
0
7,870
4,733
13,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,288
Gold Earned
63,354
182
Minions Killed
178
10
Camps Cleared
3
1,144,505
Distance Traveled
1,020,042
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,825
1,235
26
2
3
236,319
1
L
Odin
11,859
988
10
1
0
224,382
0
L
Freya
13,391
1,116
10
1
0
225,534
0
L
Medusa
14,692
1,224
76
6
0
220,550
1
W
Tiamat
15,074
1,256
33
3
3
236,592
0
W
Eset
14,962
1,247
38
3
1
217,111
0
W
Danzaburou
13,108
1,092
43
4
3
220,380
0
L
Tiamat
12,879
1,073
68
6
3
222,336
0
W
Cthulhu
13,319
1,110
42
4
0
234,103
0
L
Cerberus
10,533
878
14
1
0
127,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role