Player Matchup

Chaac
Chaac
ASAPJLuc13
Chaac
Level 21
God Stats
69W - 53L
1,615 SR
Queue Stats
123W - 112L
1,547 Elo+
Party 1
Olorun
Olorun
DooglesB51
Olorun
Level 5
God Stats
7W - 8L
1,709 SR
Queue Stats
57W - 63L
1,620 Elo+
Party 1
Artemis
Artemis
Elysian IV
Artemis
Level 25
God Stats
10W - 1L
1,617 SR
Queue Stats
110W - 76L
1,632 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Strategize IV
Tsukuyomi
Level 28
God Stats
8W - 4L
1,549 SR
Queue Stats
105W - 67L
1,624 Elo+
Party 3
Tiamat
Tiamat
Thundergod55
Tiamat
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 168L
1,631 Elo+
Solo
Team Averages
Level 21
1,598 SR
1,611 Elo+

VS

Team Averages
Level 26
1,631 SR
1,682 Elo+
Tsukuyomi
Tsukuyomi
BTB Excel
Tsukuyomi
Level 16
God Stats
8W - 4L
1,699 SR
Queue Stats
9W - 7L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
TheSorrowfulGod
Baron Samedi
Level 10
God Stats
5W - 5L
1,739 SR
Queue Stats
6W - 6L
1,719 Elo+
Party 2
Arachne
Arachne
TwinkKiba
Arachne
Level 4
God Stats
1W - 2L
1,716 SR
Queue Stats
7W - 7L
1,719 Elo+
Party 2
Artemis
Artemis
d1mian
Artemis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,654 Elo+
Party 2
Jing Wei
Jing Wei
kryr
Jing Wei
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 94L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
3 / 6 / 23
12,390
953
12,373
18,447
21,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
DooglesB51
Olorun
20
10 / 6 / 18
13,262
1,020
14,627
20,777
10,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Elysian IV
Artemis
20
4 / 4 / 21
12,590
968
11,073
10,663
4,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Strategize IV
Tsukuyomi
20
16 / 3 / 18
15,223
1,171
32,358
18,926
9,432
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
20
6 / 3 / 20
13,058
1,004
17,612
15,677
13,022
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BTB Excel
Tsukuyomi
19
9 / 10 / 8
13,737
1,057
19,387
23,565
8,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
TheSorrowfulGod
Baron Samedi
18
1 / 6 / 9
11,422
879
8,066
11,780
10,053
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
TwinkKiba
Arachne
18
1 / 15 / 9
11,276
867
5,564
26,776
10,667
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
d1mian
Artemis
20
3 / 7 / 11
13,325
1,025
22,676
16,482
6,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
kryr
Jing Wei
20
8 / 1 / 11
14,854
1,143
23,170
16,731
5,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
70
39
Kills
22
22
Deaths
39
100
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
6
23
2.42
L
Tsukuyomi
BTB Excel
Tsukuyomi
9
10
8
1.3
W
Olorun
DooglesB51
Olorun
10
6
18
3.17
W
Artemis
Elysian IV
Artemis
4
4
21
3.63
W
Tsukuyomi
Strategize IV
Tsukuyomi
16
3
18
8.33
L
Baron Samedi
TheSorrowfulGod
Baron Samedi
1
6
9
0.92
W
Tiamat
6
3
20
5.33
L
Arachne
TwinkKiba
Arachne
1
15
9
0.37
L
Artemis
d1mian
Artemis
3
7
11
1.21
L
Jing Wei
kryr
Jing Wei
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,043
Damage
78,863
84,490
Taken
95,334
59,173
Mitigated
41,607
29,911
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
12,373
2,272
609
4,746
18,447
21,053
0
1,236
17,211
457
26,604
L
Tsukuyomi
BTB Excel
Tsukuyomi
19,387
3,802
0
1,736
23,565
8,241
0
5,175
18,265
0
34,733
W
Olorun
DooglesB51
Olorun
14,627
8,903
2,111
8,145
20,777
10,683
0
3,115
17,662
39,835
0
W
Artemis
Elysian IV
Artemis
11,073
2,945
0
154
10,663
4,983
0
1,130
9,533
0
26,276
W
Tsukuyomi
Strategize IV
Tsukuyomi
32,358
9,850
0
6,624
18,926
9,432
0
1,445
17,481
0
55,861
L
Baron Samedi
TheSorrowfulGod
Baron Samedi
8,066
489
889
1,324
11,780
10,053
0
3,060
8,679
23,984
0
W
Tiamat
17,612
1,240
2,280
5,242
15,677
13,022
0
1,140
14,537
48,144
0
L
Arachne
TwinkKiba
Arachne
5,564
4,338
0
514
26,776
10,667
0
12,053
14,573
0
14,680
L
Artemis
d1mian
Artemis
22,676
9,075
243
2,019
16,482
6,703
0
6,526
9,831
0
65,052
L
Jing Wei
kryr
Jing Wei
23,170
19,121
0
3,579
16,731
5,943
0
5,774
10,782
0
41,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,523
Gold Earned
64,614
248
Minions Killed
230
8
Camps Cleared
5
1,116,246
Distance Traveled
1,068,435
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,390
953
35
3
0
205,302
0
L
Tsukuyomi
13,737
1,057
22
2
0
251,070
0
W
Olorun
13,262
1,020
65
5
4
192,175
0
W
Artemis
12,590
968
35
3
0
200,020
0
W
Tsukuyomi
15,223
1,171
38
3
2
268,646
0
L
Baron Samedi
11,422
879
29
2
0
170,147
2
W
Tiamat
13,058
1,004
75
6
2
250,103
0
L
Arachne
11,276
867
16
1
2
197,200
0
L
Artemis
13,325
1,025
118
9
3
195,996
0
L
Jing Wei
14,854
1,143
45
3
0
254,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role