Player Matchup

Nemesis
Nemesis
Afff7110
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Hyoga696
Cthulhu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Neith
Neith
SHIRYUTN
Neith
Level 20
God Stats
69W - 45L
1,456 SR
Queue Stats
83W - 64L
1,403 Elo+
Solo
Ra
Ra
SuperdinorexBr
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
eu1757
Achilles
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 4L
1,675 Elo+
Solo
Team Averages
Level 24
1,491 SR
1,516 Elo+

VS

Team Averages
Level 18
1,529 SR
1,492 Elo+
Baron Samedi
Baron Samedi
RyuST1902
Baron Samedi
Level 29
God Stats
1W - 4L
1,729 SR
Queue Stats
11W - 20L
1,649 Elo+
Solo
Hercules
Hercules
YaannAS
Hercules
Level 27
God Stats
1W - 4L
1,338 SR
Queue Stats
37W - 42L
1,264 Elo+
Solo
Cu Chulainn
Cu Chulainn
jowmagas
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
sUQuinhos
Erlang Shen
Level 18
God Stats
2W - 1L
1,798 SR
Queue Stats
18W - 14L
1,536 Elo+
Party 2
Discordia
Discordia
zDredzzzz
Discordia
Level 12
God Stats
0W - 3L
1,280 SR
Queue Stats
79W - 86L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Afff7110
Nemesis
15
2 / 4 / 5
8,740
460
5,143
14,172
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Hyoga696
Cthulhu
15
12 / 0 / 5
10,087
531
10,601
9,739
8,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
SHIRYUTN
Neith
17
11 / 4 / 9
10,836
570
13,578
12,655
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 6
9,212
485
9,390
6,845
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
eu1757
Achilles
14
4 / 3 / 9
9,168
483
9,862
17,085
12,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RyuST1902
Baron Samedi
13
0 / 4 / 0
8,115
427
5,885
10,808
5,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
YaannAS
Hercules
11
1 / 7 / 4
7,576
399
6,238
17,627
9,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
jowmagas
Cu Chulainn
13
6 / 9 / 1
8,786
462
9,136
16,654
11,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
sUQuinhos
Erlang Shen
13
8 / 7 / 2
9,229
486
10,006
18,652
10,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
zDredzzzz
Discordia
14
1 / 5 / 2
8,356
440
5,677
8,798
2,993
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
32
Kills
16
16
Deaths
32
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Afff7110
Nemesis
2
4
5
1.13
W
Cthulhu
Hyoga696
Cthulhu
12
0
5
14.5
L
Baron Samedi
RyuST1902
Baron Samedi
0
4
0
0
W
Neith
SHIRYUTN
Neith
11
4
9
3.88
W
3
5
6
1.2
L
Hercules
YaannAS
Hercules
1
7
4
0.43
W
Achilles
eu1757
Achilles
4
3
9
2.83
L
Cu Chulainn
jowmagas
Cu Chulainn
6
9
1
0.72
L
Erlang Shen
sUQuinhos
Erlang Shen
8
7
2
1.29
L
Discordia
zDredzzzz
Discordia
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,574
Damage
36,942
60,496
Taken
72,539
33,117
Mitigated
39,000
19,572
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Afff7110
Nemesis
5,143
1,788
0
5,293
14,172
4,869
0
2,511
11,611
0
53,605
W
Cthulhu
Hyoga696
Cthulhu
10,601
570
794
1,812
9,739
8,033
763
3,244
6,375
37,399
0
L
Baron Samedi
RyuST1902
Baron Samedi
5,885
932
0
2,518
10,808
5,199
584
3,393
7,299
42,876
0
W
Neith
SHIRYUTN
Neith
13,578
6,765
0
4,729
12,655
5,039
3,520
1,076
11,539
0
59,650
W
9,390
1,187
259
961
6,845
2,469
200
1,157
5,688
36,786
0
L
Hercules
YaannAS
Hercules
6,238
2,329
0
3,673
17,627
9,697
0
6,193
11,134
0
30,764
W
Achilles
eu1757
Achilles
9,862
2,867
0
5,724
17,085
12,707
1,079
4,140
12,708
0
32,928
L
Cu Chulainn
jowmagas
Cu Chulainn
9,136
3,104
0
0
16,654
11,033
0
4,265
12,089
5,327
37,158
L
Erlang Shen
sUQuinhos
Erlang Shen
10,006
6,156
0
4,320
18,652
10,078
1,118
2,668
15,861
0
49,488
L
Discordia
zDredzzzz
Discordia
5,677
619
0
1,133
8,798
2,993
456
3,472
5,326
38,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,043
Gold Earned
42,062
361
Minions Killed
315
0
Camps Cleared
0
1,655,916
Distance Traveled
1,505,713
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,740
460
85
4
0
348,086
2
W
Cthulhu
10,087
531
62
3
0
376,331
0
L
Baron Samedi
8,115
427
68
4
0
287,431
7
W
Neith
10,836
570
101
5
0
340,725
0
W
Ra
9,212
485
63
3
0
296,837
0
L
Hercules
7,576
399
43
2
0
305,037
3
W
Achilles
9,168
483
50
3
0
293,937
0
L
Cu Chulainn
8,786
462
71
4
0
318,652
2
L
Erlang Shen
9,229
486
73
4
0
317,770
6
L
Discordia
8,356
440
60
3
0
276,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role