Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Goldenboiiis1227
Apollo
Level 68
God Stats
8W - 5L
1,359 SR
Queue Stats
57W - 53L
1,474 Elo+
Party 1
Ymir
Ymir
HUEY594
Ymir
Level 25
God Stats
9W - 3L
1,558 SR
Queue Stats
22W - 10L
1,490 Elo+
Solo
Hel
Hel
NF_raymond
Hel
Level 6
God Stats
4W - 2L
1,524 SR
Queue Stats
7W - 8L
1,203 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VanDerLindeFang
Cu Chulainn
Level 27
God Stats
8W - 1L
1,809 SR
Queue Stats
51W - 41L
1,544 Elo+
Solo
Team Averages
Level 29
1,550 SR
1,442 Elo+

VS

Team Averages
Level 32
1,556 SR
1,412 Elo+
Cupid
Cupid
CrunkusCram
Cupid
Level 13
God Stats
2W - 2L
1,702 SR
Queue Stats
15W - 16L
1,373 Elo+
Party 2
Fenrir
Fenrir
DoctorFlahs11
Fenrir
Level 6
God Stats
7W - 5L
1,498 SR
Queue Stats
18W - 22L
1,406 Elo+
Party 2
Cu Chulainn
Cu Chulainn
VapeLordBord
Cu Chulainn
Level 109
God Stats
3W - 3L
1,381 SR
Queue Stats
15W - 20L
1,373 Elo+
Party 2
Ra
Ra
Zaxpier
Ra
Level 29
God Stats
2W - 4L
1,702 SR
Queue Stats
11W - 13L
1,406 Elo+
Party 2
Geb
Geb
kaggles69
Geb
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 1 / 4
6,277
523
3,105
4,668
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 0 / 3
6,437
536
2,788
4,649
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
HUEY594
Ymir
13
10 / 1 / 0
7,741
645
6,333
6,048
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 0 / 4
5,905
492
3,937
3,777
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
VanDerLindeFang
Cu Chulainn
12
3 / 1 / 2
6,977
581
6,529
9,172
5,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,784
315
80
686
85
9
0 / 3 / 1
5,517
460
882
5,852
1,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
VapeLordBord
Cu Chulainn
11
2 / 4 / 0
6,494
541
6,590
9,594
7,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 5 / 0
5,796
483
3,814
7,969
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 6 / 0
5,239
437
2,219
9,638
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
19
Kills
3
3
Deaths
19
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
1
4
2
L
0
1
0
0
L
0
3
1
0.17
W
3
0
3
4.5
W
Ymir
HUEY594
Ymir
10
1
0
10
W
3
0
4
5
W
Cu Chulainn
VanDerLindeFang
Cu Chulainn
3
1
2
4
L
Cu Chulainn
VapeLordBord
Cu Chulainn
2
4
0
0.5
L
1
5
0
0.2
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,692
Damage
13,585
28,314
Taken
33,739
13,514
Mitigated
17,148
12,604
Healing
4,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,105
141
0
2,284
4,668
2,148
548
2,568
1,942
24,703
0
L
80
80
0
21
686
85
0
200
486
0
811
L
882
310
0
152
5,852
1,859
0
1,180
4,582
0
26,258
W
2,788
1,295
0
2,385
4,649
2,212
30
1,204
3,445
0
47,466
W
Ymir
HUEY594
Ymir
6,333
1,553
624
2,802
6,048
2,658
0
1,374
4,562
40,713
0
W
3,937
1,097
604
1,358
3,777
1,024
0
1,015
2,762
16,694
0
W
Cu Chulainn
VanDerLindeFang
Cu Chulainn
6,529
2,356
0
2,547
9,172
5,472
360
1,515
7,298
0
36,700
L
Cu Chulainn
VapeLordBord
Cu Chulainn
6,590
1,745
0
2,175
9,594
7,149
0
1,492
7,777
7,723
25,099
L
3,814
319
0
2,068
7,969
2,776
0
5,494
1,981
30,363
0
L
2,219
726
0
36
9,638
5,279
0
4,475
5,163
16,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,337
Gold Earned
26,830
319
Minions Killed
211
0
Camps Cleared
0
1,008,710
Distance Traveled
811,802
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,277
523
51
4
0
179,869
0
L
Cupid
3,784
315
4
0
0
20,585
0
L
Fenrir
5,517
460
57
5
0
194,975
0
W
Apollo
6,437
536
83
7
0
180,066
3
W
Ymir
7,741
645
81
7
0
229,582
4
W
Hel
5,905
492
31
3
0
197,047
1
W
Cu Chulainn
6,977
581
73
6
0
222,146
0
L
Cu Chulainn
6,494
541
68
6
0
203,143
0
L
Ra
5,796
483
62
5
0
197,951
0
L
Geb
5,239
437
20
2
0
195,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role