Player Matchup

Tiamat
Tiamat
HairySnail5162
Tiamat
Level 16
God Stats
3W - 2L
1,721 SR
Queue Stats
103W - 97L
1,652 Elo+
Party 1
Guan Yu
Guan Yu
ShaBNM
Guan Yu
Level 16
God Stats
13W - 8L
1,721 SR
Queue Stats
234W - 240L
1,454 Elo+
Party 1
Jormungandr
Jormungandr
TheConquorer200
Jormungandr
Level 5
God Stats
4W - 6L
1,680 SR
Queue Stats
4W - 7L
1,347 Elo+
Solo
Neith
Neith
Xop Kami
Neith
Level 8
God Stats
5W - 5L
1,788 SR
Queue Stats
30W - 33L
1,453 Elo+
Party 1
Da Ji
Da Ji
Xop Zabi
Da Ji
Level 21
God Stats
4W - 2L
1,721 SR
Queue Stats
179W - 199L
1,534 Elo+
Party 1
Team Averages
Level 13
1,726 SR
1,488 Elo+

VS

Team Averages
Level 18
1,578 SR
1,513 Elo+
Ullr
Ullr
HENTAl-MANGA
Ullr
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
176W - 163L
1,578 Elo+
Solo
Mulan
Mulan
Jenna Teyliah
Mulan
Level 27
God Stats
25W - 22L
1,644 SR
Queue Stats
81W - 74L
1,557 Elo+
Party 2
Janus
Janus
O-Moby
Janus
Level 13
God Stats
1W - 5L
1,706 SR
Queue Stats
12W - 21L
1,436 Elo+
Solo
Set
Set
Pwhillip
Set
Level 27
God Stats
12W - 6L
1,540 SR
Queue Stats
91W - 86L
1,496 Elo+
Party 2
Ares
Ares
well-crawler
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 1
6,173
686
4,863
4,251
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
ShaBNM
Guan Yu
7
1 / 4 / 1
4,637
515
2,365
5,464
2,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
TheConquorer200
Jormungandr
7
0 / 3 / 2
4,376
486
463
4,180
1,337
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes

Shoes

+6%
Movement Speed

Neith
Xop Kami
Neith
8
0 / 2 / 0
4,830
537
2,201
5,991
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Xop Zabi
Da Ji
8
6 / 2 / 0
5,671
630
3,340
4,830
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,491
610
3,886
4,590
1,338
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
6 / 2 / 3
5,706
634
5,579
7,308
3,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
O-Moby
Janus
6
0 / 4 / 0
4,124
458
996
3,872
960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
3 / 4 / 2
5,234
582
2,177
6,967
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
0 / 3 / 1
3,888
432
161
3,346
1,033

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
13
Kills
10
11
Deaths
13
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
6
0
1
6.5
L
6
2
3
3.75
L
Janus
O-Moby
Janus
0
4
0
0
L
3
4
2
1
W
Guan Yu
ShaBNM
Guan Yu
1
4
1
0.38
W
Jormungandr
TheConquorer200
Jormungandr
0
3
2
0.33
W
Neith
Xop Kami
Neith
0
2
0
0
W
Da Ji
Xop Zabi
Da Ji
6
2
0
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,232
Damage
12,799
24,716
Taken
26,083
9,941
Mitigated
9,168
6,176
Healing
6,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,886
1,106
0
569
4,590
1,338
535
0
4,590
0
33,102
W
4,863
1,026
0
1,648
4,251
2,925
400
850
3,351
23,213
0
L
5,579
955
0
3,495
7,308
3,703
738
1,792
5,341
0
19,649
L
Janus
O-Moby
Janus
996
78
0
164
3,872
960
168
1,889
1,983
12,217
0
L
2,177
1,503
171
1,730
6,967
2,134
44
1,039
5,878
0
20,024
W
Guan Yu
ShaBNM
Guan Yu
2,365
601
189
1,098
5,464
2,857
54
0
5,264
0
12,657
W
Jormungandr
TheConquorer200
Jormungandr
463
403
0
0
4,180
1,337
408
110
3,945
10,823
0
W
Neith
Xop Kami
Neith
2,201
1,207
0
1,957
5,991
1,411
0
0
5,991
0
21,954
W
Da Ji
Xop Zabi
Da Ji
3,340
746
0
1,284
4,830
1,411
0
197
4,558
0
18,908
L
161
0
0
0
3,346
1,033
363
606
2,740
2,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,687
Gold Earned
24,443
159
Minions Killed
170
0
Camps Cleared
0
909,839
Distance Traveled
764,718
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,491
610
64
7
0
147,214
0
W
Tiamat
6,173
686
51
6
0
176,956
0
L
Mulan
5,706
634
41
5
0
176,167
2
L
Janus
4,124
458
17
2
0
148,900
0
L
Set
5,234
582
45
5
0
169,061
1
W
Guan Yu
4,637
515
19
2
0
185,507
0
W
Jormungandr
4,376
486
14
2
0
146,647
0
W
Neith
4,830
537
40
4
0
176,515
0
W
Da Ji
5,671
630
35
4
0
224,214
0
L
Ares
3,888
432
3
0
0
123,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role