Player Matchup

Athena
Athena
ConFoundBolt
Athena
Level 18
God Stats
6W - 2L
1,747 SR
Queue Stats
51W - 53L
1,385 Elo+
Party 1
Chiron
Chiron
LagShotM4
Chiron
Level 67
God Stats
4W - 7L
1,293 SR
Queue Stats
149W - 164L
1,387 Elo+
Party 1
Arachne
Arachne
esokrtama
Arachne
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
348W - 547L
1,279 Elo+
Solo
Team Averages
Level 44
1,513 SR
1,350 Elo+

VS

Team Averages
Level 40
1,515 SR
1,316 Elo+
Ravana
Ravana
SniderGames
Ravana
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 26L
1,167 Elo+
Party 2
Bacchus
Bacchus
Watsom
Bacchus
Level 26
God Stats
1W - 2L
1,763 SR
Queue Stats
1W - 2L
1,639 Elo+
Solo
Tiamat
Tiamat
Zeiliath
Tiamat
Level 46
God Stats
0W - 2L
1,281 SR
Queue Stats
5W - 11L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
6 / 4 / 12
13,127
729
13,512
17,418
6,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
LagShotM4
Chiron
19
12 / 2 / 7
14,425
801
28,264
17,523
7,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
esokrtama
Arachne
16
6 / 7 / 12
13,442
747
11,104
21,108
8,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
3 / 7 / 8
11,037
613
8,843
18,456
9,916
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Watsom
Bacchus
14
3 / 5 / 8
11,789
655
8,780
21,621
22,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Zeiliath
Tiamat
15
7 / 12 / 5
12,220
679
17,165
19,962
9,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
24
Kills
13
13
Deaths
24
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Athena
6
4
12
3
W
Chiron
LagShotM4
Chiron
12
2
7
7.75
L
Ravana
3
7
8
1
L
Bacchus
Watsom
Bacchus
3
5
8
1.4
L
Tiamat
Zeiliath
Tiamat
7
12
5
0.79
W
Arachne
esokrtama
Arachne
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,880
Damage
34,788
56,049
Taken
60,039
22,643
Mitigated
41,568
24,820
Healing
9,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
13,512
4,699
760
2,563
17,418
6,876
193
7,097
9,413
45,935
0
W
Chiron
LagShotM4
Chiron
28,264
12,011
854
10,217
17,523
7,466
1,472
9,409
7,890
0
98,780
L
Ravana
8,843
3,662
685
1,888
18,456
9,916
0
3,635
14,821
0
44,310
L
Bacchus
Watsom
Bacchus
8,780
929
0
2,263
21,621
22,338
0
5,393
16,228
20,468
0
L
Tiamat
Zeiliath
Tiamat
17,165
2,727
684
3,808
19,962
9,314
213
4,487
15,475
47,042
0
W
Arachne
esokrtama
Arachne
11,104
8,880
512
9,914
21,108
8,301
814
9,828
11,078
0
45,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,994
Gold Earned
35,046
189
Minions Killed
144
0
Camps Cleared
0
979,477
Distance Traveled
798,157
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,127
729
34
2
0
350,182
0
W
Chiron
14,425
801
109
6
0
329,785
2
L
Ravana
11,037
613
62
3
0
265,427
0
L
Bacchus
11,789
655
27
2
0
300,818
0
L
Tiamat
12,220
679
55
3
0
231,912
2
W
Arachne
13,442
747
46
3
0
299,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role