Player Matchup

Chaac
Chaac
Naunaud
Chaac
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,514 Elo+
Party 2
Tiamat
Tiamat
Omoigakezu
Tiamat
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,531 Elo+
Party 2
Ullr
Ullr
fofotre
Ullr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,479 Elo+
Party 2
Team Averages
Level 97
1,500 SR
1,508 Elo+

VS

Team Averages
Level 119
1,550 SR
1,568 Elo+
Danzaburou
Danzaburou
Fenfaza
Danzaburou
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 27L
1,657 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Masood617
Cu Chulainn
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
TheRealLectan
The Morrigan
Level 89
God Stats
1W - 2L
1,651 SR
Queue Stats
49W - 43L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Naunaud
Chaac
16
11 / 4 / 8
13,645
758
15,811
21,906
16,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
Omoigakezu
Tiamat
16
3 / 6 / 14
12,477
693
14,418
13,794
10,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
fofotre
Ullr
17
5 / 5 / 5
12,994
722
8,243
18,570
5,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fenfaza
Danzaburou
14
5 / 9 / 6
11,895
661
15,242
16,583
5,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Masood617
Cu Chulainn
16
5 / 5 / 6
13,241
736
10,218
19,757
18,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
TheRealLectan
The Morrigan
16
5 / 5 / 8
12,890
716
17,598
15,215
4,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
19
Kills
15
15
Deaths
19
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Fenfaza
Danzaburou
5
9
6
0.89
L
Cu Chulainn
Masood617
Cu Chulainn
5
5
6
1.6
W
Chaac
Naunaud
Chaac
11
4
8
3.75
W
Tiamat
Omoigakezu
Tiamat
3
6
14
1.67
L
The Morrigan
TheRealLectan
The Morrigan
5
5
8
1.8
W
Ullr
fofotre
Ullr
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,472
Damage
43,058
54,270
Taken
51,555
32,086
Mitigated
28,168
13,997
Healing
7,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Fenfaza
Danzaburou
15,242
5,869
0
1,116
16,583
5,310
857
4,575
11,519
0
51,650
L
Cu Chulainn
Masood617
Cu Chulainn
10,218
1,091
1,158
4,166
19,757
18,170
579
5,835
13,131
8,941
20,435
W
Chaac
Naunaud
Chaac
15,811
2,271
0
8,535
21,906
16,291
1,386
8,698
12,662
26
53,942
W
Tiamat
Omoigakezu
Tiamat
14,418
1,407
172
3,440
13,794
10,027
450
2,531
11,117
55,546
0
L
The Morrigan
TheRealLectan
The Morrigan
17,598
1,565
0
1,206
15,215
4,688
1,941
2,908
11,733
61,473
1,827
W
Ullr
fofotre
Ullr
8,243
3,647
0
1,850
18,570
5,768
1,519
6,835
11,303
0
63,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,116
Gold Earned
38,026
222
Minions Killed
189
0
Camps Cleared
0
994,471
Distance Traveled
941,623
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,895
661
62
3
0
298,675
6
L
Cu Chulainn
13,241
736
35
2
0
335,256
0
W
Chaac
13,645
758
51
3
0
328,928
0
W
Tiamat
12,477
693
86
5
0
314,759
1
L
The Morrigan
12,890
716
92
5
0
307,692
0
W
Ullr
12,994
722
85
5
0
350,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role