Player Matchup

Ymir
Ymir
Fenerick
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,267 Elo+
Solo
Izanami
Izanami
KABRUTOP-MODZ
Izanami
Level 26
God Stats
33W - 35L
1,490 SR
Queue Stats
40W - 44L
1,380 Elo+
Solo
Tiamat
Tiamat
LLENNPICKA
Tiamat
Level 24
God Stats
1W - 5L
1,500 SR
Queue Stats
32W - 34L
1,588 Elo+
Solo
Serqet
Serqet
cauanicolas22
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,432 Elo+
Solo
Set
Set
xJOSHU908
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,157 Elo+
Solo
Team Averages
Level 18
1,498 SR
1,365 Elo+

VS

Team Averages
Level 23
1,369 SR
1,401 Elo+
Bellona
Bellona
Masacraogilctm
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,552 Elo+
Party 2
Ymir
Ymir
Maxicc
Ymir
Level 18
God Stats
11W - 10L
1,391 SR
Queue Stats
124W - 103L
1,410 Elo+
Solo
Cu Chulainn
Cu Chulainn
XANDEKU
Cu Chulainn
Level 27
God Stats
7W - 9L
1,310 SR
Queue Stats
262W - 342L
1,276 Elo+
Party 1
Pele
Pele
guirick19962004
Pele
Level 9
God Stats
6W - 6L
1,350 SR
Queue Stats
8W - 8L
1,314 Elo+
Party 1
Discordia
Discordia
onexk
Discordia
Level 59
God Stats
8W - 11L
1,294 SR
Queue Stats
552W - 655L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 14 / 2
6,941
365
6,247
22,864
12,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
12
1 / 7 / 5
7,843
413
8,778
14,274
5,097
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
LLENNPICKA
Tiamat
14
4 / 3 / 5
9,384
494
15,362
12,555
8,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 10 / 3
9,328
491
9,381
19,760
7,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 15 / 4
7,156
377
3,262
15,526
6,827
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 11
11,292
594
10,259
16,097
13,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ymir
Maxicc
Ymir
15
15 / 1 / 18
11,269
593
12,398
20,760
28,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
XANDEKU
Cu Chulainn
15
11 / 4 / 3
10,105
532
12,395
13,218
7,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
3 / 3 / 4
9,733
512
7,010
12,453
5,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
onexk
Discordia
15
14 / 3 / 19
11,119
585
24,899
9,635
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
103
11
Kills
48
49
Deaths
12
19
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
14
2
0.07
L
Izanami
1
7
5
0.5
L
Tiamat
LLENNPICKA
Tiamat
4
3
5
2.17
W
5
1
11
10.5
W
Ymir
Maxicc
Ymir
15
1
18
24
W
Cu Chulainn
XANDEKU
Cu Chulainn
11
4
3
3.13
L
5
10
3
0.65
W
3
3
4
1.67
W
Discordia
onexk
Discordia
14
3
19
7.83
L
1
15
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,030
Damage
66,961
84,979
Taken
72,163
40,214
Mitigated
59,689
13,493
Healing
18,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,247
1,409
0
588
22,864
12,629
0
13,731
8,402
23,849
0
L
Izanami
8,778
5,517
0
2,052
14,274
5,097
0
7,730
6,040
0
46,085
L
Tiamat
LLENNPICKA
Tiamat
15,362
1,114
0
5,211
12,555
8,650
0
3,521
8,785
43,097
0
W
10,259
2,078
0
6,532
16,097
13,243
4,488
3,178
12,295
0
81,125
W
Ymir
Maxicc
Ymir
12,398
2,314
1,690
3,066
20,760
28,752
760
6,264
14,446
36,748
0
W
Cu Chulainn
XANDEKU
Cu Chulainn
12,395
5,079
0
2,246
13,218
7,859
732
3,821
9,247
0
56,215
L
9,381
2,776
0
5,410
19,760
7,011
0
5,814
13,799
0
28,114
W
7,010
1,785
0
2,809
12,453
5,441
1,702
4,799
7,372
0
44,518
W
Discordia
onexk
Discordia
24,899
2,278
0
2,634
9,635
4,394
767
3,547
5,927
58,264
0
L
3,262
1,800
0
232
15,526
6,827
0
4,645
10,656
0
18,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,652
Gold Earned
53,518
229
Minions Killed
458
0
Camps Cleared
0
1,713,815
Distance Traveled
1,691,087
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,941
365
25
1
0
323,064
0
L
Izanami
7,843
413
88
5
0
295,244
1
L
Tiamat
9,384
494
51
3
0
366,413
1
W
Bellona
11,292
594
151
8
0
343,378
0
W
Ymir
11,269
593
52
3
0
347,552
2
W
Cu Chulainn
10,105
532
75
4
0
368,131
0
L
Serqet
9,328
491
35
2
0
376,639
2
W
Pele
9,733
512
97
5
0
304,976
0
W
Discordia
11,119
585
83
4
0
327,050
0
L
Set
7,156
377
30
2
0
352,455
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role