Player Matchup

Amaterasu
Amaterasu
Kronic Kevlar
Amaterasu
Level 31
God Stats
1W - 0L
1,804 SR
Queue Stats
232W - 243L
1,408 Elo+
Solo
Medusa
Medusa
MfireT
Medusa
Level 29
God Stats
1W - 1L
1,268 SR
Queue Stats
19W - 10L
1,606 Elo+
Solo
Ymir
Ymir
Rynister
Ymir
Level 26
God Stats
2W - 3L
1,847 SR
Queue Stats
27W - 24L
1,478 Elo+
Solo
Aphrodite
Aphrodite
TitanicSpoon20
Aphrodite
Level 23
God Stats
26W - 24L
1,525 SR
Queue Stats
66W - 62L
1,443 Elo+
Solo
Xbalanque
Xbalanque
Urwallen
Xbalanque
Level 29
God Stats
4W - 2L
1,838 SR
Queue Stats
6W - 6L
1,438 Elo+
Solo
Team Averages
Level 28
1,656 SR
1,475 Elo+

VS

Team Averages
Level 13
1,441 SR
1,404 Elo+
Nemesis
Nemesis
JunoTheHippie
Nemesis
Level 5
God Stats
2W - 6L
1,425 SR
Queue Stats
394W - 404L
1,349 Elo+
Solo
Thor
Thor
Rick966895
Thor
Level 8
God Stats
35W - 50L
1,371 SR
Queue Stats
67W - 109L
1,338 Elo+
Solo
Apollo
Apollo
Sarcastico_MUCA
Apollo
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 1
Olorun
Olorun
XxFenixX360
Olorun
Level 27
God Stats
0W - 1L
1,406 SR
Queue Stats
52W - 49L
1,333 Elo+
Solo
Da Ji
Da Ji
louquis
Da Ji
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kronic Kevlar
Amaterasu
18
6 / 5 / 11
12,491
961
16,019
17,905
13,060
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
MfireT
Medusa
20
9 / 1 / 17
13,238
1,018
23,849
13,353
5,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
20
8 / 2 / 21
14,605
1,123
28,549
22,288
23,999
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
TitanicSpoon20
Aphrodite
19
7 / 1 / 18
12,972
998
11,261
14,709
8,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
Urwallen
Xbalanque
18
3 / 2 / 17
12,211
939
16,636
10,825
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
1 / 4 / 7
11,493
884
14,678
20,494
10,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
1 / 9 / 6
11,356
874
6,406
21,466
10,286
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 7 / 4
10,284
791
4,254
10,656
3,946
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
18
2 / 8 / 8
12,125
933
20,691
31,865
13,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
louquis
Da Ji
18
7 / 5 / 2
13,140
1,011
23,033
18,776
7,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
38
33
Kills
11
11
Deaths
33
84
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
4
7
1.13
W
Amaterasu
Kronic Kevlar
Amaterasu
6
5
11
2.3
W
Medusa
MfireT
Medusa
9
1
17
17.5
L
1
9
6
0.44
W
Ymir
8
2
21
9.25
L
0
7
4
0.29
W
Aphrodite
TitanicSpoon20
Aphrodite
7
1
18
16
W
Xbalanque
Urwallen
Xbalanque
3
2
17
5.75
L
Olorun
2
8
8
0.75
L
Da Ji
louquis
Da Ji
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,314
Damage
69,062
79,080
Taken
103,257
55,084
Mitigated
45,636
31,826
Healing
18,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
14,678
6,666
0
1,535
20,494
10,291
0
8,758
11,736
74
29,631
W
Amaterasu
Kronic Kevlar
Amaterasu
16,019
5,438
0
3,249
17,905
13,060
0
5,362
12,543
0
30,583
W
Medusa
MfireT
Medusa
23,849
14,825
0
5,351
13,353
5,322
0
3,232
10,121
0
43,499
L
6,406
803
0
0
21,466
10,286
0
9,072
12,394
0
14,857
W
Ymir
28,549
4,135
0
1,885
22,288
23,999
0
4,704
17,211
40,387
0
L
4,254
2,629
0
0
10,656
3,946
0
4,832
5,824
0
9,638
W
Aphrodite
TitanicSpoon20
Aphrodite
11,261
1,810
9,286
8,898
14,709
8,138
0
4,939
9,770
28,450
0
W
Xbalanque
Urwallen
Xbalanque
16,636
12,297
766
2,391
10,825
4,565
0
2,528
8,297
0
35,016
L
Olorun
20,691
10,680
2,597
12,003
31,865
13,391
0
12,511
19,354
34,649
0
L
Da Ji
louquis
Da Ji
23,033
7,903
0
2,411
18,776
7,722
0
4,637
14,139
0
36,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,517
Gold Earned
58,398
193
Minions Killed
117
7
Camps Cleared
3
1,150,147
Distance Traveled
959,800
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,493
884
28
2
0
214,533
1
W
Amaterasu
12,491
961
30
2
4
219,524
0
W
Medusa
13,238
1,018
45
3
0
230,729
0
L
Thor
11,356
874
17
1
0
191,123
0
W
Ymir
14,605
1,123
34
3
2
245,115
1
L
Apollo
10,284
791
15
1
0
95,532
0
W
Aphrodite
12,972
998
40
3
0
270,670
3
W
Xbalanque
12,211
939
44
3
1
184,109
0
L
Olorun
12,125
933
34
3
0
201,307
5
L
Da Ji
13,140
1,011
23
2
3
257,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role