Player Matchup

Osiris
Osiris
Bronze III
NutKegers
Osiris
Bronze III
Level 57
God Stats
0W - 1L
1,750 SR
Queue Stats
3W - 4L
1,600 MMR
Solo
Serqet
Serqet
Gold II
SmokeR4Life
Serqet
Gold II
Level 118
God Stats
16W - 19L
1,339 SR
Queue Stats
426W - 434L
1,621 MMR
Solo
Scylla
Scylla
Gold II
SonicRainboomz
Scylla
Gold II
Level 154
God Stats
1W - 2L
1,628 SR
Queue Stats
31W - 25L
1,862 MMR
Party 1
Xing Tian
Xing Tian
Silver I
analpandemonium
Xing Tian
Silver I
Level 135
God Stats
2W - 1L
1,799 SR
Queue Stats
26W - 22L
1,406 MMR
Party 1
Artemis
Artemis
Gold I
ilaixd1
Artemis
Gold I
Level 124
God Stats
6W - 7L
1,725 SR
Queue Stats
130W - 135L
1,612 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,648 SR
1,620 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,561 SR
1,621 MMR
Danzaburou
Danzaburou
Gold III
Iphelias
Danzaburou
Gold III
Level 139
God Stats
30W - 16L
1,714 SR
Queue Stats
153W - 144L
1,637 MMR
Solo
Odin
Odin
Platinum V
LSRODRIGUEZ
Odin
Platinum V
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 61L
1,608 MMR
Solo
Poseidon
Poseidon
Gold V
PsiKoPatada1A
Poseidon
Gold V
Level 157
God Stats
15W - 6L
1,500 SR
Queue Stats
184W - 160L
1,629 MMR
Solo
Nemesis
Nemesis
Gold II
TikkaT
Nemesis
Gold II
Level 121
God Stats
9W - 7L
1,593 SR
Queue Stats
114W - 108L
1,630 MMR
Solo
Chang'e
Chang'e
Silver I
iBullet07
Chang'e
Silver I
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 69L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
NutKegers
Osiris
18
0 / 2 / 3
10,377
494
5,791
14,807
11,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
15
3 / 10 / 2
9,540
454
10,091
22,673
8,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 8 / 1
8,458
403
7,813
13,041
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
analpandemonium
Xing Tian
14
2 / 3 / 3
9,900
471
9,402
18,490
17,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
ilaixd1
Artemis
14
1 / 7 / 1
9,016
429
6,424
15,808
4,848
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
SetNu WaApolloThe MorriganCthulhu

VS

Bans
TsukuyomiCu ChulainnGaneshaGuan YuGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Iphelias
Danzaburou
18
13 / 1 / 3
13,029
620
13,904
17,912
7,245
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 0 / 19
11,442
545
7,779
19,121
13,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
PsiKoPatada1A
Poseidon
20
7 / 3 / 12
13,983
666
18,013
15,838
6,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
TikkaT
Nemesis
19
5 / 2 / 12
13,134
625
10,975
16,904
10,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
iBullet07
Chang'e
20
5 / 1 / 8
13,252
631
15,669
15,444
12,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
84
7
Kills
30
30
Deaths
7
10
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Iphelias
Danzaburou
13
1
3
14.5
W
0
0
19
9.5
L
Osiris
NutKegers
Osiris
0
2
3
0.75
W
Poseidon
PsiKoPatada1A
Poseidon
7
3
12
4.33
L
Serqet
3
10
2
0.4
L
1
8
1
0.19
W
Nemesis
TikkaT
Nemesis
5
2
12
5.5
L
Xing Tian
analpandemonium
Xing Tian
2
3
3
1.17
W
Chang'e
iBullet07
Chang'e
5
1
8
9
L
Artemis
ilaixd1
Artemis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,521
Damage
66,340
84,819
Taken
85,219
46,521
Mitigated
49,914
13,622
Healing
38,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Iphelias
Danzaburou
13,904
6,192
0
10,891
17,912
7,245
2,998
3,230
14,419
0
101,796
W
7,779
1,704
0
6,358
19,121
13,814
289
3,808
15,189
4,799
44,110
L
Osiris
NutKegers
Osiris
5,791
975
0
4,199
14,807
11,470
0
5,887
8,418
0
70,447
W
Poseidon
PsiKoPatada1A
Poseidon
18,013
2,836
0
4,589
15,838
6,377
1,084
3,631
11,390
117,318
0
L
Serqet
10,091
1,817
0
3,145
22,673
8,110
0
8,013
14,226
0
49,259
L
7,813
686
0
610
13,041
4,197
0
7,484
5,100
52,278
0
W
Nemesis
TikkaT
Nemesis
10,975
4,981
0
2,388
16,904
10,337
1,711
3,397
12,728
0
99,214
L
Xing Tian
analpandemonium
Xing Tian
9,402
1,117
0
1,227
18,490
17,896
0
8,128
9,858
28,993
0
W
Chang'e
iBullet07
Chang'e
15,669
438
5,140
9,344
15,444
12,141
827
4,692
9,819
94,634
0
L
Artemis
ilaixd1
Artemis
6,424
1,758
0
4,441
15,808
4,848
1,360
3,110
12,614
0
48,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,291
Gold Earned
64,840
465
Minions Killed
697
0
Camps Cleared
0
2,027,794
Distance Traveled
2,254,118
24
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,029
620
119
6
0
383,023
8
W
Odin
11,442
545
58
3
0
478,699
5
L
Osiris
10,377
494
144
7
0
408,918
4
W
Poseidon
13,983
666
209
10
0
467,813
9
L
Serqet
9,540
454
78
4
0
434,678
3
L
Scylla
8,458
403
120
6
0
407,521
5
W
Nemesis
13,134
625
132
6
0
483,703
8
L
Xing Tian
9,900
471
33
2
0
447,253
3
W
Chang'e
13,252
631
179
9
0
440,880
3
L
Artemis
9,016
429
90
4
0
329,424
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role