Player Matchup

Tyr
Tyr
FlaminChickn5
Tyr
Level 62
God Stats
4W - 2L
1,412 SR
Queue Stats
80W - 71L
1,454 Elo+
Solo
Fenrir
Fenrir
MilkIsCowSauce
Fenrir
Level 57
God Stats
11W - 11L
1,621 SR
Queue Stats
554W - 558L
1,527 Elo+
Solo
Xbalanque
Xbalanque
MrDrSmite
Xbalanque
Level 123
God Stats
1W - 1L
1,778 SR
Queue Stats
116W - 99L
1,522 Elo+
Solo
Tiamat
Tiamat
MrGetowned
Tiamat
Level 74
God Stats
3W - 4L
1,283 SR
Queue Stats
217W - 184L
1,455 Elo+
Solo
Sylvanus
Sylvanus
amjjr1993
Sylvanus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,673 Elo+
Solo
Team Averages
Level 76
1,519 SR
1,526 Elo+

VS

Team Averages
Level 82
1,613 SR
1,424 Elo+
Anubis
Anubis
DeathShadow14
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DirtNapz84
Chaac
Level 68
God Stats
8W - 11L
1,500 SR
Queue Stats
489W - 470L
1,527 Elo+
Solo
Kumbhakarna
Kumbhakarna
Hos3
Kumbhakarna
Level 63
God Stats
2W - 3L
1,776 SR
Queue Stats
49W - 37L
1,109 Elo+
Party 1
Arachne
Arachne
Phacz
Arachne
Level 63
God Stats
8W - 3L
1,500 SR
Queue Stats
67W - 46L
1,560 Elo+
Solo
Medusa
Medusa
karabasuka
Medusa
Level 128
God Stats
1W - 0L
1,789 SR
Queue Stats
78W - 78L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 6
10,321
543
15,180
15,090
13,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
7 / 8 / 3
10,289
542
12,337
16,786
6,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
MrDrSmite
Xbalanque
16
3 / 6 / 7
10,276
541
9,509
12,901
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
MrGetowned
Tiamat
16
5 / 7 / 2
10,452
550
16,195
13,717
10,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
amjjr1993
Sylvanus
13
3 / 7 / 3
8,545
450
8,212
15,338
12,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 9
11,720
617
10,143
14,798
6,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
17
3 / 6 / 13
11,018
580
10,928
24,935
19,996
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Hos3
Kumbhakarna
15
4 / 4 / 10
9,798
516
5,757
16,119
12,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Phacz
Arachne
18
13 / 4 / 6
11,903
626
16,114
18,141
9,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
karabasuka
Medusa
17
5 / 4 / 6
10,842
571
14,796
17,560
5,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
21
Kills
31
32
Deaths
21
21
Assists
44
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
W
Chaac
3
6
13
1.58
L
3
4
6
1.5
W
Kumbhakarna
Hos3
Kumbhakarna
4
4
10
2.25
L
7
8
3
1.06
L
Xbalanque
MrDrSmite
Xbalanque
3
6
7
1.08
L
Tiamat
MrGetowned
Tiamat
5
7
2
0.86
W
Arachne
Phacz
Arachne
13
4
6
4
L
Sylvanus
amjjr1993
Sylvanus
3
7
3
0.64
W
Medusa
karabasuka
Medusa
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,433
Damage
57,738
73,832
Taken
91,553
47,821
Mitigated
54,111
15,512
Healing
33,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,143
882
0
6,666
14,798
6,185
208
6,592
7,814
84,686
0
W
Chaac
10,928
2,336
0
8,890
24,935
19,996
288
3,378
21,469
126
59,285
L
15,180
3,576
0
4,359
15,090
13,968
246
312
14,778
0
66,467
W
Kumbhakarna
Hos3
Kumbhakarna
5,757
316
0
3,145
16,119
12,767
456
5,961
9,846
26,133
0
L
12,337
2,907
0
754
16,786
6,664
0
2,500
14,186
0
50,430
L
Xbalanque
MrDrSmite
Xbalanque
9,509
5,057
0
3,867
12,901
4,394
3,026
2,845
10,006
0
63,846
L
Tiamat
MrGetowned
Tiamat
16,195
1,930
0
2,688
13,717
10,036
457
5,179
8,359
56,754
0
W
Arachne
Phacz
Arachne
16,114
11,147
0
4,852
18,141
9,369
0
2,859
15,178
0
79,682
L
Sylvanus
amjjr1993
Sylvanus
8,212
1,820
818
3,026
15,338
12,759
0
4,781
10,487
27,691
4,636
W
Medusa
karabasuka
Medusa
14,796
7,643
0
9,876
17,560
5,794
3,268
4,657
12,857
0
79,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,883
Gold Earned
55,281
477
Minions Killed
547
0
Camps Cleared
0
1,632,880
Distance Traveled
1,807,110
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,720
617
161
8
0
343,354
5
W
Chaac
11,018
580
113
6
0
330,088
5
L
Tyr
10,321
543
123
6
0
359,305
1
W
Kumbhakarna
9,798
516
29
2
0
395,653
8
L
Fenrir
10,289
542
79
4
0
343,191
5
L
Xbalanque
10,276
541
116
6
0
327,462
4
L
Tiamat
10,452
550
110
6
0
314,019
3
W
Arachne
11,903
626
103
5
0
411,979
1
L
Sylvanus
8,545
450
49
3
0
288,903
1
W
Medusa
10,842
571
141
7
0
326,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role