Player Matchup

Bellona
Bellona
BlacksArentHuman
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,344 Elo+
Solo
Jormungandr
Jormungandr
CrawdaddyJones
Jormungandr
Level 15
God Stats
6W - 4L
1,457 SR
Queue Stats
23W - 20L
1,460 Elo+
Party 2
Apollo
Apollo
DollyMaligno
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
JustAz12
Tiamat
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
219W - 207L
1,593 Elo+
Solo
Chiron
Chiron
RollTidePawl
Chiron
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 96L
1,825 Elo+
Party 2
Team Averages
Level 17
1,491 SR
1,545 Elo+

VS

Team Averages
Level 35
1,638 SR
1,611 Elo+
Tiamat
Tiamat
MoistyBoy
Tiamat
Level 97
God Stats
8W - 3L
1,636 SR
Queue Stats
249W - 187L
1,673 Elo+
Party 1
Cerberus
Cerberus
Plaguelord659
Cerberus
Level 23
God Stats
24W - 11L
1,774 SR
Queue Stats
186W - 141L
1,717 Elo+
Party 1
Mulan
Mulan
T0nyB0mb0nii
Mulan
Level 17
God Stats
4W - 2L
1,767 SR
Queue Stats
117W - 88L
1,730 Elo+
Party 1
Kuzenbo
Kuzenbo
Thekillerzvilz
Kuzenbo
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,376 Elo+
Solo
Rama
Rama
ValterLira
Rama
Level 29
God Stats
1W - 0L
1,513 SR
Queue Stats
6W - 5L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,508
564
2,888
6,201
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
CrawdaddyJones
Jormungandr
5
0 / 0 / 1
3,819
477
1,792
2,398
1,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
7
0 / 2 / 0
4,263
533
1,475
4,207
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
JustAz12
Tiamat
8
0 / 4 / 0
4,547
568
2,137
5,508
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
6
1 / 1 / 0
3,889
486
3,325
3,331
765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MoistyBoy
Tiamat
9
3 / 0 / 2
5,332
667
3,440
3,548
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Plaguelord659
Cerberus
9
0 / 0 / 1
4,606
576
2,076
5,507
2,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
4 / 0 / 0
5,332
667
2,605
5,129
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 1 / 0
4,097
512
1,236
4,332
2,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
4,044
506
1,728
4,364
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
7
8
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Jormungandr
CrawdaddyJones
Jormungandr
0
0
1
0.5
L
Apollo
0
2
0
0
L
Tiamat
JustAz12
Tiamat
0
4
0
0
W
Tiamat
MoistyBoy
Tiamat
3
0
2
4
W
Cerberus
Plaguelord659
Cerberus
0
0
1
0.5
L
Chiron
1
1
0
1
W
4
0
0
4
W
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,617
Damage
11,085
21,645
Taken
22,880
8,608
Mitigated
9,797
7,351
Healing
11,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,888
1,412
0
3,564
6,201
3,187
0
2,177
3,984
0
21,852
L
Jormungandr
CrawdaddyJones
Jormungandr
1,792
327
58
207
2,398
1,109
0
231
2,167
8,978
0
L
Apollo
1,475
993
99
1,384
4,207
1,147
0
431
3,740
0
17,608
L
Tiamat
JustAz12
Tiamat
2,137
384
0
1,214
5,508
2,400
0
2,737
2,494
21,103
0
W
Tiamat
MoistyBoy
Tiamat
3,440
582
0
1,788
3,548
2,052
0
1,097
2,342
18,782
0
W
Cerberus
Plaguelord659
Cerberus
2,076
430
0
3,811
5,507
2,527
0
0
5,507
21,928
0
L
Chiron
3,325
930
210
615
3,331
765
0
823
2,508
0
15,405
W
2,605
343
0
2,870
5,129
1,858
0
641
4,362
0
26,552
W
1,236
511
0
1,076
4,332
2,294
12
1,005
3,193
7,595
0
W
1,728
1,579
0
2,030
4,364
1,066
991
717
3,547
0
18,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,026
Gold Earned
23,411
178
Minions Killed
216
0
Camps Cleared
0
706,138
Distance Traveled
798,360
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,508
564
41
5
0
123,294
2
L
Jormungandr
3,819
477
15
2
0
166,596
0
L
Apollo
4,263
533
47
6
0
146,198
3
L
Tiamat
4,547
568
53
7
0
154,494
0
W
Tiamat
5,332
667
38
5
0
159,775
6
W
Cerberus
4,606
576
46
6
0
142,283
0
L
Chiron
3,889
486
22
3
0
115,556
1
W
Mulan
5,332
667
75
9
0
170,244
0
W
Kuzenbo
4,097
512
10
1
0
178,038
0
W
Rama
4,044
506
47
6
0
148,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role