Player Matchup

Arachne
Arachne
Caulifla0
Arachne
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
149W - 168L
1,559 Elo+
Solo
Ullr
Ullr
Nerd3423
Ullr
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 14L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
Ohno Asap
Kukulkan
Level 11
God Stats
64W - 67L
1,435 SR
Queue Stats
74W - 85L
1,421 Elo+
Solo
Thanatos
Thanatos
TFWTHEFEEL
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,660 Elo+
Party 1
Yemoja
Yemoja
TheCnellien
Yemoja
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,424 Elo+
Party 1
Team Averages
Level 25
1,487 SR
1,510 Elo+

VS

Team Averages
Level 13
1,490 SR
1,576 Elo+
Nemesis
Nemesis
ActiveReaction
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,515 Elo+
Solo
Yemoja
Yemoja
FOnewearl
Yemoja
Level 18
God Stats
4W - 3L
1,123 SR
Queue Stats
51W - 55L
1,502 Elo+
Solo
Ymir
Ymir
Matty007bond
Ymir
Level 13
God Stats
4W - 2L
1,662 SR
Queue Stats
5W - 3L
1,740 Elo+
Party 2
Fenrir
Fenrir
UGRalex07
Fenrir
Level 14
God Stats
4W - 2L
1,669 SR
Queue Stats
6W - 4L
1,726 Elo+
Party 2
Ra
Ra
sLaDkiyDblM
Ra
Level 6
God Stats
3W - 8L
1,496 SR
Queue Stats
4W - 10L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Caulifla0
Arachne
19
13 / 2 / 11
13,527
1,127
25,322
12,396
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
17
2 / 3 / 13
10,760
897
9,489
10,735
4,814
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Ohno Asap
Kukulkan
18
3 / 0 / 16
11,636
970
18,545
5,933
2,936
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
TFWTHEFEEL
Thanatos
17
4 / 2 / 13
11,120
927
12,317
9,637
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
19
4 / 0 / 18
13,283
1,107
11,782
11,356
11,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

254

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 5
10,507
876
12,581
23,066
12,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
FOnewearl
Yemoja
16
0 / 4 / 6
10,914
910
4,417
14,407
13,597
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
2 / 5 / 3
10,691
891
9,146
20,722
15,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
UGRalex07
Fenrir
16
2 / 4 / 3
10,361
863
7,916
14,686
7,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
1 / 5 / 3
10,335
861
8,653
12,013
4,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
27
26
Kills
7
7
Deaths
26
71
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
W
Arachne
Caulifla0
Arachne
13
2
11
9.25
L
Yemoja
FOnewearl
Yemoja
0
4
6
0.75
L
2
5
3
0.7
W
Ullr
2
3
13
2.83
W
Kukulkan
Ohno Asap
Kukulkan
3
0
16
11
W
Thanatos
TFWTHEFEEL
Thanatos
4
2
13
5.25
W
Yemoja
4
0
18
13
L
Fenrir
UGRalex07
Fenrir
2
4
3
0.88
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,455
Damage
42,713
50,057
Taken
84,894
29,242
Mitigated
53,382
20,429
Healing
12,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,581
3,329
0
2,012
23,066
12,374
0
5,558
17,508
0
26,141
W
Arachne
Caulifla0
Arachne
25,322
18,469
0
5,103
12,396
5,412
0
5,394
7,002
0
36,233
L
Yemoja
FOnewearl
Yemoja
4,417
903
5,204
2,460
14,407
13,597
0
4,751
9,275
12,476
0
L
9,146
995
0
0
20,722
15,018
0
9,125
11,348
34,418
0
W
Ullr
9,489
5,916
0
1,643
10,735
4,814
0
6,027
4,708
0
22,327
W
Kukulkan
Ohno Asap
Kukulkan
18,545
2,184
0
362
5,933
2,936
0
2,035
3,898
51,836
0
W
Thanatos
TFWTHEFEEL
Thanatos
12,317
4,241
0
5,318
9,637
4,336
0
3,860
5,777
0
19,555
W
Yemoja
11,782
3,563
3,473
4,530
11,356
11,744
0
4,900
6,456
28,643
0
L
Fenrir
UGRalex07
Fenrir
7,916
1,105
0
819
14,686
7,534
0
4,679
10,007
0
19,849
L
8,653
58
1,107
1,258
12,013
4,859
0
5,584
6,429
37,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,326
Gold Earned
52,808
194
Minions Killed
212
7
Camps Cleared
4
1,051,308
Distance Traveled
1,000,852
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,507
876
28
2
3
206,312
3
W
Arachne
13,527
1,127
23
2
4
253,540
0
L
Yemoja
10,914
910
12
1
0
175,707
0
L
Ymir
10,691
891
72
6
0
188,113
2
W
Ullr
10,760
897
32
3
1
168,007
0
W
Kukulkan
11,636
970
95
8
2
225,084
2
W
Thanatos
11,120
927
18
2
0
204,140
0
W
Yemoja
13,283
1,107
26
2
0
200,537
0
L
Fenrir
10,361
863
29
2
0
222,259
2
L
Ra
10,335
861
71
6
1
208,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role