Player Matchup

Ymir
Ymir
Ganfanor
Ymir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 65L
1,451 Elo+
Party 3
Mulan
Mulan
Juanitae
Mulan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 30L
1,523 Elo+
Party 2
Fenrir
Fenrir
Kasperb2111
Fenrir
Level 28
God Stats
1W - 1L
1,712 SR
Queue Stats
22W - 18L
1,496 Elo+
Party 3
Danzaburou
Danzaburou
VnusFrn
Danzaburou
Level 41
God Stats
0W - 2L
1,229 SR
Queue Stats
18W - 19L
1,538 Elo+
Solo
Tiamat
Tiamat
scarhevy23
Tiamat
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 36L
1,536 Elo+
Party 2
Team Averages
Level 53
1,488 SR
1,509 Elo+

VS

Team Averages
Level 73
1,488 SR
1,487 Elo+
Set
Set
DonAyaan
Set
Level 95
God Stats
23W - 24L
1,395 SR
Queue Stats
42W - 42L
1,517 Elo+
Party 1
Izanami
Izanami
Endeavour02
Izanami
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,498 Elo+
Party 1
Tiamat
Tiamat
IHaveTeeth
Tiamat
Level 126
God Stats
11W - 8L
1,781 SR
Queue Stats
121W - 101L
1,527 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MaverickDawg
Cu Chulainn
Level 87
God Stats
19W - 22L
1,477 SR
Queue Stats
58W - 54L
1,505 Elo+
Party 1
Xing Tian
Xing Tian
niobé
Xing Tian
Level 40
God Stats
2W - 4L
1,289 SR
Queue Stats
25W - 31L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 2 / 0
6,030
464
1,418
5,228
2,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
Juanitae
Mulan
10
0 / 3 / 0
6,064
466
2,726
8,893
4,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
10
1 / 4 / 1
6,128
471
2,565
9,509
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
VnusFrn
Danzaburou
9
0 / 4 / 0
5,429
418
2,788
6,225
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
scarhevy23
Tiamat
12
1 / 2 / 0
6,529
502
4,249
7,509
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
7,501
577
5,490
6,861
3,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Endeavour02
Izanami
11
1 / 0 / 3
6,874
529
2,974
4,080
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
IHaveTeeth
Tiamat
14
5 / 0 / 3
8,305
639
7,652
5,909
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
MaverickDawg
Cu Chulainn
13
3 / 1 / 1
7,463
574
5,748
6,081
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
niobé
Xing Tian
9
2 / 0 / 4
6,427
494
2,742
6,879
3,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
15
15
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Izanami
Endeavour02
Izanami
1
0
3
2.5
L
Ymir
0
2
0
0
W
Tiamat
IHaveTeeth
Tiamat
5
0
3
6.5
L
Mulan
Juanitae
Mulan
0
3
0
0
L
Fenrir
1
4
1
0.38
W
Cu Chulainn
MaverickDawg
Cu Chulainn
3
1
1
3.5
L
Danzaburou
VnusFrn
Danzaburou
0
4
0
0
W
Xing Tian
niobé
Xing Tian
2
0
4
4
L
Tiamat
scarhevy23
Tiamat
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,746
Damage
24,606
37,364
Taken
29,810
17,202
Mitigated
14,457
10,735
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,490
1,687
0
436
6,861
3,962
0
1,460
5,302
0
51,651
W
Izanami
Endeavour02
Izanami
2,974
2,180
0
2,294
4,080
1,143
726
979
3,101
0
38,508
L
Ymir
1,418
247
0
936
5,228
2,122
0
792
4,436
8,515
0
W
Tiamat
IHaveTeeth
Tiamat
7,652
945
0
2,220
5,909
3,626
46
2,556
3,148
45,494
0
L
Mulan
Juanitae
Mulan
2,726
702
0
3,619
8,893
4,638
0
1,137
7,692
0
27,750
L
Fenrir
2,565
271
0
3,540
9,509
3,173
240
2,397
6,996
0
31,395
W
Cu Chulainn
MaverickDawg
Cu Chulainn
5,748
839
0
3,688
6,081
2,460
634
0
5,906
0
40,323
L
Danzaburou
VnusFrn
Danzaburou
2,788
1,016
0
475
6,225
3,005
0
1,280
4,942
0
32,494
W
Xing Tian
niobé
Xing Tian
2,742
321
0
2,212
6,879
3,266
90
363
6,486
8,159
0
L
Tiamat
scarhevy23
Tiamat
4,249
365
0
2,165
7,509
4,264
184
4,394
2,904
31,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,180
Gold Earned
36,570
325
Minions Killed
365
0
Camps Cleared
0
1,116,514
Distance Traveled
1,279,601
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,501
577
78
6
0
279,747
1
W
Izanami
6,874
529
90
7
0
217,674
0
L
Ymir
6,030
464
20
2
0
161,725
0
W
Tiamat
8,305
639
113
9
0
263,184
1
L
Mulan
6,064
466
73
6
0
253,702
2
L
Fenrir
6,128
471
70
5
0
254,451
3
W
Cu Chulainn
7,463
574
78
6
0
254,610
0
L
Danzaburou
5,429
418
52
4
0
192,189
1
W
Xing Tian
6,427
494
6
0
0
264,386
5
L
Tiamat
6,529
502
110
8
0
254,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role