Player Matchup

Skadi
Skadi
ColonelBuster
Skadi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 115L
1,435 Elo+
Party 1
Yemoja
Yemoja
Macalla
Yemoja
Level 29
God Stats
10W - 9L
1,421 SR
Queue Stats
52W - 43L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
MonclerJacket
Baron Samedi
Level 14
God Stats
2W - 2L
1,446 SR
Queue Stats
41W - 54L
1,264 Elo+
Party 1
Guan Yu
Guan Yu
NotTjRizzo
Guan Yu
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 17L
1,500 Elo+
Solo
Arachne
Arachne
TZ4GuiPlay09
Arachne
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 88L
1,406 Elo+
Solo
Team Averages
Level 18
1,473 SR
1,406 Elo+

VS

Team Averages
Level 15
1,415 SR
1,395 Elo+
Yemoja
Yemoja
LIGHTSKINxGAMING
Yemoja
Level 20
God Stats
25W - 39L
1,294 SR
Queue Stats
185W - 224L
1,390 Elo+
Party 2
Nemesis
Nemesis
PePegga69
Nemesis
Level 28
God Stats
6W - 12L
1,408 SR
Queue Stats
398W - 420L
1,400 Elo+
Party 2
Neith
Neith
Sjafruddin
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,439 Elo+
Solo
Guan Yu
Guan Yu
ZySuReXiVaQóWoM
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Skadi
Skadi
jirachiworld
Skadi
Level 18
God Stats
9W - 8L
1,373 SR
Queue Stats
43W - 37L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,375
597
4,234
3,687
918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Macalla
Yemoja
8
2 / 1 / 3
5,276
586
2,752
5,482
1,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
MonclerJacket
Baron Samedi
8
0 / 2 / 0
4,915
546
64
4,961
1,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
NotTjRizzo
Guan Yu
10
2 / 0 / 3
6,032
670
1,818
3,289
2,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Arachne
TZ4GuiPlay09
Arachne
9
8 / 1 / 1
6,182
687
3,993
5,705
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,355
484
1,445
4,525
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
PePegga69
Nemesis
8
1 / 3 / 0
4,781
531
1,818
6,400
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
1
0 / 1 / 0
3,290
366
0
746
145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 4 / 0
4,068
452
921
4,473
2,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 2 / 0
5,897
655
4,298
4,500
1,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
14
Kills
4
4
Deaths
14
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
0
4
0
0
W
Yemoja
Macalla
Yemoja
2
1
3
3.5
W
Baron Samedi
MonclerJacket
Baron Samedi
0
2
0
0
W
Guan Yu
NotTjRizzo
Guan Yu
2
0
3
3.5
L
Nemesis
PePegga69
Nemesis
1
3
0
0.33
L
Neith
0
1
0
0
W
Arachne
TZ4GuiPlay09
Arachne
8
1
1
8.5
L
0
4
0
0
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,861
Damage
8,482
23,124
Taken
20,644
8,499
Mitigated
6,643
9,180
Healing
3,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,234
1,545
0
1,938
3,687
918
0
659
3,003
0
26,536
L
1,445
65
405
126
4,525
1,498
0
1,324
3,201
13,549
0
W
Yemoja
Macalla
Yemoja
2,752
494
424
1,167
5,482
1,905
90
693
4,789
15,318
0
W
Baron Samedi
MonclerJacket
Baron Samedi
64
64
0
1,984
4,961
1,524
168
0
4,961
20,450
0
W
Guan Yu
NotTjRizzo
Guan Yu
1,818
423
0
1,120
3,289
2,383
2
0
3,214
0
29,904
L
Nemesis
PePegga69
Nemesis
1,818
582
147
1,008
6,400
1,706
352
597
5,728
0
18,808
L
Neith
0
0
0
0
746
145
0
486
260
0
0
W
Arachne
TZ4GuiPlay09
Arachne
3,993
3,138
0
2,547
5,705
1,769
0
93
5,612
0
17,357
L
921
110
0
483
4,473
2,020
19
345
4,053
0
10,375
L
4,298
2,307
0
1,009
4,500
1,274
0
64
4,436
0
31,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,780
Gold Earned
22,391
210
Minions Killed
153
0
Camps Cleared
0
880,114
Distance Traveled
730,236
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,375
597
46
5
0
163,165
0
L
Yemoja
4,355
484
29
3
0
156,564
0
W
Yemoja
5,276
586
30
3
0
178,627
2
W
Baron Samedi
4,915
546
36
4
0
150,366
0
W
Guan Yu
6,032
670
63
7
0
168,438
1
L
Nemesis
4,781
531
43
5
0
194,676
0
L
Neith
3,290
366
0
0
0
30,881
1
W
Arachne
6,182
687
35
4
0
219,518
0
L
Guan Yu
4,068
452
17
2
0
162,164
1
L
Skadi
5,897
655
64
7
0
185,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role