Player Matchup

Jormungandr
Jormungandr
AstralEnding
Jormungandr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 81L
1,635 Elo+
Solo
King Arthur
King Arthur
D0PFl
King Arthur
Level 6
God Stats
3W - 1L
1,818 SR
Queue Stats
139W - 64L
1,774 Elo+
Party 1
Tiamat
Tiamat
Eiccon
Tiamat
Level 109
God Stats
15W - 7L
1,808 SR
Queue Stats
471W - 347L
1,607 Elo+
Party 1
Izanami
Izanami
Hypеrion
Izanami
Level 82
God Stats
6W - 0L
1,930 SR
Queue Stats
100W - 37L
1,729 Elo+
Party 2
Set
Set
Icаrus
Set
Level 8
God Stats
11W - 4L
1,840 SR
Queue Stats
67W - 31L
1,809 Elo+
Party 2
Team Averages
Level 46
1,779 SR
1,711 Elo+

VS

Team Averages
Level 24
1,559 SR
1,604 Elo+
Pele
Pele
BigCoomersWeiner
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,560 Elo+
Solo
Anubis
Anubis
Kryptic6969
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 198L
1,642 Elo+
Solo
Tiamat
Tiamat
XxZ0MB13DuckxX
Tiamat
Level 28
God Stats
0W - 3L
1,087 SR
Queue Stats
451W - 484L
1,494 Elo+
Solo
Tyr
Tyr
cammew
Tyr
Level 28
God Stats
12W - 9L
1,717 SR
Queue Stats
180W - 153L
1,629 Elo+
Solo
Izanami
Izanami
crimmus
Izanami
Level 28
God Stats
5W - 3L
1,990 SR
Queue Stats
94W - 74L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AstralEnding
Jormungandr
15
0 / 1 / 4
8,859
591
9,420
8,025
6,744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
D0PFl
King Arthur
13
2 / 0 / 4
7,333
489
6,368
10,063
4,617
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Eiccon
Tiamat
17
4 / 0 / 3
9,900
660
6,708
4,214
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Hypеrion
Izanami
14
2 / 1 / 3
8,607
574
5,075
7,350
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Set
15
9 / 1 / 1
9,223
615
8,104
10,745
5,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,154
410
6,031
8,205
1,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
15
1 / 3 / 0
8,833
589
3,033
8,842
4,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 6 / 0
6,386
426
2,303
9,616
4,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
cammew
Tyr
13
1 / 1 / 0
7,999
533
5,285
13,065
5,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
crimmus
Izanami
13
0 / 4 / 0
7,373
492
5,205
9,243
2,679
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
17
Kills
3
3
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AstralEnding
Jormungandr
0
1
4
2
L
1
3
1
0.5
W
King Arthur
D0PFl
King Arthur
2
0
4
4
W
Tiamat
Eiccon
Tiamat
4
0
3
5.5
W
Izanami
Hypеrion
Izanami
2
1
3
3.5
W
Set
9
1
1
9.5
L
Anubis
1
3
0
0.33
L
0
6
0
0
L
Tyr
cammew
Tyr
1
1
0
1
L
Izanami
crimmus
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,675
Damage
21,857
40,397
Taken
48,971
21,204
Mitigated
18,261
12,654
Healing
15,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AstralEnding
Jormungandr
9,420
3,658
0
3,301
8,025
6,744
0
445
7,580
56,344
0
L
6,031
1,584
0
2,183
8,205
1,399
0
1,679
6,408
0
18,764
W
King Arthur
D0PFl
King Arthur
6,368
1,146
359
2,158
10,063
4,617
0
1,249
8,814
0
30,654
W
Tiamat
Eiccon
Tiamat
6,708
630
0
2,644
4,214
2,318
474
1,660
2,554
65,181
0
W
Izanami
Hypеrion
Izanami
5,075
2,904
0
500
7,350
1,935
1,574
0
7,350
0
49,903
W
Set
8,104
3,988
0
3,692
10,745
5,590
828
1,982
8,763
0
61,931
L
Anubis
3,033
220
0
3,792
8,842
4,080
0
3,719
4,831
67,950
0
L
2,303
298
0
1,040
9,616
4,269
0
2,086
7,400
34,817
0
L
Tyr
cammew
Tyr
5,285
873
0
5,675
13,065
5,834
772
7,729
4,961
0
50,795
L
Izanami
crimmus
Izanami
5,205
2,865
0
2,627
9,243
2,679
0
0
9,243
0
54,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,922
Gold Earned
36,745
530
Minions Killed
468
0
Camps Cleared
0
1,463,253
Distance Traveled
1,355,580
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,859
591
134
9
0
266,070
6
L
Pele
6,154
410
32
2
0
221,413
2
W
King Arthur
7,333
489
39
3
0
280,428
3
W
Tiamat
9,900
660
158
11
0
294,622
6
W
Izanami
8,607
574
100
7
0
258,297
2
W
Set
9,223
615
99
7
0
363,836
5
L
Anubis
8,833
589
146
10
0
271,426
4
L
Tiamat
6,386
426
71
5
0
273,888
0
L
Tyr
7,999
533
111
7
0
328,297
0
L
Izanami
7,373
492
108
7
0
260,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role