Player Matchup

Osiris
Osiris
HattrRJ
Osiris
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 84L
1,468 Elo+
Party 2
Medusa
Medusa
LameAim
Medusa
Level 16
God Stats
3W - 1L
1,648 SR
Queue Stats
12W - 17L
1,359 Elo+
Party 2
Scylla
Scylla
OvalCow042100
Scylla
Level 55
God Stats
9W - 9L
1,432 SR
Queue Stats
146W - 117L
1,418 Elo+
Party 2
Geb
Geb
TheRealCookie15
Geb
Level 63
God Stats
1W - 2L
1,118 SR
Queue Stats
12W - 18L
1,343 Elo+
Party 2
Erlang Shen
Erlang Shen
TigerNotDay78
Erlang Shen
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,387 Elo+
Party 2
Team Averages
Level 31
1,440 SR
1,395 Elo+

VS

Team Averages
Level 20
1,505 SR
1,470 Elo+
Jing Wei
Jing Wei
ImFluffeh
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,549 Elo+
Party 1
Bellona
Bellona
Meilseoir
Bellona
Level 22
God Stats
3W - 2L
1,441 SR
Queue Stats
16W - 35L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
Taizu44
Cthulhu
Level 22
God Stats
3W - 4L
1,585 SR
Queue Stats
16W - 37L
1,497 Elo+
Party 1
Arachne
Arachne
flamingbeauty892
Arachne
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,258 Elo+
Party 1
Thoth
Thoth
sinsian
Thoth
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HattrRJ
Osiris
19
26 / 0 / 6
13,050
725
22,965
11,567
13,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
LameAim
Medusa
14
5 / 0 / 8
9,550
531
9,698
6,289
2,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 0 / 6
10,869
604
7,253
8,784
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 1 / 9
9,573
532
7,387
13,616
10,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
TigerNotDay78
Erlang Shen
14
6 / 1 / 7
9,439
524
5,498
10,116
4,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ImFluffeh
Jing Wei
12
1 / 6 / 0
7,442
413
5,584
12,777
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Meilseoir
Bellona
9
0 / 13 / 0
6,260
348
4,419
16,770
11,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cthulhu
Taizu44
Cthulhu
9
0 / 7 / 1
6,126
340
5,503
15,950
12,169
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 14 / 0
6,008
334
3,027
13,114
3,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
sinsian
Thoth
12
0 / 5 / 0
6,908
384
4,246
8,908
2,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
3
45
Kills
2
2
Deaths
45
36
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
HattrRJ
Osiris
26
0
6
29
L
Jing Wei
ImFluffeh
Jing Wei
1
6
0
0.17
W
Medusa
LameAim
Medusa
5
0
8
9
L
Bellona
Meilseoir
Bellona
0
13
0
0
W
4
0
6
7
L
Cthulhu
Taizu44
Cthulhu
0
7
1
0.07
W
4
1
9
8.5
W
Erlang Shen
TigerNotDay78
Erlang Shen
6
1
7
9.5
L
1
14
0
0.07
L
Thoth
sinsian
Thoth
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,801
Damage
22,779
50,372
Taken
67,519
33,264
Mitigated
33,979
14,650
Healing
10,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
HattrRJ
Osiris
22,965
11,040
0
4,403
11,567
13,157
2,638
668
10,561
0
92,874
L
Jing Wei
ImFluffeh
Jing Wei
5,584
3,115
0
3,408
12,777
3,819
726
3,899
8,838
0
42,489
W
Medusa
LameAim
Medusa
9,698
5,279
0
2,592
6,289
2,325
1,143
2,479
3,748
0
51,729
L
Bellona
Meilseoir
Bellona
4,419
1,271
0
1,550
16,770
11,787
0
1,254
15,173
0
23,123
W
7,253
798
0
4,170
8,784
3,464
1,772
2,446
6,338
77,431
0
L
Cthulhu
Taizu44
Cthulhu
5,503
555
415
2,976
15,950
12,169
0
5,425
10,514
17,783
0
W
7,387
1,495
0
2,279
13,616
10,269
463
2,580
10,085
26,208
0
W
Erlang Shen
TigerNotDay78
Erlang Shen
5,498
4,012
0
1,206
10,116
4,049
1,614
1,576
8,515
0
51,967
L
3,027
2,327
0
831
13,114
3,839
0
492
12,322
0
15,214
L
Thoth
sinsian
Thoth
4,246
339
0
1,280
8,908
2,365
162
3,275
5,282
28,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,481
Gold Earned
32,744
481
Minions Killed
231
0
Camps Cleared
0
1,730,426
Distance Traveled
1,329,714
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,050
725
167
9
0
371,795
6
L
Jing Wei
7,442
413
74
4
0
307,554
0
W
Medusa
9,550
531
85
5
0
328,762
2
L
Bellona
6,260
348
39
2
0
240,838
0
W
Scylla
10,869
604
130
7
0
311,022
4
L
Cthulhu
6,126
340
30
2
0
258,293
0
W
Geb
9,573
532
24
1
0
338,481
0
W
Erlang Shen
9,439
524
75
4
0
380,366
2
L
Arachne
6,008
334
30
2
0
297,226
0
L
Thoth
6,908
384
58
3
0
225,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role