Player Matchup

Tsukuyomi
Tsukuyomi
AlluJalllu
Tsukuyomi
Level 126
God Stats
6W - 7L
1,479 SR
Queue Stats
14W - 20L
1,549 Elo+
Party 1
Osiris
Osiris
Heneetti
Osiris
Level 134
God Stats
1W - 1L
1,714 SR
Queue Stats
221W - 194L
1,642 Elo+
Party 1
Rama
Rama
Ryukhan
Rama
Level 160
God Stats
4W - 7L
1,500 SR
Queue Stats
334W - 320L
1,541 Elo+
Solo
Agni
Agni
myrdstom
Agni
Level 157
God Stats
31W - 33L
1,636 SR
Queue Stats
266W - 280L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
perunapora6000
Baron Samedi
Level 64
God Stats
10W - 14L
1,612 SR
Queue Stats
118W - 101L
1,574 Elo+
Party 1
Team Averages
Level 128
1,588 SR
1,564 Elo+

VS

Team Averages
Level 103
1,599 SR
1,520 Elo+
Rama
Rama
Dalph
Rama
Level 64
God Stats
5W - 0L
1,810 SR
Queue Stats
59W - 59L
1,540 Elo+
Solo
Eset
Eset
Granitbohrer
Eset
Level 144
God Stats
3W - 3L
1,725 SR
Queue Stats
131W - 113L
1,511 Elo+
Party 2
Chaac
Chaac
Hinnz
Chaac
Level 88
God Stats
11W - 5L
1,611 SR
Queue Stats
153W - 138L
1,539 Elo+
Party 2
Mulan
Mulan
Vildorn
Mulan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
espartamey88
Tsukuyomi
Level 67
God Stats
7W - 6L
1,352 SR
Queue Stats
178W - 152L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlluJalllu
Tsukuyomi
13
1 / 7 / 3
8,491
404
6,143
14,742
6,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Heneetti
Osiris
16
5 / 7 / 1
10,231
487
13,780
20,866
18,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
Ryukhan
Rama
16
4 / 6 / 1
10,200
486
10,708
17,062
9,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Agni
14
0 / 7 / 0
8,503
405
4,607
14,164
5,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
perunapora6000
Baron Samedi
12
1 / 9 / 6
8,668
413
11,252
19,197
15,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dalph
Rama
19
4 / 3 / 5
12,537
597
7,645
17,518
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
15 / 1 / 11
13,928
663
26,579
14,735
6,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Hinnz
Chaac
17
2 / 2 / 10
11,063
527
8,532
17,831
17,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mulan
Vildorn
Mulan
17
6 / 2 / 10
12,055
574
13,595
18,349
17,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
espartamey88
Tsukuyomi
18
9 / 3 / 10
11,919
568
9,099
16,542
6,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
11
Kills
36
36
Deaths
11
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AlluJalllu
Tsukuyomi
1
7
3
0.36
W
Rama
Dalph
Rama
4
3
5
2.17
W
15
1
11
20.5
L
Osiris
Heneetti
Osiris
5
7
1
0.79
W
Chaac
Hinnz
Chaac
2
2
10
3.5
L
Rama
Ryukhan
Rama
4
6
1
0.75
W
Mulan
Vildorn
Mulan
6
2
10
5.5
W
Tsukuyomi
espartamey88
Tsukuyomi
9
3
10
4.67
L
Agni
0
7
0
0
L
Baron Samedi
perunapora6000
Baron Samedi
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,490
Damage
65,450
86,031
Taken
84,975
54,521
Mitigated
53,941
21,459
Healing
43,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AlluJalllu
Tsukuyomi
6,143
1,042
0
2,279
14,742
6,171
0
4,374
10,186
0
43,026
W
Rama
Dalph
Rama
7,645
6,289
0
12,033
17,518
6,582
6,772
2,623
14,895
0
87,708
W
26,579
3,118
916
8,261
14,735
6,683
1,636
5,822
8,838
105,990
0
L
Osiris
Heneetti
Osiris
13,780
5,088
0
3,539
20,866
18,264
42
4,257
16,134
0
63,983
W
Chaac
Hinnz
Chaac
8,532
933
0
10,028
17,831
17,024
574
3,074
14,307
307
71,331
L
Rama
Ryukhan
Rama
10,708
8,555
0
6,093
17,062
9,409
0
2,149
14,847
0
81,378
W
Mulan
Vildorn
Mulan
13,595
2,056
0
6,517
18,349
17,083
0
3,262
14,987
0
57,582
W
Tsukuyomi
espartamey88
Tsukuyomi
9,099
2,194
0
6,040
16,542
6,569
1,812
5,016
11,451
0
73,192
L
Agni
4,607
296
0
4,472
14,164
5,509
0
7,605
5,973
58,939
0
L
Baron Samedi
perunapora6000
Baron Samedi
11,252
1,567
1,151
3,925
19,197
15,168
0
7,330
11,534
25,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,093
Gold Earned
61,502
433
Minions Killed
634
0
Camps Cleared
0
1,781,694
Distance Traveled
2,071,452
17
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,491
404
80
4
0
377,500
0
W
Rama
12,537
597
157
7
0
352,953
7
W
Eset
13,928
663
173
8
0
425,487
6
L
Osiris
10,231
487
93
4
0
371,396
5
W
Chaac
11,063
527
132
6
0
392,038
7
L
Rama
10,200
486
135
6
0
303,025
2
W
Mulan
12,055
574
65
3
0
460,358
9
W
Tsukuyomi
11,919
568
107
5
0
440,616
4
L
Agni
8,503
405
112
5
0
374,526
7
L
Baron Samedi
8,668
413
13
1
0
355,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role