Player Matchup

Bellona
Bellona
AmazonLoli
Bellona
Level 15
God Stats
1W - 2L
1,310 SR
Queue Stats
55W - 59L
1,405 Elo+
Party 1
Anhur
Anhur
Colemehr
Anhur
Level 9
God Stats
39W - 31L
1,337 SR
Queue Stats
105W - 97L
1,314 Elo+
Solo
Set
Set
Magikp0tat0
Set
Level 108
God Stats
20W - 26L
1,546 SR
Queue Stats
314W - 367L
1,427 Elo+
Party 1
Ares
Ares
SolidShaneVEVO
Ares
Level 13
God Stats
13W - 11L
1,402 SR
Queue Stats
86W - 111L
1,329 Elo+
Party 1
Persephone
Persephone
str8_up_killa89
Persephone
Level 43
God Stats
3W - 3L
1,063 SR
Queue Stats
38W - 68L
1,314 Elo+
Party 1
Team Averages
Level 38
1,331 SR
1,358 Elo+

VS

Team Averages
Level 16
1,502 SR
1,357 Elo+
Janus
Janus
Azacana
Janus
Level 27
God Stats
6W - 12L
1,337 SR
Queue Stats
12W - 15L
1,342 Elo+
Solo
Nemesis
Nemesis
Hjildor
Nemesis
Level 26
God Stats
3W - 1L
1,735 SR
Queue Stats
208W - 162L
1,652 Elo+
Solo
Yemoja
Yemoja
ScaI8
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
heklkdd
Neith
Level 16
God Stats
0W - 1L
1,483 SR
Queue Stats
2W - 8L
1,072 Elo+
Solo
Bellona
Bellona
iLnsiC
Bellona
Level 8
God Stats
2W - 4L
1,455 SR
Queue Stats
4W - 9L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AmazonLoli
Bellona
10
3 / 1 / 1
5,787
579
3,105
5,346
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Colemehr
Anhur
9
3 / 1 / 1
5,596
560
1,719
4,704
1,332
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 1 / 1
6,351
635
5,497
5,644
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 2
5,463
546
2,185
4,387
3,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Persephone
str8_up_killa89
Persephone
9
1 / 1 / 1
5,348
535
983
2,450
620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Azacana
Janus
10
2 / 3 / 0
5,592
559
1,862
5,274
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Hjildor
Nemesis
8
2 / 3 / 0
5,033
503
2,676
6,508
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
ScaI8
Yemoja
1
0 / 1 / 0
3,405
341
0
706
225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
heklkdd
Neith
6
0 / 3 / 0
4,202
420
1,030
4,774
844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
iLnsiC
Bellona
8
0 / 6 / 0
4,549
455
2,161
6,268
4,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
15
Kills
4
5
Deaths
16
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
AmazonLoli
Bellona
3
1
1
3.5
L
Janus
Azacana
Janus
2
3
0
0.67
W
Anhur
Colemehr
Anhur
3
1
1
3.5
L
Nemesis
Hjildor
Nemesis
2
3
0
0.67
W
6
1
1
6.5
L
Yemoja
ScaI8
Yemoja
0
1
0
0
W
2
1
2
3
L
Neith
heklkdd
Neith
0
3
0
0
L
Bellona
iLnsiC
Bellona
0
6
0
0
W
Persephone
str8_up_killa89
Persephone
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,489
Damage
7,729
22,531
Taken
23,530
12,056
Mitigated
8,278
4,268
Healing
4,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AmazonLoli
Bellona
3,105
1,218
0
1,213
5,346
4,009
832
176
5,170
84
20,021
L
Janus
Azacana
Janus
1,862
0
0
992
5,274
1,143
46
673
4,465
25,220
0
W
Anhur
Colemehr
Anhur
1,719
407
0
480
4,704
1,332
665
0
4,704
0
29,085
L
Nemesis
Hjildor
Nemesis
2,676
1,184
0
2,360
6,508
1,553
0
1,072
5,436
0
18,826
W
5,497
2,356
0
2,046
5,644
2,259
0
650
4,942
0
30,574
L
Yemoja
ScaI8
Yemoja
0
0
30
24
706
225
0
0
706
673
0
W
2,185
187
0
0
4,387
3,836
255
0
4,387
10,684
0
L
Neith
heklkdd
Neith
1,030
406
0
843
4,774
844
0
1,115
3,659
0
12,489
L
Bellona
iLnsiC
Bellona
2,161
548
0
148
6,268
4,513
0
226
6,042
274
15,626
W
Persephone
str8_up_killa89
Persephone
983
174
0
529
2,450
620
530
1,019
1,290
20,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,545
Gold Earned
22,781
208
Minions Killed
165
0
Camps Cleared
0
912,520
Distance Traveled
771,800
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,787
579
47
5
0
171,504
0
L
Janus
5,592
559
73
7
0
176,038
0
W
Anhur
5,596
560
47
5
0
164,354
0
L
Nemesis
5,033
503
37
4
0
187,406
5
W
Set
6,351
635
53
5
0
202,559
0
L
Yemoja
3,405
341
1
0
0
24,087
1
W
Ares
5,463
546
23
2
0
184,364
0
L
Neith
4,202
420
22
2
0
196,584
1
L
Bellona
4,549
455
32
3
0
187,685
2
W
Persephone
5,348
535
38
4
0
189,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role