Player Matchup

Tiamat
Tiamat
BlueWestlo77
Tiamat
Level 67
God Stats
17W - 8L
1,764 SR
Queue Stats
153W - 143L
1,447 Elo+
Party 2
Hou Yi
Hou Yi
ItsWill9830
Hou Yi
Level 24
God Stats
12W - 13L
1,406 SR
Queue Stats
23W - 23L
1,433 Elo+
Party 2
Nu Wa
Nu Wa
Necrofaciz
Nu Wa
Level 69
God Stats
11W - 7L
1,485 SR
Queue Stats
122W - 130L
1,498 Elo+
Party 3
Ratatoskr
Ratatoskr
StewardJeans878
Ratatoskr
Level 88
God Stats
4W - 12L
1,077 SR
Queue Stats
305W - 334L
1,342 Elo+
Party 3
Athena
Athena
twobarracuda59
Athena
Level 40
God Stats
3W - 11L
1,730 SR
Queue Stats
37W - 34L
1,647 Elo+
Party 3
Team Averages
Level 58
1,492 SR
1,473 Elo+

VS

Team Averages
Level 62
1,355 SR
1,405 Elo+
Hercules
Hercules
Abern14
Hercules
Level 48
God Stats
1W - 2L
1,300 SR
Queue Stats
165W - 164L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
ErickRick_
Danzaburou
Level 62
God Stats
34W - 22L
1,500 SR
Queue Stats
126W - 121L
1,345 Elo+
Party 1
Cthulhu
Cthulhu
JanTusker06
Cthulhu
Level 66
God Stats
10W - 7L
1,441 SR
Queue Stats
19W - 15L
1,339 Elo+
Party 1
Pele
Pele
Scotian Smoke
Pele
Level 45
God Stats
0W - 4L
1,224 SR
Queue Stats
42W - 42L
1,446 Elo+
Solo
Tiamat
Tiamat
militar166arisco
Tiamat
Level 87
God Stats
15W - 17L
1,312 SR
Queue Stats
285W - 267L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
5 / 0 / 0
7,739
595
8,335
10,122
7,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
10
1 / 0 / 1
6,160
474
2,946
7,131
2,135
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
14
4 / 3 / 5
8,145
627
11,196
8,158
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
StewardJeans878
Ratatoskr
11
3 / 0 / 3
6,742
519
2,523
6,220
1,757
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 3 / 4
6,477
498
3,648
11,891
6,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Abern14
Hercules
12
0 / 3 / 0
6,559
505
6,008
10,199
7,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
ErickRick_
Danzaburou
11
2 / 1 / 1
6,468
498
5,442
5,771
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
JanTusker06
Cthulhu
10
2 / 2 / 1
6,305
485
7,165
8,553
4,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 3 / 0
6,559
505
3,535
9,649
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 4 / 0
7,585
583
4,337
8,930
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
6
6
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
Abern14
Hercules
0
3
0
0
W
Tiamat
5
0
0
5
L
Danzaburou
ErickRick_
Danzaburou
2
1
1
2.5
W
Hou Yi
1
0
1
1.5
L
Cthulhu
JanTusker06
Cthulhu
2
2
1
1.25
W
Nu Wa
4
3
5
2.17
L
1
3
0
0.33
W
Ratatoskr
StewardJeans878
Ratatoskr
3
0
3
4.5
L
1
4
0
0.25
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,648
Damage
26,487
43,522
Taken
43,102
21,016
Mitigated
20,121
17,573
Healing
12,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Abern14
Hercules
6,008
3,321
0
3,919
10,199
7,455
72
6,897
3,238
0
39,109
W
Tiamat
8,335
1,641
0
7,096
10,122
7,823
404
0
9,781
42,471
0
L
Danzaburou
ErickRick_
Danzaburou
5,442
1,386
0
1,985
5,771
1,721
0
1,988
3,693
0
36,779
W
Hou Yi
2,946
1,527
0
2,131
7,131
2,135
222
2,687
4,244
0
32,315
L
Cthulhu
JanTusker06
Cthulhu
7,165
199
83
1,608
8,553
4,304
0
2,756
5,733
25,029
0
W
Nu Wa
11,196
4,807
0
1,883
8,158
2,803
902
3,577
4,277
49,940
0
L
3,535
974
0
3,348
9,649
2,731
0
5,103
4,432
0
35,755
W
Ratatoskr
StewardJeans878
Ratatoskr
2,523
633
0
2,701
6,220
1,757
0
671
5,377
0
23,556
L
4,337
215
0
1,966
8,930
3,910
625
5,883
2,827
48,257
0
W
3,648
682
394
3,368
11,891
6,498
103
3,679
7,900
20,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,263
Gold Earned
33,476
332
Minions Killed
384
0
Camps Cleared
0
1,294,954
Distance Traveled
1,276,791
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,559
505
82
6
0
262,090
0
W
Tiamat
7,739
595
83
6
0
262,951
3
L
Danzaburou
6,468
498
63
5
0
250,289
2
W
Hou Yi
6,160
474
62
5
0
246,900
4
L
Cthulhu
6,305
485
53
4
0
278,211
2
W
Nu Wa
8,145
627
95
7
0
225,828
4
L
Pele
6,559
505
70
5
0
276,304
0
W
Ratatoskr
6,742
519
53
4
0
293,440
3
L
Tiamat
7,585
583
116
9
0
209,897
1
W
Athena
6,477
498
39
3
0
265,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role