Player Matchup

Sun Wukong
Sun Wukong
BURGERMAN721
Sun Wukong
Level 28
God Stats
27W - 45L
1,387 SR
Queue Stats
203W - 228L
1,376 Elo+
Party 1
Khepri
Khepri
Omega zero x5
Khepri
Level 82
God Stats
21W - 13L
1,470 SR
Queue Stats
127W - 155L
1,267 Elo+
Party 1
Scylla
Scylla
TRG Commiesqad
Scylla
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
96W - 116L
1,299 Elo+
Party 1
Loki
Loki
VaultHhunterBro
Loki
Level 18
God Stats
51W - 45L
1,604 SR
Queue Stats
567W - 622L
1,307 Elo+
Party 1
Neith
Neith
daniel_nica21
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 29
1,492 SR
1,350 Elo+

VS

Team Averages
Level 18
1,448 SR
1,343 Elo+
Mulan
Mulan
KingCloroxx
Mulan
Level 24
God Stats
1W - 3L
1,420 SR
Queue Stats
4W - 5L
1,310 Elo+
Solo
Hades
Hades
KiraYoshikage4
Hades
Level 30
God Stats
33W - 29L
1,543 SR
Queue Stats
70W - 67L
1,350 Elo+
Solo
Tiamat
Tiamat
LostAelalkau
Tiamat
Level 28
God Stats
0W - 2L
1,279 SR
Queue Stats
10W - 7L
1,335 Elo+
Solo
Thor
Thor
LucaChasethe1
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
josee_carlos_15
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BURGERMAN721
Sun Wukong
12
4 / 3 / 5
8,396
494
5,874
10,981
5,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
12 / 0 / 11
9,515
560
8,774
11,891
9,884
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
8 / 1 / 13
9,209
542
6,060
4,917
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 5 / 3
9,490
558
6,468
11,591
4,123
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 0 / 3
9,984
587
10,375
10,712
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 15 / 0
5,576
328
6,834
16,963
8,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
7 / 8 / 0
8,941
526
11,454
16,555
8,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
11
0 / 7 / 0
6,278
369
4,463
11,202
4,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 10 / 1
5,260
309
919
6,787
1,740
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

1
0 / 0 / 0
4,723
278
0
406
86

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
9
39
Kills
8
9
Deaths
40
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BURGERMAN721
Sun Wukong
4
3
5
2.17
L
1
15
0
0.07
L
7
8
0
0.88
L
Tiamat
0
7
0
0
L
0
10
1
0.05
W
12
0
11
17.5
W
8
1
13
14.5
W
7
5
3
1.7
W
8
0
3
9.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,551
Damage
23,670
50,092
Taken
51,913
25,225
Mitigated
23,613
17,520
Healing
7,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BURGERMAN721
Sun Wukong
5,874
1,764
0
2,596
10,981
5,355
408
4,350
6,581
0
35,655
L
6,834
2,624
0
2,594
16,963
8,333
0
4,953
11,922
0
12,883
L
11,454
294
0
3,813
16,555
8,462
1,275
2,261
14,264
42,429
0
L
Tiamat
4,463
545
0
1,540
11,202
4,992
0
4,824
6,220
31,316
0
L
919
577
0
0
6,787
1,740
8
2,448
4,267
0
4,838
W
8,774
1,468
567
4,887
11,891
9,884
1,712
3,030
8,636
36,148
0
W
6,060
2,935
0
750
4,917
1,796
2,277
3,327
1,515
21,907
0
W
6,468
3,154
0
2,452
11,591
4,123
0
2,793
8,773
0
48,177
W
10,375
4,917
0
6,268
10,712
4,067
6,077
2,417
8,120
0
69,011
L
0
0
0
0
406
86
0
0
406
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,594
Gold Earned
30,778
354
Minions Killed
131
0
Camps Cleared
0
1,310,884
Distance Traveled
905,980
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,396
494
71
4
0
212,476
0
L
Mulan
5,576
328
7
0
0
243,006
2
L
Hades
8,941
526
78
5
0
247,564
0
L
Tiamat
6,278
369
38
2
0
261,341
0
L
Thor
5,260
309
8
0
0
154,069
2
W
Khepri
9,515
560
50
3
0
297,278
1
W
Scylla
9,209
542
51
3
0
226,268
0
W
Loki
9,490
558
63
4
0
324,795
0
W
Neith
9,984
587
119
7
0
250,067
0
L
Bellona
4,723
278
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role