Player Matchup

Yemoja
Yemoja
FourthHokage663
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,431 Elo+
Party 1
Arachne
Arachne
Fr0thyN00b
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,490 Elo+
Party 1
Tiamat
Tiamat
GarroshWarchief
Tiamat
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 8L
1,378 Elo+
Party 1
Team Averages
Level 33
1,500 SR
1,433 Elo+

VS

Team Averages
Level 70
1,581 SR
1,400 Elo+
Cerberus
Cerberus
BloodFall567
Cerberus
Level 75
God Stats
5W - 4L
1,684 SR
Queue Stats
108W - 136L
1,408 Elo+
Solo
Medusa
Medusa
MarkinCz
Medusa
Level 66
God Stats
80W - 73L
1,549 SR
Queue Stats
82W - 81L
1,408 Elo+
Party 2
Arachne
Arachne
Obajz
Arachne
Level 68
God Stats
24W - 33L
1,509 SR
Queue Stats
116W - 135L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
11,514
640
14,188
11,015
10,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Fr0thyN00b
Arachne
13
3 / 13 / 2
11,260
626
9,599
20,301
7,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 8 / 4
10,493
583
11,808
16,946
7,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BloodFall567
Cerberus
15
2 / 1 / 14
11,697
650
10,113
21,946
20,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Medusa
MarkinCz
Medusa
16
8 / 3 / 9
12,120
673
16,029
14,485
6,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Obajz
Arachne
16
11 / 1 / 7
13,147
730
11,551
15,713
6,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
5
Kills
21
21
Deaths
5
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BloodFall567
Cerberus
2
1
14
9
L
1
0
4
3
L
Arachne
Fr0thyN00b
Arachne
3
13
2
0.31
L
1
8
4
0.38
W
Medusa
MarkinCz
Medusa
8
3
9
4.17
W
Arachne
Obajz
Arachne
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,595
Damage
37,693
48,262
Taken
52,144
25,751
Mitigated
33,820
8,065
Healing
24,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BloodFall567
Cerberus
10,113
456
931
8,441
21,946
20,777
59
10,753
11,129
48,755
0
L
14,188
1,582
1,810
23
11,015
10,885
0
2,325
8,690
44,777
0
L
Arachne
Fr0thyN00b
Arachne
9,599
7,038
518
2,877
20,301
7,739
40
4,255
16,046
0
20,987
L
11,808
1,194
611
2,226
16,946
7,127
0
3,565
13,381
36,927
0
W
Medusa
MarkinCz
Medusa
16,029
6,599
932
4,628
14,485
6,133
1,747
7,217
6,748
0
79,494
W
Arachne
Obajz
Arachne
11,551
6,738
1,254
8,652
15,713
6,910
858
8,153
7,482
0
55,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,267
Gold Earned
36,964
124
Minions Killed
277
0
Camps Cleared
0
777,740
Distance Traveled
978,743
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,697
650
115
6
0
323,047
0
L
Yemoja
11,514
640
49
3
0
272,178
0
L
Arachne
11,260
626
29
2
0
255,582
3
L
Tiamat
10,493
583
46
3
0
249,980
1
W
Medusa
12,120
673
94
5
0
308,599
2
W
Arachne
13,147
730
68
4
0
347,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role