Player Matchup

Ganesha
Ganesha
Best Ganesha
Ganesha
Level 7
God Stats
2W - 1L
1,364 SR
Queue Stats
2W - 1L
1,280 Elo+
Party 1
Susano
Susano
llRicaardooll
Susano
Level 19
God Stats
17W - 20L
1,500 SR
Queue Stats
195W - 276L
1,500 Elo+
Solo
Tiamat
Tiamat
v D I R E v
Tiamat
Level 124
God Stats
11W - 3L
1,523 SR
Queue Stats
25W - 18L
1,461 Elo+
Party 1
Team Averages
Level 50
1,462 SR
1,414 Elo+

VS

Team Averages
Level 54
1,641 SR
1,624 Elo+
Izanami
Izanami
ECHO Menace
Izanami
Level 125
God Stats
1W - 1L
1,789 SR
Queue Stats
220W - 193L
1,671 Elo+
Party 2
Kukulkan
Kukulkan
ECHO Roses
Kukulkan
Level 24
God Stats
17W - 18L
1,635 SR
Queue Stats
109W - 106L
1,682 Elo+
Party 2
Ymir
Ymir
TheJuanma002
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Best Ganesha
Ganesha
17
1 / 0 / 5
11,941
663
11,149
15,437
13,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 7 / 0
9,274
515
4,582
8,369
2,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
16
5 / 3 / 1
11,372
632
13,685
11,443
8,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ECHO Menace
Izanami
15
0 / 2 / 10
11,036
613
12,073
16,270
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
ECHO Roses
Kukulkan
15
1 / 3 / 8
10,581
588
7,114
9,023
2,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
9 / 2 / 0
12,394
689
8,862
16,938
13,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
10
10
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Best Ganesha
Ganesha
1
0
5
3.5
L
Izanami
ECHO Menace
Izanami
0
2
10
2.5
L
Kukulkan
ECHO Roses
Kukulkan
1
3
8
1.67
L
9
2
0
4.5
W
1
7
0
0.14
W
Tiamat
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,416
Damage
28,049
35,249
Taken
42,231
24,342
Mitigated
22,089
11,073
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Best Ganesha
Ganesha
11,149
322
0
6,807
15,437
13,517
0
5,925
9,512
39,014
0
L
Izanami
ECHO Menace
Izanami
12,073
8,694
0
7,141
16,270
5,551
1,860
10,151
5,685
0
93,029
L
Kukulkan
ECHO Roses
Kukulkan
7,114
1,125
0
1,555
9,023
2,612
78
7,882
967
37,946
0
L
8,862
1,252
0
4,072
16,938
13,926
0
6,104
10,573
24,713
0
W
4,582
1,196
0
360
8,369
2,721
0
5,389
2,980
0
8,918
W
Tiamat
13,685
1,014
549
3,357
11,443
8,104
0
4,700
6,743
58,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,587
Gold Earned
34,011
156
Minions Killed
230
0
Camps Cleared
0
772,962
Distance Traveled
809,092
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,941
663
11
1
0
278,715
2
L
Izanami
11,036
613
143
8
0
284,557
2
L
Kukulkan
10,581
588
66
4
0
296,734
0
L
Ymir
12,394
689
21
1
0
227,801
5
W
Susano
9,274
515
19
1
0
190,080
1
W
Tiamat
11,372
632
126
7
0
304,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role