Player Matchup

Cupid
Cupid
DW777666
Cupid
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Gahaa3k
Thanatos
Level 23
God Stats
17W - 9L
1,707 SR
Queue Stats
81W - 93L
1,264 Elo+
Solo
Horus
Horus
Ginnbhoy
Horus
Level 29
God Stats
8W - 9L
1,526 SR
Queue Stats
59W - 91L
1,306 Elo+
Party 1
Tiamat
Tiamat
Keebsy
Tiamat
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 33L
1,306 Elo+
Party 1
Tyr
Tyr
VittoCalis
Tyr
Level 21
God Stats
7W - 7L
1,561 SR
Queue Stats
104W - 104L
1,469 Elo+
Solo
Team Averages
Level 24
1,559 SR
1,369 Elo+

VS

Team Averages
Level 7
1,500 SR
1,367 Elo+
Odin
Odin
ILCencio
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,285 Elo+
Solo
Tsukuyomi
Tsukuyomi
Klolhero8
Tsukuyomi
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 24L
1,500 Elo+
Party 2
Ymir
Ymir
WildNyguska
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,500 Elo+
Party 2
Cupid
Cupid
janekpil
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
明明很快乐
Ra
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
186W - 165L
1,049 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DW777666
Cupid
17
9 / 1 / 9
11,453
521
13,591
11,104
6,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Gahaa3k
Thanatos
19
19 / 4 / 4
12,641
575
18,598
15,655
7,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Ginnbhoy
Horus
16
3 / 0 / 14
11,130
506
6,047
9,950
11,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Keebsy
Tiamat
17
8 / 4 / 4
11,534
524
9,229
12,470
9,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 1 / 5
12,342
561
4,528
12,882
15,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
7
2 / 1 / 0
6,587
299
1,870
3,432
1,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Klolhero8
Tsukuyomi
15
2 / 10 / 0
9,475
431
8,861
16,095
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

12
1 / 8 / 0
8,158
371
3,868
19,276
14,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
janekpil
Cupid
12
0 / 12 / 3
7,952
361
5,521
15,851
3,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 11 / 1
10,419
474
9,292
15,139
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
42
Kills
10
10
Deaths
42
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
DW777666
Cupid
9
1
9
13.5
W
Thanatos
Gahaa3k
Thanatos
19
4
4
5.25
W
Horus
Ginnbhoy
Horus
3
0
14
10
L
Odin
2
1
0
2
W
Tiamat
Keebsy
Tiamat
8
4
4
2.5
L
Tsukuyomi
Klolhero8
Tsukuyomi
2
10
0
0.2
W
3
1
5
5.5
L
1
8
0
0.13
L
Cupid
janekpil
Cupid
0
12
3
0.13
L
5
11
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,993
Damage
29,412
62,061
Taken
69,793
49,869
Mitigated
28,259
37,372
Healing
8,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
DW777666
Cupid
13,591
6,709
120
2,975
11,104
6,697
2,889
3,275
7,829
0
75,032
W
Thanatos
Gahaa3k
Thanatos
18,598
3,094
0
16,710
15,655
7,100
3,231
3,218
12,387
0
81,274
W
Horus
Ginnbhoy
Horus
6,047
2,776
3,561
5,248
9,950
11,209
2,982
744
9,206
0
25,785
L
Odin
1,870
622
0
1,175
3,432
1,522
16
0
3,332
0
7,114
W
Tiamat
Keebsy
Tiamat
9,229
1,059
0
5,497
12,470
9,437
1,637
5,414
7,056
60,414
0
L
Tsukuyomi
Klolhero8
Tsukuyomi
8,861
1,884
0
1,366
16,095
4,624
0
0
16,045
0
48,502
W
4,528
1,191
0
3,261
12,882
15,426
2,717
509
12,248
0
71,311
L
3,868
486
0
922
19,276
14,262
0
2,523
16,556
20,307
0
L
Cupid
janekpil
Cupid
5,521
3,127
157
3,351
15,851
3,582
136
1,305
14,340
0
33,203
L
9,292
1,264
205
869
15,139
4,269
313
4,702
9,995
54,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,100
Gold Earned
42,591
520
Minions Killed
252
0
Camps Cleared
0
1,946,857
Distance Traveled
1,391,857
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,453
521
125
6
0
341,603
0
W
Thanatos
12,641
575
119
5
0
464,849
0
W
Horus
11,130
506
24
1
0
416,638
0
L
Odin
6,587
299
11
1
0
129,327
0
W
Tiamat
11,534
524
114
5
0
336,488
0
L
Tsukuyomi
9,475
431
69
3
0
368,575
3
W
Tyr
12,342
561
138
6
0
387,279
4
L
Ymir
8,158
371
33
2
0
277,759
1
L
Cupid
7,952
361
49
2
0
282,180
5
L
Ra
10,419
474
90
4
0
334,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role