Player Matchup

Chang'e
Chang'e
Platinum III
IIBansky
Chang'e
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
JamZKarma
Tsukuyomi
Gold V
Level 160
God Stats
1W - 2L
1,484 SR
Queue Stats
187W - 159L
1,597 MMR
Party 1
Khepri
Khepri
Gold II
LupinLup1n
Khepri
Gold II
Level 43
God Stats
1W - 2L
1,365 SR
Queue Stats
135W - 128L
1,615 MMR
Solo
Bellona
Bellona
Gold II
VaIkyrîe
Bellona
Gold II
Level 139
God Stats
4W - 1L
1,630 SR
Queue Stats
55W - 39L
1,612 MMR
Solo
Anhur
Anhur
Gold III
micdeca
Anhur
Gold III
Level 148
God Stats
17W - 14L
1,695 SR
Queue Stats
185W - 161L
1,621 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,535 SR
1,589 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,520 SR
1,618 MMR
Thanatos
Thanatos
Gold V
ClpnCheekz
Thanatos
Gold V
Level 109
God Stats
0W - 5L
1,500 SR
Queue Stats
479W - 497L
1,631 MMR
Solo
Cupid
Cupid
Gold III
Good4u2Day
Cupid
Gold III
Level 121
God Stats
3W - 3L
1,597 SR
Queue Stats
92W - 85L
1,629 MMR
Solo
Hel
Hel
Gold II
KeesterKreeper
Hel
Gold II
Level 122
God Stats
11W - 6L
1,819 SR
Queue Stats
150W - 146L
1,609 MMR
Solo
Ymir
Ymir
Silver I
KyyKoo
Ymir
Silver I
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
212W - 208L
1,595 MMR
Party 2
King Arthur
King Arthur
Silver I
Skepticc
King Arthur
Silver I
Level 49
God Stats
8W - 12L
1,185 SR
Queue Stats
47W - 35L
1,627 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IIBansky
Chang'e
12
1 / 3 / 6
6,588
507
6,682
7,609
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
JamZKarma
Tsukuyomi
15
11 / 1 / 5
8,792
676
11,587
9,236
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
LupinLup1n
Khepri
10
0 / 1 / 7
6,278
483
3,433
7,956
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
VaIkyrîe
Bellona
13
3 / 3 / 4
6,940
534
7,856
9,992
9,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
micdeca
Anhur
14
4 / 1 / 2
8,018
617
6,268
6,771
2,024
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
DanzaburouSetApolloNu WaCu Chulainn

VS

Bans
GaneshaTyrScyllaYemojaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ClpnCheekz
Thanatos
12
4 / 5 / 2
7,533
579
6,058
10,720
5,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
11
2 / 5 / 0
6,400
492
5,144
9,197
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 2
6,558
504
3,917
8,100
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
KyyKoo
Ymir
10
0 / 2 / 2
6,226
479
3,501
9,262
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Skepticc
King Arthur
13
2 / 3 / 2
7,559
581
9,172
13,211
7,680
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
19
Kills
9
9
Deaths
19
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ClpnCheekz
Thanatos
4
5
2
1
L
Cupid
2
5
0
0.4
W
Chang'e
IIBansky
Chang'e
1
3
6
1.33
W
Tsukuyomi
JamZKarma
Tsukuyomi
11
1
5
13.5
L
1
4
2
0.5
L
Ymir
KyyKoo
Ymir
0
2
2
0.5
W
Khepri
LupinLup1n
Khepri
0
1
7
3.5
L
King Arthur
Skepticc
King Arthur
2
3
2
1
W
Bellona
VaIkyrîe
Bellona
3
3
4
1.67
W
Anhur
micdeca
Anhur
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,826
Damage
27,792
41,564
Taken
50,490
24,406
Mitigated
22,787
12,400
Healing
17,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ClpnCheekz
Thanatos
6,058
1,672
0
6,309
10,720
5,050
0
2,143
8,505
0
43,082
L
Cupid
5,144
2,661
87
2,742
9,197
1,839
0
856
8,341
0
33,426
W
Chang'e
IIBansky
Chang'e
6,682
237
1,483
2,242
7,609
2,553
0
3,361
4,248
42,657
0
W
Tsukuyomi
JamZKarma
Tsukuyomi
11,587
3,105
0
1,766
9,236
4,286
0
942
8,294
0
49,476
L
3,917
361
1,246
3,552
8,100
2,418
406
2,546
5,422
38,441
0
L
Ymir
KyyKoo
Ymir
3,501
688
0
863
9,262
5,800
0
3,802
5,246
23,593
0
W
Khepri
LupinLup1n
Khepri
3,433
635
0
1,224
7,956
5,734
0
2,358
5,598
15,222
0
L
King Arthur
Skepticc
King Arthur
9,172
744
0
2,885
13,211
7,680
0
1,416
11,764
0
47,343
W
Bellona
VaIkyrîe
Bellona
7,856
2,494
0
3,539
9,992
9,809
0
298
9,694
3,041
31,194
W
Anhur
micdeca
Anhur
6,268
3,542
0
2,146
6,771
2,024
1,049
459
6,312
0
50,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,616
Gold Earned
34,276
357
Minions Killed
366
0
Camps Cleared
0
1,308,687
Distance Traveled
1,290,104
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,533
579
93
7
0
267,856
2
L
Cupid
6,400
492
63
5
0
228,649
5
W
Chang'e
6,588
507
81
6
0
250,432
5
W
Tsukuyomi
8,792
676
85
7
0
308,761
1
L
Hel
6,558
504
77
6
0
263,360
3
L
Ymir
6,226
479
38
3
0
254,250
5
W
Khepri
6,278
483
20
2
0
251,629
5
L
King Arthur
7,559
581
95
7
0
275,989
6
W
Bellona
6,940
534
65
5
0
251,566
2
W
Anhur
8,018
617
106
8
0
246,299
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role