Player Matchup

Scylla
Scylla
Platinum II
Ehlendir
Scylla
Platinum II
Level 147
God Stats
6W - 4L
1,768 SR
Queue Stats
41W - 28L
1,912 MMR
Party 1
Bacchus
Bacchus
Platinum II
KeiZaal
Bacchus
Platinum II
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 28L
1,898 MMR
Party 1
Osiris
Osiris
Platinum II
kharestu
Osiris
Platinum II
Level 108
God Stats
5W - 3L
1,589 SR
Queue Stats
40W - 30L
1,898 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,619 SR
1,903 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 87
1,631 SR
1,726 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Berbiz45
Ah Muzen Cab
Bronze III
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Diamond V
IlV1ncyIl
Amaterasu
Diamond V
Level 106
God Stats
0W - 1L
1,892 SR
Queue Stats
135W - 133L
2,179 MMR
Solo
Discordia
Discordia
Platinum III
Zivimoor
Discordia
Platinum III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ehlendir
Scylla
12
1 / 2 / 7
8,951
689
7,004
8,066
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
KeiZaal
Bacchus
13
5 / 0 / 10
10,980
845
10,446
16,907
19,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
kharestu
Osiris
15
9 / 0 / 6
10,603
816
10,768
10,630
7,408
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
ThothAphroditePersephoneChang'eGuan Yu

VS

Bans
SobekAchillesDanzaburouCthulhuUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Berbiz45
Ah Muzen Cab
11
0 / 7 / 2
8,025
617
6,495
12,023
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amaterasu
IlV1ncyIl
Amaterasu
10
0 / 3 / 2
8,195
630
6,012
11,721
6,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Zivimoor
Discordia
12
2 / 5 / 0
8,431
649
11,934
10,030
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
2
2
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Berbiz45
Ah Muzen Cab
0
7
2
0.14
W
Scylla
Ehlendir
Scylla
1
2
7
2.25
L
Amaterasu
IlV1ncyIl
Amaterasu
0
3
2
0.33
W
Bacchus
KeiZaal
Bacchus
5
0
10
10
L
Discordia
Zivimoor
Discordia
2
5
0
0.4
W
Osiris
kharestu
Osiris
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,218
Damage
24,441
35,603
Taken
33,774
30,159
Mitigated
13,814
8,745
Healing
6,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Berbiz45
Ah Muzen Cab
6,495
2,426
0
2,731
12,023
3,841
0
5,948
6,005
0
44,989
W
Scylla
Ehlendir
Scylla
7,004
832
0
1,073
8,066
2,815
234
4,263
3,461
45,565
0
L
Amaterasu
IlV1ncyIl
Amaterasu
6,012
1,583
0
2,539
11,721
6,972
0
5,891
5,602
0
17,413
W
Bacchus
KeiZaal
Bacchus
10,446
2,137
0
6,297
16,907
19,936
948
3,930
12,559
24,377
0
L
Discordia
Zivimoor
Discordia
11,934
930
0
845
10,030
3,001
0
5,272
4,636
30,486
0
W
Osiris
kharestu
Osiris
10,768
5,699
553
822
10,630
7,408
1,479
2,748
7,619
0
44,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,534
Gold Earned
24,651
185
Minions Killed
140
0
Camps Cleared
0
820,862
Distance Traveled
691,827
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,025
617
55
4
0
209,257
0
W
Scylla
8,951
689
102
8
0
237,451
2
L
Amaterasu
8,195
630
26
2
0
247,456
3
W
Bacchus
10,980
845
33
3
0
298,016
6
L
Discordia
8,431
649
59
5
0
235,114
3
W
Osiris
10,603
816
50
4
0
285,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role