Player Matchup

Da Ji
Da Ji
Dweller73
Da Ji
Level 35
God Stats
6W - 6L
1,539 SR
Queue Stats
18W - 22L
1,369 Elo+
Party 2
Tiamat
Tiamat
FireGurt
Tiamat
Level 81
God Stats
3W - 3L
1,255 SR
Queue Stats
64W - 57L
1,376 Elo+
Party 2
Discordia
Discordia
VivaLeStank
Discordia
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,505 Elo+
Party 2
Team Averages
Level 44
1,431 SR
1,417 Elo+

VS

Team Averages
Level 32
1,574 SR
1,359 Elo+
Neith
Neith
Codycostly57
Neith
Level 5
God Stats
0W - 3L
1,436 SR
Queue Stats
0W - 4L
1,124 Elo+
Solo
Zeus
Zeus
GOATEDvEARTH
Zeus
Level 26
God Stats
26W - 22L
1,565 SR
Queue Stats
49W - 51L
1,439 Elo+
Party 1
Bacchus
Bacchus
That Guy4636
Bacchus
Level 64
God Stats
1W - 1L
1,722 SR
Queue Stats
100W - 97L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dweller73
Da Ji
15
11 / 5 / 6
11,785
737
14,604
13,505
6,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
FireGurt
Tiamat
15
5 / 0 / 12
10,753
672
9,554
7,969
11,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
VivaLeStank
Discordia
14
2 / 0 / 11
9,915
620
5,262
6,771
2,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 4
9,435
590
6,063
10,679
4,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 7 / 2
10,149
634
8,622
10,966
4,456
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
That Guy4636
Bacchus
12
1 / 2 / 1
9,607
600
5,525
12,652
15,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
18
Kills
5
5
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
W
Da Ji
Dweller73
Da Ji
11
5
6
2.8
W
Tiamat
FireGurt
Tiamat
5
0
12
11
L
3
7
2
0.57
L
Bacchus
That Guy4636
Bacchus
1
2
1
0.75
W
Discordia
VivaLeStank
Discordia
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,420
Damage
20,210
28,245
Taken
34,297
19,288
Mitigated
23,859
12,401
Healing
2,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,063
3,753
0
336
10,679
4,212
249
3,941
6,738
0
18,847
W
Da Ji
Dweller73
Da Ji
14,604
4,886
0
4,451
13,505
6,111
192
4,889
8,616
0
31,183
W
Tiamat
FireGurt
Tiamat
9,554
1,191
1,162
4,704
7,969
11,126
216
4,974
2,995
50,646
0
L
8,622
0
0
1,385
10,966
4,456
220
5,370
5,596
39,313
0
L
Bacchus
That Guy4636
Bacchus
5,525
445
0
899
12,652
15,191
0
5,526
7,126
21,566
0
W
Discordia
VivaLeStank
Discordia
5,262
507
0
2,084
6,771
2,051
392
4,407
2,364
18,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,453
Gold Earned
29,191
137
Minions Killed
131
0
Camps Cleared
0
865,881
Distance Traveled
743,296
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,435
590
28
2
0
242,701
2
W
Da Ji
11,785
737
36
2
0
286,470
3
W
Tiamat
10,753
672
69
4
0
295,848
0
L
Zeus
10,149
634
66
4
0
212,433
0
L
Bacchus
9,607
600
37
2
0
288,162
1
W
Discordia
9,915
620
32
2
0
283,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role